• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Enterprise 11-12-03

Mark

CreativeMountainGames.com
Enterprise - "North Star"

Archer becomes embroiled in a cultural conflict after the crew discovers a human colony seemingly straight out of the Old West.

Cast: Scott Bakula, Connor Trinneer, Jolene Blalock, Dominic Keating, Anthony Montgomery, Linda Park, John Billingsley.

Guests: Glen Morshower (as Sheriff MacReady), Paul Rae (as Bartender), James Parks, Steven Klein (as Draysik), Emily Bergl (as Bethany), John Baron (as Yral), Gary Bristow (as Stablehand), Alexandria M. Salling (as Taliyah), Mike Watson (as Skagaran), (Jeffrey) Kevin Eith (as Cowboy #1), Cliff McLaughlin (as Cowboy #2), Tom Dupont (as Cowboy #3), Dorenda Moore (as MACO #1), and Kevin Derr (as MACO #2).

I wonder how folks will feel about this episode. It's got all the trappings of being like TOS material, I suppose... :)
 
Last edited:

log in or register to remove this ad

Is that the same Emily Bergl from "Taken?"

I guess I'll find out when the episode airs.

Any chance the crew of the "Serenity" will show up in this episode. :)
 
Last edited:

I'm doing no speculating until after the episode airs. Don't want to jinx anything after last week's fine outing. :D
 
Last edited:

Napftor said:
I'm doing no speculating until after the episode airs. Don't want to jinx anything after last week's fine outing. :D
Well, I saw the preview for last week's episode and thought it looked terrible, and I liked it a lot, temporal crap aside. I saw the preview for tonight's episode and groaned in digust, but hopefully this one will be better too. So maybe there's no jinx at all...
 

LightPhoenix said:
temporal crap aside.

:p

It begs the question... Whatever will you do when a plot to a show goes beyond four and begins encompassing five, six, or seven dimensions? What of eight or nine? And when it gets into double digits? The trickiest thing for writers isn't resolving things logically, but rather acceptably...
 

Mark said:
:p

It begs the question... Whatever will you do when a plot to a show goes beyond four and begins encompassing five, six, or seven dimensions? What of eight or nine? And when it gets into double digits? The trickiest thing for writers isn't resolving things logically, but rather acceptably...
Well, if it's written well, I'll accept it and enjoy.

If it's written poorly, I'll write it off as someone's bad attempt at being clever, and either enjoy it or not enjoy it, depending. :)
 

LightPhoenix said:
If it's written poorly, I'll write it off as someone's bad attempt at being clever, and either enjoy it or not enjoy it, depending. :)

That's just it, isn't it? :)

If something feels unacceptable to someone, they often term it as poor writing because the writing hasn't addressed their concerns in a way to make it acceptable. Unfortunately this can turn on a phrase (one line that allows for the leap) or being a function of the editing (something cut that would have helped the story clear the bar). It's a fair assessment from the audience perspective but it may not be the level of writing so much as the level of the audience that is in question. I'm not pointing to you in particular (or anyone, as a matter of fact) but ST fandom has developed a reputation for being overly critical, perhaps even hyper-critical.

Imagine where the SW franchise would be if the first time the audience saw a light saber they simply would not make the leap and accept them as possible technology. There's no real explanation IIRC but it was accepted, we moved on and enjoyed the story. Imagine if the writers/editors felt the audience would require a detailed explanation of how they worked before the technology would be accepted.

There are trade offs that get made all the time when dealing with time constraints as to what level of acceptance the writers/editors feel the audience will bear. When ST writers push those boundaries they often get vilified by the fan base.

Along the same lines I have noticed recently that the first twenty minutes of Enterprise episodes feel very "full" to me. Am I alone in this?
 
Last edited:

Mark said:
If something feels unacceptable to someone, they often term it as poor writing because the writing hasn't addressed their concerns in a way to make it acceptable.... It's a fair assessment from the audience perspective but it may not be the level of writing so much as the level of the audience that is in question. I'm not pointing to you in particular (or anyone, as a matter of fact) but ST fandom has developed a reputation for being overly critical, perhaps even hyper-critical.
I agree completely. Suspension of belief and reality is paramount to enjoying science fiction. Lately the cultures surrounding sci-fi in general have been extraordinarily critical of any sort of "high technology" that has not been explained.

To approach this from the other angle though, I think a lot of people aren't upset so much with the idea of "high technology", or even with technobabble. Rather, I think they're upset with the inconsistency of said technobabble, as well as the usage of high technology. Specifically in regards to that second point, the use of high technology as a deus ex machina rather than just another tool in the box.

There are trade offs that get made all the time when dealing with time constraints as to what level of acceptance the writers/editors feel the audience will bear. When ST writers push those boundaries they often get vilified by the fan base.
Well, here I can't really speak in generals (well, not that anyone can anyway), but I will answer for myself, regarding last weeks episode.

Time travel is a very tricky tool to use in the toolbox - it's very easy to use it as the ultimate deus ex machina - the dreaded "reset button" being the most common in my experience. Without resorting to the reset, it's extremely tricky to work time travel into a story where the actions of those involved make sense. ST writers in particular are notorious for this - in part because it's a popular series, in part because in a lot of ways it has been a training ground for writers. There have been some great ST time travel/alternate dimension stories, no doubt. But there have been quite a few stinkers in there as well - not to mention other shows. Unfortunately there's not a one for one trade between good time travel/alternate dimension stories and bad ones... in fact, the ratio is quite a bit biased in favor of bad ones.

So when I see that a show, any show, is going to involve some sort of alternate timeline or time travel, my first instinct is to cringe. There's a sort of feeling you get when the reset button is used (again, as it often is) that you've just wasted an hour of your time watching an episode of a series you like where nothing actually happened. If you read the Angel discussions here, you know how disappointed I am with just such an issue. Hell, that's exactly why I didn't watch Enterprise the first two years it was on - because I had heard it would be about time travel.

Now, last week's episode of ST overcame that with, IMO, a pretty good story. Sure, none of what happened mattered at all in regards to the overall story. I had a fun time watching it though, and that's what matters. Did I need the time travel stuff to be explained to enjoy it? No. Then again, they used it in a manner which helped the story - to complete the toolbox metaphor, they used the tool correctly.

Along the same lines I have noticed recently that the first twenty minutes of Enterprise episodes feel very "full" to me. Am I alone in this?
Not at all, I've found the first fifteen minutes or so to be really... full actually is a good word. Meaty is another. I think it's so that they can pull people in and keep them over the hour, instead of losing them, and I think it's working.

I must say, I really hope next season will be more like this one, and less like Voyager - maybe B&B are finally waking up to the fact that people actually like shows that have an overaching story.
 

Speaking only for myself, it would be a pleasant surprise if there was a Star Trek series that did not have "Time" either as a major plot line or used as frequently as it is.

So far this year, the series is ok, being neither excellent or poor overall. It has sort of balanced out for me.
 

My strategy for tonight's episode is to not over think it or over analyze the situation - just to sit back and enjoy the ride.

And just because it takes place on a Wild West World does not mean it can't be original. TOS's "Spectre of the Gun" and TNG's "A Fist Full of Datas" were totally different.
 

Into the Woods

Remove ads

Top