D&D 5E (IC) Scourge of Daggerford

FitzTheRuke

Legend
With a loud crack, the wooden bar broke as Lunn, Grottur, and Helgrim burst into the lodge's entry hall. The two gnolls inside leaped on them immediately, biting and hacking.

OOC: Door is open! GG1 missed Lunn; GG2 did 11 to Helgrim. Be back for Escella's turn.
 
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FitzTheRuke

Legend
Escella came up to the corner and peeked around it, with Lionel at her side. She fired an eldritch bolt at the hyena-worg, but the creature hightailed it, diving around the corner as he spell zipped past. She looked for the gnoll she had struck earlier, but he was out of sight, so she fired another bolt at one that was hiding behind a tree, singing it.

Lionel spotted the same gnoll, and he fired his crossbow as it fired a longbow back at them. The gnoll was struck injured, and it ducked out of sight behind the walls of the lodge. Its arrow struck harmlessly off of the stonework at the corner as Lionel and Escella took cover.

Vairar moved through the front doors, and he thrust his pike into a gnoll guard, driving him away from attacking Lunn. The gnoll pushed forward, and Vairar's magic energy exploded, dropping the gnoll to the ground.

Back outside, three gnolls began to charge forward through the gap between the two buildings, going under the second-floor passover. They yipped and hollered as they ran, and the one following began to twist and grow, turning into a large snarling monstrous version of itself.

During all this, the first gnoll (the one that Escella had looked for) had climbed up a tree and onto the roof. Near the Phylund Lith, the cornerstone of the building, it fired a longbow down among the group huddled near the front entrance, but the arrow struck the ground without finding a target.

OOC: Escella did 13 & Lionel did 7 to GA3; Vairar did 16 & 12 to GG1 (killing him).

 

FitzTheRuke

Legend
GM: Encounter: Phylund Lodge Defended
PhyDef3.jpg

(General Features) Difficult Terrain: Trees, Rotten Palisade Visibility: Dim (shrouded); Cover: Trees, Walls
Name * AC * HP * Hit Dice * PasPrc * Spells * (Notes)
(PCs)
Escella AC14 HP 33/33 HD 3/6 PP18 SSdc13 3/4 1/3 2/2 SP 5/5 C:ER
Helgrim AC19 HP 24/58 HD 3/6 PP11* SDdc15 3/5d8
Lionel AC16 HP 51/51 HD 6/6 PP14
Lunn AC18* HP 71/71 HD 3/6 PP14* RGdc15 1/3 MA 3/3 BM 3/3
Tommi AC14 HP 33/39 HD 6/6 PP17
Vairar AC18*(20*) HP 45/45 HD 4/6 PP13* SSdc14 4/4 3/3 2/3
(NPCs)
Oh-Six AC13(18) HP 22/22 HD 4/4 PP15(20)* SSdc13 2/3 fly60'
Grottur AC13 HP 19/19 PP13*
Name * AC * HP * PP * (Notes)
(BGs)
Hyena Worg AC13 HP 5/27 PP12*
Gnoll Archers AC13 HP 22ea PP13*
-GA1 3/22; GA2 22/22; GA3 2/22; GA4 22/22
Gnoll Huntmaster AC15 HP 55/55 PP13*
Gnoll Guards AC13 HP 27ea PP12*
-GG1 0/27 (dead); GG2 27/27
GM: End Round Two; Begin Round Three
 

Prickly Pear

Adventurer
Lionel observed the approaching gnolls and thought he saw an opening. He took a shot at the closest approaching gnoll and then retreated back to the main doors. I don't want to be caught out here with all the gnolls charging in, he thought to himself. Come, Escella, he called out. Let's get back to the others.

Bonus Action: Insightful Fighting check: 1D20+7 = [16]+7 = 23 against GA2, who will need to make a Charisma (deception) check. For now, I will assume that a 23 will be successful and Lionel can use Sneak Attack on gnoll GA2.
Action: Crossbow attack, with damage and sneak attack: 1D20+7 = [5]+7 = 12
1D8+4+3D6 = [7]+4+[5, 5, 3] = 24
. Miss! :( If that would have been a hit, it would have been a one-shot kill. :)
Move: to S35
Reaction: Uncanny Dodge on first attack Lionel can see.
 



