D&D 5E Honor Among Thieves Character Stats

D&D Beyond has published the official game statistics for various characters from the upcoming D&D: Honor Among Thieves movie.

The collection includes stats for Doric, Edgin Darvis, Forge Fitzwilliam, Holga Kilgore, Simon Aumar, Sofina, and Xenk Yendar.

638120143799885947.jpeg



 
Last edited by a moderator:

log in or register to remove this ad



Because he isn't in the prequel novels, Xenk is the biggest surprise, I was not expecting him to be somekind of Immortal Thayan Paladin. Now I'm really curious about him. What is he in practice. An reborn or dhampyr? An Aasimar?

I mean he has Darkvision and a longer life span, but he's not undead, he can't still be human can he?

And I suspect originally Edgin didn't have spellcasting, he didn't cast any spells in the novel, so the spells may have come later in a revised version of the script.
 

Whizbang Dustyboots

100% that gnome
These would have been great to have, say, in a movie-themed boxed set, WotC.

Also, this is exceptionally dumb:
Some creatures have weapons that deal unusual damage types and spellcasting that functions in an atypical way. For example, Forge Fitzwilliam deals extra poison damage with his heavy crossbow. This extra damage isn’t a feature of the weapon. Such an exception is a special feature of a stat block and represents how the creature uses its weapon or casts its spells; the exception has no effect on how a weapon or spell functions for a different creature.
If someone kills Hugh Grant, let them have a magic crossbow or vials of poison.

And you know he's really Hugh Grant, because he has this: "Armor Class 17 (Disarming Charm)"

My father begged for a reinforced lute weapon for his bard. Amused to see one show up here.
 
Last edited:




Remathilis

Legend
These would have been great to have, say, in a movie-themed boxed set, WotC.

Also, this is exceptionally dumb:

If someone kills Hugh Grant, let them have a magic crossbow or vials of poison.

And you know he's really Hugh Grant, because he has this: "Armor Class 17 (Disarming Charm)"

My father begged for a reinforced lute weapon for his bard. Amused to see one show up here.
This is probably going to be the boilerplate text used in future products to explain why NPCs have spells and attacks that don't match the PHB classes they are supposedly "emulating". There is nothing unique about Forge's crossbow that would allow a PC to do 7d6 poison damage per hit. There is no way to learn Doric's ability to wild shape into an owlbear or Simon's ability to cast chaos bolt at will.
 

Whizbang Dustyboots

100% that gnome
This is probably going to be the boilerplate text used in future products to explain why NPCs have spells and attacks that don't match the PHB classes they are supposedly "emulating". There is nothing unique about Forge's crossbow that would allow a PC to do 7d6 poison damage per hit. There is no way to learn Doric's ability to wild shape into an owlbear or Simon's ability to cast chaos bolt at will.
That's been the thing with 5E for a while, maybe since the beginning, but it's doubly true post-Monsters of the Multiverse.
 


mamba

Hero
Also, this is exceptionally dumb:
yes, not sure how a creature uses a crowssbow that deals no poison damage in new and innovative ways that allows it to deal poison damage ("This extra damage isn’t a feature of the weapon."). Oh well, movie tie-in, hope this does not spread ;)

That's been the thing with 5E for a while, maybe since the beginning, but it's doubly true post-Monsters of the Multiverse.
I have no issue with that. I prefer the new stat blocks (less spells) over the old ones
 

OB1

Jedi Master
Interesting that for Doric, she can wildshape into any CR3 or lower beast (2014 rules) but her HP remain hers (Playtest Rule). Oh, and of course specifically an owlbear :)

Sofina (Red Wizard) looks pretty tough. She get's a (nerfed) Meteor Swarm once per day + Time Stop and Finger of Death.

All in all, a fun adventuring party and a good set of villains. Can't wait to see these heroes taking on the BBEG!
 

Whizbang Dustyboots

100% that gnome
I feel kind of silly for not thinking earlier that NPC statblocks instead of PC ones is the easy way to make everything work.
NPC stats let DMs use them to incorporate them in games. PC stats would allow new players to emulate them.

Maybe a lot of DMs are going to have them wander into adventures now, but I would have gone with PC write-ups, myself.
 






Alzrius

The EN World kitten
So does that reconcile the whole "wildshape into an owlbear" thing? I don't have a DDB account, so I haven't looked at the document, but I'm a little curious.
 

Visit Our Sponsor

Latest threads

An Advertisement

Advertisement4

Top