Either you're assumiong that Force Orb prevents coordination, or your claim snark about people not coordinating is meaningless. I take that back, either way it's meaningless.
No I understand basic things like
Step 1) Thunderwave
Step 2) Interpose the fighter between you and targets.
That's what coordination is, and it deftly handles the problem of what happens when you miss.
I figured that would be obvious, but the fact that it is not might imply why such coordination isn't an assumption to you.
Yep. There are definitely times when it will be a better idea. There are also times when it won't.
Those times are rare and far between.
Excellent job ignoring the part where I said it could kill him (or at the least knock him out). Please try to keep up.
I apologize. I am not a mind reader and I don't automaticly telepathicly pluck this information from your brain. See, in my country, you actually have to -say- things for people to register that you said them.
For the record, you didn't.
Wait. That'd not be my fault then. That would be your own.
The math that says knocking your cleric unconscious is better than killing the guys that are attacking him. You may want to try a calculator next time. Last I checked, an unconscious leader could easily escalate to a TPK.
If your cleric is in that much trouble, your party is in a lot more trouble than a single force orb is going to help you with. If the goblins aren't minions, then yes, thunderwaving the cleric then having the next player Heal check him to get the second wind might actually be optimal as well. This way the cleric ends up above bloodied when he healing words himself (which he should do.)
But they aren't minions than that force orb -might- be put to better use by using its primary so that you can concentrate damage, because your necessity is to lower their numbers as fast as possible.
Question: Are you saying that force orbing an object to deal collateral damage is never going to be the best option a wizard has available? If so, please explain. If not, then why are you continuing to argue that it's a bad idea, given that nobody has said it will always be the best option?
I'm not saying it's never an option. But you have to weigh the loss of that primary damage vs the situation, and it gets -very rare- that that loss of opportunity is less than the value you get from using force orb over other, less expendable, options.