D&D 5E (IC) Scourge of Daggerford

Vairar tries to attack the skeleton next to him. He withdraws the pike from across the water, pulling it slightly up to avoid Lunn and Titus. Unfortunately, the back-end of the shaft catches the altar and his right hand flies off a handle and the spear remains unbalanced in the left. He turns and tries anyhow, but the stab he attempts is barely more than retaking the weapon in a firm grip.

"Lets get out of there! Titus, Lunn."

Action: tried booming blade again, rolled natural 1 :D

Reaction on being hit: the creature makea a Dexterity saving throw DC 14. The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one

@FitzTheRuke feel free to roll if the skeleton (or any other enemy actually) hits Vairar

OOC: I like how Tommi rushes forward and then feels responsible for others when they follow him :) Vairar will not comment IC this time :p
 

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Neurotic

I plan on living forever. Or die trying.
Lunn comes up from the water and slashes at the undead coming from the wall. He swishes through the air seriously cutting the air in a threatening manner just next to the wight.

Unfortunately, the undead seems unimpressed.
"AAAARGH!"


@FitzTheRuke Yes, you updated to 22HP for Lunn, but ignored Short rest healing you allowed and don't forget 5 temp HP from rage
 

Dr. Morgan Wells
Race: Human
HP: 32/32
AC: 12/15(Mage Armour)
Pass Perc: 11
Pass Inv: 17
Pass Ins: 11
Spell Slots:
1st[X ] [ ][ ] [ ]
2nd [X] [] [ ]

3rd [ X] [ ] [ ]
Arcane Ward: 9/16Initiative: +2 Spell Save DC: 15
STR: 10+0
DEX: 14 + 2
CON: 12 + 1
INT: 18+4(+7)
WIS: 12 +1(+4)
CHA:12 +1
Arcana:10
History: 7
Investigation:7
Medicine: 4
Persuasion: 4
Religion: 7
Cantrips
Control Flames, Chill touch,
Shape water, Shocking grasp

Memorized spells
1st Grease, Mage Armour, Prot. Evil, Shield
2nd Arcane Lock, Invisibility, Web
3rd Counterspell, Dispel Magic, Slow


Morgan peeks in the room, sees the wraiths and attacks them with another ghostly hand then retreats back.

"You're doing fine! You have them right where you need them. DESTROY THEM!!!"


chill touch: 1D20+7 = [8]+7 = 15
chill touch damage: 2D8 = [2, 4] = 6

Moving in 15 feet then back out to the same location.
 


FitzTheRuke

Legend
After Tommi smashed the active skeleton, it was all tight-quarters fighting, as the two Dwarves splashed into the water to help, and Titus slashed with his swords as the spectral undead lunged forward to attack. Escella sent two bolts - the first of which went right through the apparition, but the second seemed to disrupt its nature, and it disappeared with a wail.

Swords and axes too went through them, but as one approached Vairar, he sent lightning through his pike, and it utterly discorporated. The last of the three swirled with enough strikes from mundane weapons, that it too, finally disappeared.

There was only one foe left, a skeleton cowering in the corner, afraid of Vairar's god's wrath.

OOC: Fight's over for the moment. Sorry for the long delay.

1723309316048.png
 

Kobold Stew

Last Guy in the Airlock
Supporter
"Are you guys okay?" asks Tommi, genuinely concerned. "You need to be careful. This place is dangerous."

Tommi whistles, and Oh-Six emerges from the nook, hovering around the room. The skeleton in the corner seems to be shuffling away, but Tommi doesn't know enough about religion to understand what it is that has happened to it. He's just glad that it now seems to be neutered.

He heads towards the door, from which the other wights had emerged. "Do you think we got them all?" he asks, and, illuminated by a light from Oh-Six, he opens the door.
 


Neurotic

I plan on living forever. Or die trying.
"Are we curious at all about why any of this is here?" Escella says.
"Not random. Some magic, evil magic, center. And that titan organized evil beings into activating old, forgotten stuff. 'Why' isn't important if we burn it all to the ground. Or leave elves to purify it, we just kill everything."
 

Dr. Morgan Wells
Race: Human
HP: 32/32
AC: 12/15(Mage Armour)
Pass Perc: 11
Pass Inv: 17
Pass Ins: 11
Spell Slots:
1st[X ] [ ][ ] [ ]
2nd [X] [] [ ]

3rd [ X] [ ] [ ]
Arcane Ward: 9/16Initiative: +2 Spell Save DC: 15
STR: 10+0
DEX: 14 + 2
CON: 12 + 1
INT: 18+4(+7)
WIS: 12 +1(+4)
CHA:12 +1
Arcana:10
History: 7
Investigation:7
Medicine: 4
Persuasion: 4
Religion: 7
Cantrips
Control Flames, Chill touch,
Shape water, Shocking grasp

Memorized spells
1st Grease, Mage Armour, Prot. Evil, Shield
2nd Arcane Lock, Invisibility, Web
3rd Counterspell, Dispel Magic, Slow


"Obviously these shrines are like a lodestone to evil. Let's destroy the altars and disperse the energies that attract them. I will have a look at this one while you check the other."

Morgan starts pouring over the symbols and etchings in the altar.


Religion
Religion: 1D20+7 = [1]+7 = 8

Investigation: 1D20+7 = [20]+7 = 27

lol, the dice are super swingy.
 


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