Step 1
Give PC a name, sex, race, class and some physical features.
Step 2
Roll dice, get excited when you get an 18, cry when you get a 5 and squish them in to make up class pre-reqs.
Roll hps, cry a bit.
Step3
The bit that takes the longest, usually on a seperate bit of paper so you can reuse it- equipment list
Step 4
Get lumped into a party.
Step 5
Adventure,get dead, some live, sometimes get a TPK.
"will monsters get xp if we run?"
Step 5A- Alive: Keep hacking
Step 5B- Dead: Characters Brother/Sister turns up, recycle equipment list, scrub out name at top and put new one in.
Step 6
3rd Level- You are hardcore, goblins arent as scary anymore. Do up a bit of history of character background.
"Morpheus...could this be the one?"
Step 7
Meet orcs, find out you aint the one and re-roll, cry a bit. Hope surviving PC's will give you your old char's stuff 'cause equipment sheets take ages to re-do.
There was a few other things we used to do, like living up to Constitiion score in rounds after goind under 0hps, sometimes when you wanted PC's to last we'd start them off on 3rd level.
Apart from that it was still fun, I mean if people got seriously cut-up over losing a character in 1E-2E then they probably took the game too seriously and where some kind of twit. I mean, you played with dice, you take the chances fate deals you even though sometimes it wasnt fair.
People protected clerics back then too

(Instead of hiding behind them

)
It was fun regardless of any perceived failings. I mean, sh*t if you cant take a joke then dont play
