Andor
First Post
Fighter vs Paladin:
Armour: Fighter gets scale, Paladin gets Plate - Advantage Paladin
Defences: Fighter get +2, Paladin gets +3 - Advantage Paladin
HP: Same
Healing Surges: Paladin gets 1 more
Skills: Fighter gets 3, Paladin gets 4 - Advantage Paladin
Weapon Proficiencies: Fighter gets Military Ranged over Paladin. Which nets out to be a +2 to hit with bows, unless the Paladin is an Elf and gets them for free anyway. - Advantage Fighter, maybe.
Marking - Fighter has better means of marking, the Paladin mark is vastly stronger. - I call it a wash.
Role - Fighter has better control over NPCs (I.E. Leans towards controller.) Paladin has healing and ally boosts (I.E. Leans towards leader.)
Powers: Damage is a wash as far as I can see. The fighter has more powers that make him seem tougher, which are pretty much negated by the Paladins ability to heal himself at will. ... Looking more closely the Paladin can do more damage and gets ranged attacks as well. - Coolness probably goes to the fighter but for usefullness I say advantage Paladin.
Why exactly should someone pick a Fighter over a Paladin? And don't say "Roleplaying", everytime someone complains they want an archer fighter or swashbuckly fighter they get pointed at the Ranger and told to imagine it has a different name, so obviously the same can be done here. So stuff it. Mechanically what does the fighter player have that the Paladin player envies?
Armour: Fighter gets scale, Paladin gets Plate - Advantage Paladin
Defences: Fighter get +2, Paladin gets +3 - Advantage Paladin
HP: Same
Healing Surges: Paladin gets 1 more
Skills: Fighter gets 3, Paladin gets 4 - Advantage Paladin
Weapon Proficiencies: Fighter gets Military Ranged over Paladin. Which nets out to be a +2 to hit with bows, unless the Paladin is an Elf and gets them for free anyway. - Advantage Fighter, maybe.
Marking - Fighter has better means of marking, the Paladin mark is vastly stronger. - I call it a wash.
Role - Fighter has better control over NPCs (I.E. Leans towards controller.) Paladin has healing and ally boosts (I.E. Leans towards leader.)
Powers: Damage is a wash as far as I can see. The fighter has more powers that make him seem tougher, which are pretty much negated by the Paladins ability to heal himself at will. ... Looking more closely the Paladin can do more damage and gets ranged attacks as well. - Coolness probably goes to the fighter but for usefullness I say advantage Paladin.
Why exactly should someone pick a Fighter over a Paladin? And don't say "Roleplaying", everytime someone complains they want an archer fighter or swashbuckly fighter they get pointed at the Ranger and told to imagine it has a different name, so obviously the same can be done here. So stuff it. Mechanically what does the fighter player have that the Paladin player envies?