DaveMage said:Remember one of the premises of Eberron: If it exists in D&D, you can find it in Eberron.
Therefore, expect to see many of the new core elemetns in Eberron (if they keep that mantra).
Also remember that this is one of the most often misunderstood mantras. It rather means "If something exists in D&D, you can find a place for it in Eberron."DaveMage said:Remember one of the premises of Eberron: If it exists in D&D, you can find it in Eberron.
Actually, it's more like "If it exists in D&D, there's a place for it in Eberron". You can choose not to include something, but they offer explanations on how to include it if you want.DaveMage said:Remember one of the premises of Eberron: If it exists in D&D, you can find it in Eberron.
Therefore, expect to see many of the new core elemetns in Eberron (if they keep that mantra).
Singing Smurf said:Well, Warforged and Shifters are supposed to be in the first MM. Artificers will be a bigger issue - fortunately, I don't have one in my current Eberron game.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.