Here are the basics
Kerlahk d’Tharashk, House Tharashk Half-Orc, Rogue 3/Master Inquisitor 2; CR 5; Medium Humanoid; HD 3d6 + 2d8 +5; hp 28; Init +0; Spd 30 ft.; AC 14, touch 10, flat-foot 14; Base Atk +3; Grp +5; Atk +5 melee (1d6+2 truncheon) or +5 melee (1d4+2 sap) or +3 ranged (1d4 hand crossbow); SA: Sneak attack +2d6; SQ: Darkvision, evasion, trapfinding, trap sense (+1 dodge vs. traps); SV: Fort +2, Ref +6 (+7 traps), Will +3; Str 15, Dex 11, Con 12, Int 16, Wis 14, Cha 12
Skills: Appraise 2 (+5), Bluff 7 (+8), Climb 3 (+4, +6 w/rope), Decipher Script 4 (+7), Diplomacy 2 (+7), Disable Device 3 (+6), Escape Artist 2 (+1, +3 vs. rope), Forgery 3 (+6), Gather Information 7 (+10), Hide 3 (+2), Intimidate 2 (+5), Jump 3 (+4), Knowledge-Local 5 (+8), Listen 5 (+7), Move Silently 3 (+2), Open Lock 2 (+4 MW Tools), Search 7 (+10, +14 Inq. Kit), Sense Motive 7 (+9, +13 vs. Bluff), Sleight of Hand 2 (+3), Spot 5 (+7, +11 vs. Disguise), Tumble 2 (+1), and Use Rope 5. Feats: Investigate, Least Dragonmark of Finding, Recognize Imposter. Languages: Common, Draconic, Giant, Gnoll, and Orc.
Age 28, Height 5’8”, Weight 180 lbs.
Spell-like abilities
Locate Object 1/day
Zone of Truth 1/day
Contact/Informant: 3rd level expert teamster: Unmarked member of House Vadalis, originally from Eldeen Reaches, often works on House Orien caravans, has dealt with underworld/smugglers in past.
Possessions: hand crossbow, crossbow bolts, sap, truncheon, MW chain shirt, MW theif's tools, Silk Rope 50', inquisitives kit