The Haul
Shinies for everyone!
• Ninety-seven 10 gp gems and three huge gems (a 1,000 gp peridot, a 5,000 gp emerald, and a 10,000 gp
black opal).
• Gems set in the demilich construct: two jewels set into the eye sockets (5,000 gp rubies) and 6 pointed
(marquis cut) diamonds set as teeth in the jaw (each diamond worth 500 gp).
• Three potions of cure serious wounds, one potion of heroism, two oils of keen edge, two potions of fly and a
potion of greater magic fang.
• Two scrolls of command, one scroll of slow, one scroll of arcane eye, one scroll of shatter, one scroll of scorching
ray, one scroll of dispel evil, one scroll of Melf’s acid arrow, and one scroll of power word kill.
• A ring of feather falling, a lesser rod of silent metamagic, and a staff of fire.
• A +3 defending greatsword, a cursed backbiter spear, and two –2 cursed longswords.
• A pair of goggles of lifesight (see Libris Mortis, page 78).
• A wrapped tower (see Libris Mortis, page 76).
If the demilich construct skull is destroyed, each character trapped in a gem must make a DC 18 Will saving throw. A failed save indicates the demilich
construct drained the soul and devoured it before being destroyed. Those who succeed are not destroyed, but their soul remains trapped in a gem; this is evidenced by a faint inner light (and the character is visible as a tiny figure within the gem if viewed with true seeing or similar effects). Treat the gem as the result of a successfully cast soul bind spell (page 281 Player’s Handbook).
[MENTION=59043]Walking Dad[/MENTION]Garagos can make a DC18 Will save.
I made a roll for Jillian, but did not succeed, but I really only singled her out for the soulsuck because she was inactive, so I am overturning my roll and saying that she is trapped in the gem. It's good to be the DM.