officeronin
First Post
WarRabbit said:You could try Hold the Line combined with Improved Trip(or just with Improved Trip + a reach weapon like a glaive)...when he charges trip him and smack him while he's on the ground, if the trip works the monk has to attack from a prone position and I"d argue wouldn't get the double damage from Flying Kick, but even if you ruled he would get the double damage, a prone attack is made at a penalty.
Instead of Hold the Line, I went for Knockdown with the glaive. When he crosses the threatened area, I smack him. If it's for more than 10 points, I get the trip attempt, and he goes down. Since I'm not in his reach, he can't do much... He falls down, I bash him again on my turn, and 5' step back, waiting for him to attempt to close.
Note: we also use the fighting styles out of Quintessential Fighter, and the 3rd level ability in Ralix is that it foils the opposed trip. Way cool!
The way I read it, Hold the Line on a polearm wielder is only really useful if you're being charged by opponents with reach. True?
OfficeRonin