lonesoldier
First Post
Nah,
No point in wasting a feat on this system.
No point in wasting a feat on this system.
Jdvn1 said:Would you prefer a Skill Focus (Craft) to be required?
Ah, my mistake - it should be half that number.I'm concerned that the money is too much on the craftsman example, esp since that is before special commissions.
I certainly don't mind - that's why I posted this. Of course, there may be changes to your material before it's added.If you do not mind I will try and fill things out.
A few reasons. For one, we cannot really use in-game time, though we should base payments on the in-game time. That's what I did with the Craftsman example. Also, we've needed some ways to grant more craft points, which the Craftsman and the Magecrafter both provide.Meaning no disrespect to the board leaders here, but is there a reason we might not just use the income system from the SRD?
I was not sure if I should include it. It is meant as a sign that the character is dedicated enough to his craft.Why the "At least 1 skill must be maximum ranks"? Seems to me that if the pay scales by how much your skill is, then it shouldn't matter if you were maxed or not, only that you have at least the minemum skill.
*points to Orussus Council Member*I like it. Just add Council Member to the list.![]()
Interesting interpretation. My own idea was that Laborer is the job you have if you don't have another job, so to speak. Isn't too hard to qualify, though.How's this? Doesn't pay much, but you get valuable "Life Experience"![]()
Indeed, as I said myself. I only kept them for now as they were named in the brainstorm.Bounty Hunter, Duelist, Spy and other such occupations are meant for active roleplaying.
lonesoldier said:Gladiator:
Description: You know how to fight without harming, it's more of an art form than combat.
Requirements: 4 ranks in Perform(Martial), Ablility to (proficiently) wield an exotic melee weapon.
Gp/week: 5
Special: +3 gold by making a Perform(Martial) check against DC 15.