Snake Portfolio
Aspects: Types of Snakes
Opposed Portfolio: Winter
Examples: Ydersius (PF), Yig (Lovecraft), Sseth (D&D)
Favored Animal: Snake (natural)
Favored Class: Mesmerist and Rogue
Favored Place: Places under direct sunlight
Favored Sacrifice: Creatures that can be swallowed whole
Favored Time: Noon
Favored Weapon: Dagger
Portfolio Trial: Survive in a snake pit for 1 week without using magic or damaging the animals
Prerequisites: -
Symbol: Snake on a rock
Typical Quote: "The most dangerous snake is the one you don't see."
SNAKE DOMAIN
Granted Power: You gain a primary natural bite attack that deals 1d6 plus your Str modifier with the grab ability (for Medium size). If you already have a bite attack, instead that attack increase its damage by one size and gains the grab ability.
1 Charm Animal: Makes one animal your friend (snakes only).
2 Pocketful of Vipers: Ward a container with summoned vipers.
3 Poison: Touch deals 1d3 Con damage 1/round for 6 rounds.
4 Sundered Serpent Coil: As black tentacles, except it creates a Large decapitated snake.
5 Fire Snake: Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level.
6 Snake Staff: Transforms wood into snakes to fight for you.
7 Ancient Sorcery of Serpentfolk: You duplicate the target ongoing spell or spell-like ability as if you had cast it.
8 Animal Shapes: One ally/level polymorphs into chosen animal (snakes only).
9 Summon King Snake: As summon nature’s ally IX but only summon 1 advanced Titanoboa.
REALM
You create a natural kingdom full of hiding places and only the best creatures manage to survive in the struggle for survival.
Hazards: The whole realm is full of hiding places that allow a creatures to hide even in full sight (treat as the hide in plain sight feature of the ranger with the entire realm as the favored terrain).
Inhabitants: Snakes and snake-like creatures will be attracted to these realms.
Snake Template (Single Portfolio)
Appearance: The Immortal shows traits of snakes: fangs, is partially covered in scales, has a snake tail, etc.
Behavior: The immortal behaves in an almost lazy manner, making his moves only when he is sure of getting what he wants.
Snake Template (Double Portfolio)
Appearance: The Immortal is a giant snake with some traits of its original race (this is only a reskin, no real change to abilities [like the use of hands, or the slots of magic items]) or is partially a snake (has a snake head and neck, is covered in scales, has a snake tail).
Behavior: The immortal may not react even if a person walks over his body, sometimes even appearing dead from his lack of reactions. All of this disappears as soon as the prey is in the perfect position, when is observed sprinting like lightning to deliver a quick blow to end the fight before it even begins.
(Single) Snake Portfolio
Divine Status | Ability/Weakness Gained | Benefit/Penalty | Action |
Disciple | Spell-like Abilities
Hostile Environment
(cold) (Ex)
Cold Vulnerability (Ex) | Use any snake domain spell as spell-like ability
Competence penalty (equal to your divine rank) on all die rolls while in an area of less than 32 degrees Fahrenheit
Suffer 50% extra damage from cold based attacks and spells | Standard
Always Active |
Prophet | Maw of the Snake (Ex) | You gains the swallow whole ability with the same damage of your bite plus 1d6 acid damage/2 HD | Always Active |
Hero-deity | Snake Terrarium (Ex) | Competence bonus to attack rolls damage rolls and armor class equal to your divine rank while in an area with 80 degrees Fahrenheit or warmer | Always Active |
Quasi-deity | Improved Summoning (snake) (Ex) | Snakelike creatures summoned have 50% more HD | Always Active |
Demi-deity | Venomous (Su) | Immunities against your poison effects are only 50% effective | Always Active |
Lesser Deity | Superior Poison [Effect] (Su) | Assault your enemies with poisonous attacks | Variable |
Intermediate Deity | Uncanny Poison Mastery (Su) | Assault your enemies with poisonous attacks | Variable |
Greater Deity | Cold Blooded (Ex) | You gain regeneration equal to ½ your HD while in an area with 80 degrees Fahrenheit or warmer | Always Active |
Elder One | Messiah of Snake (Su)
Cosmic Imperfection (Winter) | You cannot be harmed, either willingly or unwillingly, by snakes and snake-like creatures of a lower divine status
One artifact in the universe can defeat your cosmic string ability | Always Active
Always Active |
Old One | Elusion (Ex) | You can avoid attacks with successful Reflex saves | Always Active |
(Double) Snake Portfolio
Divine Status | Ability/Weakness Gained | Benefit/Penalty | Action |
Disciple | Spell-like Abilities
Hostile Environment
(cold) (Ex)
Cold Vulnerability (Ex) | Use any snake domain spell as spell-like ability
Competence penalty
(equal to double your divine rank) on all die rolls while in an area of less than 32 degrees Fahrenheit
Suffer 100% extra damage from cold based attacks and spells | Standard+Swift
Always Active |
Prophet | Poison Immunity (Su) | You are immune to poison | Always Active |
Hero-deity | Snake Hunting Ground (Ex) | Competence bonus to attack rolls damage rolls and armor class equal to double your divine rank while in an area with 80 degrees Fahrenheit or warmer | Always Active |
Quasi-deity | Perfect Summoning (snake) (Ex) | Snakelike creatures summoned have 200% more HD | Always Active |
Demi-deity | Toxic (Su) | Immunities against your poison ineffective | Always Active |
Lesser Deity | Superior Poison [Effect] (Su) (x2 HD) | Assault your enemies with poisonous attacks | Variable |
Intermediate Deity | Uncanny Poison Mastery (Su) (x2 HD) | Assault your enemies with poisonous attacks | Variable |
Greater Deity | Greater Cold Blooded (Ex) | You gain regeneration equal to your HD while in an area with 80 degrees Fahrenheit or warmer | Always Active |
Elder One | Snakes Charmer (Su)
Cosmic Imperfection (Winter) | You automatically dominate all snakes and snake-like creatures of a lower divine status within your divine aura
Two artifacts in the universe can defeat your cosmic string ability | Always Active
Always Active |
Old One | Authority (Su) | You possess the voice of all leaders | Always Active |
First One | Transmortality (Ex) | You cannot be killed | Always Active |