(IC) DND 3.5 Enter Planescape

Wawaate first checks both paths for the continued markers. He views the two paths as different tests. The first is one of trust, trust that the Winter will hold the lake firm to cross. The second is one of patience, wondering if he believes he will be able to successfully navigate his own way.

With that in mind, he chooses the lake path.
 

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Bimble
With a sigh of his breath the elder lets slip the secret that is haunting him,
"I overheard the Arch Druid Zealously speaking about your circumstance, in context he had this rivalry with your father decades ago when they were young druids. When he was elected the Arch Druid of the circle we all thought it was over, yet he wouldn't allow it to be over.".
The elder looks as though a weight has been lifted off his shoulders. Yet there is more as he prepares himself for the second half of what he has to say.
"You've been cheated a chance to perform the rites of the circle. That Acorn you have is petrified, you'll have to find another from the great oak in the ruins deep in the grove."
OOC: Cool! ;-)
Sense motive: 3 Maybe the elder is the one that had a rivalry!


Bimble takes the elder at his word. He fetches the acorn from his pocket and looks at it. He feels a mix of anger and relief. Hesitating, he tells the older druid: "Thank you elder, I'll go and fetch a new one". As he moves, his loyal dog instinctively stands up, towering over the gnomes. Bimble grabs his fur, jumps up, and rides toward the grove
 

Luke Cinder:

It's curious, but you've been summoned to faction headquarters. It's a gray and cold morning, with a miserable drizzle falling. Inside you get sent to see Bendon Mawl, a high-up man who's next to the factol. Bendon's a sharp cutter who made his name as a hirespell in the Outlands before coming to Sigil. A tiefling with coal-black eyes and pointed ears, he has a bit of the fiend in him, but you know - or at least you think you know — he's a trusty blood. Bendon shows you into his chambers and shuts the door.
"Here's the chant," he begins. "There’s this Cony-Catcher settin up kip at the crooked sword. He doesn’t know it but he’s got the dark of something we want. He’s offering some jink to any Cony he can, that dark is the key for a portal. Can you go have a lookabout for him? You’ll be cut in on the profits.”
Baden Mawl.jpg
 

"Understood. I’ll see this cony-catcher and get what he’s sitting on."
Short pause before Luke continues
"If the dark he’s holding is important enough for your office to send me, I’d like to know what sort of portal we’re dealing with - and who might be waiting on the other side. I’ll keep things hush and report the moment I have something solid."
 
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Mr. Black
Perception: 4
Sense Motive: 2
Search: 5
AC: 14;
FF: 13;
Touch: 11
Spell Slots"
0: [X] [] [] [] []
1st: [] [] [] [] []
HP: 8
Init: 1
Fort: 2
Ref: 1
Will: 2
Buffs
-
none-



Mr. Pink grabs out a Crowbar and shimmies it in the top of the eye socket, he then looks at your alarm as he has it in place.
"Well what do you see?"


"Can we pull it or what? I'm not trying to get cursed here."
He looks around at his his surroundings, getting a feel for the auras. No magic. Do curses even radiate as magical? He’s not sure. He looks up at the ominous statue with a feeling of trepidation.

“You’re all good, Mr. Pink! No magic here...



 
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Wawaate

You make the Trek across the frozen lake trusting the winter and the wind, you finish the journey across to the foothills of the mountain lair. Ruins from an age when these dragons were worshiped as Gods remain below the lair, you feel tired not by temperature but by the overland journey. You can press with the last stretch into the Dragon's lair risking exhaustion, or you can rest somewhere in the ruins of the old town.


((If you decide to press on and into the lair of the dragon, you need to roll a constitution saving throw.))
 

Bimble

Your companion takes you through the trail and deep into the grove, you have heard stories of the great oak in the center of the Forrest. Not many are permitted to enter the premises, with the conversation you had with the elder it seems as if you have unofficially been granted access to the parts of the inner circle. As you get closer and closer you can hear the sound of crashing water, then through the woods you see archways shaped from the living wood of the great oak tree. Something familiar reminds you of the saying "A tree as strong as Iron", looking on it now you can see it's origin.
((Roll Knowledge Nature, Search, Perception))

Druid Archway.webp
 

Luke Cinder
The Tiefling throws a coin purse to you, and says "Bar that. You keep it Bar'd and you'll stand with us when we open that portal. That Mert autta clear things up between us.". You've gotten used to some of the slang around these parts, he's giving you some platinum to not ask questions.
Bendon Mawl sees you out The Hive sprawls around ,surrounding you in a gray warren of run-down buildings, filthy streets, and desperate people. The cold drizzle has driven many of the street people to shelter. Condemned buildings glow with the red light of cooking fires, and haggard faces peer at you from almost every window. The streets have a maddening tendency to confuse your senses of direction.
 

Mr. Black

Looking at the Gem you feel your initial estimate is accurate this thing will be worth enough to get a staffed manor, you try and caress the gem from falling as Mr Pink Prys on it. When the stone gives it comes off with an excessive jerk and the gem goes flying out past you, you can see it heading towards the fire or worse the ground.

((Roll a Reflex Save))
 

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