D&D Movie/TV Free 'Honor Among Thieves' Bundle Includes Characters & Magic Items From The Movie

Over at D&D Beyond you can check out the game details of the protagonists (plus major NPCs) of the D&D movie, along with the statistics of a number of magical items from the film. Thieves Gallery -- this contains stats for Doric, Edgin, Forge, Holga, Simon, Sofina, and Xenk. These are NPC-style stat blocks, not full character sheets. Legendary Magic Items -- stats for the helm of disjunction...

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Over at D&D Beyond you can check out the game details of the protagonists (plus major NPCs) of the D&D movie, along with the statistics of a number of magical items from the film.
  • Thieves Gallery -- this contains stats for Doric, Edgin, Forge, Holga, Simon, Sofina, and Xenk. These are NPC-style stat blocks, not full character sheets.
  • Legendary Magic Items -- stats for the helm of disjunction, hither-thither staff, helm of beckoning death, red wizard blade, and the tablet of reawakening.

In addition, WotC's Chris Perkins talks about the magic items in the video below.


Have any of you considered the items for your campaigns?
 

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Speaking of Simon the Sorcerer (that will never not be funny and I will always believe is a reference to the old game series), he's related to Elminster.

I never thought about the long lived Elminster having spawned a lot of kids over his hundreds of years, and those kids having kids etc etc. And I guess since he's got all kind of magic juice running through him (despite being a Wizard) some of his spawns become natural Sorcerers.
I did also enjoy the fact that Simon was a sorceror was viewed as 'bad'. That this was a failure on his part, him letting his esteemed bloodline down. And for the record, I absolutely LOVED all of that scene during the attunement.
 

Over at D&D Beyond you can download PDFs which detail the protagonists (plus major NPCs) of the D&D movie, along with the statistics of a number of magical items from the film.​
Sorry, can anyone point out where the link for the pdf version is? I see the actual pages but didn't notice a pdf link.
 


JohnSnow

Hero
Yeah they specifically mention even a Cleric being unable to heal/raise someone, and the "Speak with Dead" token the Sorcerer uses (it seems like he has a token for each of his spells, that's just how this Wild Sorcerer works, I guess - it's kind of an interesting approach), he specifically describes as a "Cleric token" (Bard erasure!).
Aside: I found myself wondering if they might be playtesting an idea to distinguish Sorcerers from Wizards by having the former need tokens from which to cast their spells.

It could definitely be interesting as an approach, since the altered spellcasting of 5e means the two classes are much less distinctive than they were in 3e.
 

bedir than

Full Moon Storyteller
Aside: I found myself wondering if they might be playtesting an idea to distinguish Sorcerers from Wizards by having the former need tokens from which to cast their spells.

It could definitely be interesting as an approach, since the altered spellcasting of 5e means the two classes are much less distinctive than they were in 3e.
I just thought they were the material components that D&D has always mentioned
 

Aside: I found myself wondering if they might be playtesting an idea to distinguish Sorcerers from Wizards by having the former need tokens from which to cast their spells.
I doubt it myself because Sorcerers are supposed to be "innate" casters, and changing them to needing tokens would be a fairly profound change. I think it's more likely it was a gimmick that they were going to use more (with his little mechanical token dial-in device), but didn't. It's certainly the sort of thing a specific PC Sorcerer might have in someone's game.

That said it's not impossible, given they're moving to being prepared casters, that they might add some sort of requirement like that - I doubt it would get past playtesting though.
I just thought they were the material components that D&D has always mentioned
Yeah alternatively they could just be a take on material components.
 

I doubt it myself because Sorcerers are supposed to be "innate" casters, and changing them to needing tokens would be a fairly profound change. I think it's more likely it was a gimmick that they were going to use more (with his little mechanical token dial-in device), but didn't. It's certainly the sort of thing a specific PC Sorcerer might have in someone's game.

That said it's not impossible, given they're moving to being prepared casters, that they might add some sort of requirement like that - I doubt it would get past playtesting though.

Yeah alternatively they could just be a take on material components.
I thought with his little belt thing in the Triabor scene where they went flying, he was some kind of clockwork sorceror and the little gadget was for working his spells
 



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