MetaVoid

Adventurer
Vairar moves deeper into the room to make space for still incoming allies. Leaving space next to the gnoll to Lunn, he stabs at the remaining gnoll from afar, still threatening with his booming weapon. Unfortunately, the gnoll followed him with its eyes and as he stabbed it sidestepped, avoiding (if barely) the tip of the weapon.

http://roll.coyotecode.net/lookup.php?rollid=272930
 


FitzTheRuke

Legend
Things were not going well for the Daggerfordians. The gnoll on the opposite buiding's roof, stood by the Phylund lith and howled, high-pitched and loud. It would certianly awaken any gnolls who were not already alerted. Still, the small group pressed on, moving into the lodge's entry hall.

Though there was only one gnoll guard inside, he frustrated their efforts to put him down, leaping from side-to-side. He avoided Vairar's pike while using Lunn's momentum against him, and used the open door to ward off some of the dwarves' axe-blows. Though it was only a matter of time before they finished him, the gnoll laughed through pointed teeth, apparently fearless against overwhelming odds.

As Escella, Lionel, and Tommi retreated into the foyer, the archers gave chase. Bounding past them, Lionel was leaped upon by an oversized, mutated gnoll, who ragdolled the unfortunate halfling, who could only go limp to avoid the worst of the biting and thrashing. The archers fired over this mess, into the entry hall, and got Grottur in the shoulder before the dwarf was able to spin and defend. Escella too, was pierced, though not badly, by arrows.

Oh-Six buzzed next to Tommi in the corner of the room and said, "Calculate tactical/safety recommendation: Close the doors!"

OOC: Rotten round for the party! Escella did 5 to GA4. Helgrim did 13 & Grottur did 5 to GG2. BigGnoll1 did 25 to Lionel (taking Uncanny Dodge into account). Archers did 9 to Escella & 3 to Grottur. Guard got Helgrim for 6.
 

FitzTheRuke

Legend
GM: Encounter: Phylund Lodge Defended
PhyDef4.jpg

(General Features) Difficult Terrain: Trees, Rotten Palisade Visibility: Dim (shrouded); Cover: Trees, Walls
Name * AC * HP * Hit Dice * PasPrc * Spells * (Notes)
(PCs)
Escella AC14 HP 24/33 HD 3/6 PP18 SSdc13 3/4 1/3 2/2 SP 5/5 C:ER
Helgrim AC19 HP 29/58 HD 3/6 PP11* SDdc15 3/5d8 2W 1/1 AS 1/1
Lionel AC16 HP 26/51 HD 6/6 PP14
Lunn AC18* HP 71/71 HD 3/6 PP14* RGdc15 1/3 MA 3/3 BM 3/3
Tommi AC14 HP 33/39 HD 6/6 PP17
Vairar AC18*(20*) HP 45/45 HD 4/6 PP13* SSdc14 4/4 3/3 2/3
(NPCs)
Oh-Six AC13(18) HP 22/22 HD 4/4 PP15(20)* SSdc13 2/3 fly60'
Grottur AC13 HP 16/19 PP13*
Name * AC * HP * PP * (Notes)
(BGs)
Hyena Worg AC13 HP 5/27 PP12*
Gnoll Archers AC13 HP 22ea PP13*
-GA1 3/22; GA2 22/22; GA3 2/22; GA4 17/22
Gnoll Huntmaster AC15 HP 55/55 PP13*
Gnoll Guards AC13 HP 27ea PP12*
-GG1 0/27 (dead); GG2 9/27
GM: End Round Three; Begin Round Four
 



MetaVoid

Adventurer
"I'll finish here, go, help Lionel!"
elf priest shouts before stabbing his pike deep into the jumping gnoll. The pike empties spells charge into the already limp body for good measure, muffled thump is heard as it vaporizes its internal support. Gnoll guard slides of the pike in a boneless heap.

"Not yet, Lionel, hold on!" his encouragement is laced with healing words of magic as some of the wounds on the halfling close.
He follows the group to block entrance into the room and provide support to those trying to close the door.

 

Neurotic

I plan on living forever. Or die trying.
"The door is broken, how will that help us?!" shouts the warrior.
"Let's just kill the big one!" but his combat (un)luck continues as he swings too slow, careful not the carve into Lionel, but he tries to hook the axe behind the halfling and pull him out of the big brutes grasp.

OOC: rolled athletics, but ignore if you feel it shouldn't be bonus action, missed the attack

 


JustinCase

the magical equivalent to the number zero
"Close them durn doors," Helgrim snaps, as the ancient dwarf steps forward to prevent the monstrous gnoll from coming after Lionel. With an ease honed through years and years of experience, he moves to the creature quickly and rapidly slashes with his battleaxe twice, each drawing blood.

Then, satisfied, he steps back in time for the doors to close between them and the enemies outside, helping to hold them closed if need be.

 


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