D&D 5E Honor Among Thieves Character Stats

D&D Beyond has published the official game statistics for various characters from the upcoming D&D: Honor Among Thieves movie. The collection includes stats for Doric, Edgin Darvis, Forge Fitzwilliam, Holga Kilgore, Simon Aumar, Sofina, and Xenk Yendar. https://www.dndbeyond.com/claim/source/tg?icid_source=house-ads&icid_medium=tg&icid_campaign=redemption

D&D Beyond has published the official game statistics for various characters from the upcoming D&D: Honor Among Thieves movie.

The collection includes stats for Doric, Edgin Darvis, Forge Fitzwilliam, Holga Kilgore, Simon Aumar, Sofina, and Xenk Yendar.

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lkj

Hero
Frankly, I'm disappointed because they did them as statblocks and NOT actual characters.

There's an accompanying video on the d&d youtube channel. They went with statblocks as that's how they anticipate them getting used (people have their own characters). But they started with the character sheets that were developed for the movies. So such character sheets exist! (Though it sounds like the statblocks went through several rounds of revision to make them fit the movie better, so I don't know how well the movie characters stayed true to the character sheets)

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Remathilis

Legend
NPC stats let DMs use them to incorporate them in games. PC stats would allow new players to emulate them.

Maybe a lot of DMs are going to have them wander into adventures now, but I would have gone with PC write-ups, myself.
I think the amount of people who would rather play as the movie heroes is vastly outnumbered by the people who prefer to make their own PCs.
 


Whizbang Dustyboots

Gnometown Hero
I think the amount of people who would rather play as the movie heroes is vastly outnumbered by the people who prefer to make their own PCs.
I didn't say "play as," I said "emulate."

I firmly believe we are going to see a lot of new players showing up in the next few months because of the movie and WotC seems to have not done anything special to make that entrance ramp as smooth as possible.

"Hey, you liked Holga? Here's how to make your first barbarian character work just like her" is what I'd have done with these documents. (I've belabored this point to death over the last few months, not even pausing for the OGL fiasco.)
 

I would have preferred to see them as PC builds. If one of them has a feature that's awesome in the movie and can't be replicated on a PC in the actual game then it's time to design a new subclass, feat, etc. to support that, within reason, in play, not shunt them off to being sui generis npcs. Sure an NPC stat block is more manageable for having them make a cameo in someone's campaign, but it also just feels kind of cheap. And if the party recruits one of them to be a party NPC for a while I'm going to want them to follow PC rules.

But then I generally like to stat my major featured NPCs as player characters if there is a suitable class for them.
So does that reconcile the whole "wildshape into an owlbear" thing? I don't have a DDB account, so I haven't looked at the document, but I'm a little curious.
Nope, NPC stat block just says:

Change Shape (5/Day). Doric magically transforms into a Beast with a challenge rating of 3 or less or into an owlbear (see the Monster Manual).

And then it gives general wildshaping rules.

There's no subclass of the monstrosity druid, or feat of chimeric monstrosity wildshaping, or any new content beyond a special rule for a special npc presented without comment.
 

Clint_L

Legend
Not at all a fan of giving spell casters such limited spell lists as monsters/NPCs. It's why I re-enabled Volo's and Tome of Foes on DDB.
 

Mort

Legend
Supporter
I didn't say "play as," I said "emulate."

I firmly believe we are going to see a lot of new players showing up in the next few months because of the movie and WotC seems to have not done anything special to make that entrance ramp as smooth as possible.

"Hey, you liked Holga? Here's how to make your first barbarian character work just like her" is what I'd have done with these documents. (I've belabored this point to death over the last few months, not even pausing for the OGL fiasco.)
Sadly, this is quite in line with WoTCs onboarding of new players.

As in, they don't make it near as easy as they could/should.
 

ECMO3

Hero
So does that reconcile the whole "wildshape into an owlbear" thing? I don't have a DDB account, so I haven't looked at the document, but I'm a little curious.
They are not real D&D classes so yes it does. It says right in her statblock she can wildshape into a CR3 beasst or an owlbear
 

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