D&D 5E Keep on the Borderlands - OOC (Filled UP)

Radaceus

Adventurer
mm potion of greater healing and potion of resistance...

i'll just buy potions off the other page...3x Greater healing, and 1x Climbing (375 of the 400 left)
 

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KahlessNestor

Adventurer
My Arcane Archer has a name now :) Tassarion Liadon.

I will try for a magic item. This will likely go poorly...

Persuasion: 1D20-3 = [8]-3 = 5

Number of rolls on Magic Item Table A: 1D6 = [5] = 5

Magic Items Available Table A: 1D100 = [47] = 47
1D100 = [9] = 9
1D100 = [12] = 12
1D100 = [44] = 44
1D100 = [34] = 34


Potion of Healing x5

Magic Item Price x 10 and then halved: 1D6+1 = [1]+1 = 2
1D6+1 = [4]+1 = 5
1D6+1 = [4]+1 = 5
1D6+1 = [6]+1 = 7
1D6+1 = [3]+1 = 4


115 gp for all five. I'll take it! Though with the 100 gp required to find, it's not exactly a steal.
 

KahlessNestor

Adventurer
Was working on starting gear and have this whole ideal of a large group stash that you would need to deal out before we started. But to make things a bit easier, I think it may be best just to use the DMG guidelines.

So get your characters up to 5th lvl and each has his starting gear and can spend up to 500gp on other gear/magic. We will use the Buying Magical Items in XGtE (saying the player only has 1 workweek to work with).

Can we sell starting gear for cost? Like starting gear is leather armor, but I'll be upgrading that right off. Same for the hand axes (useless to a Dex character).
 

JustinCase

the magical equivalent to the number zero
Ok, persuasion check: [roll0]
Depending on result, roll [roll1] or [roll2] times on Table (A-I)

So three times on Table C.
 


JustinCase

the magical equivalent to the number zero
Ok, persuasion check: [roll0]
Depending on result, roll [roll1] or [roll2] times on Table (A-I)

So three times on Table C.

Rolling three times on Table C:
[roll0] - potion of invulnerability, rare
[roll1] - horseshoes of speed, rare
[roll2] - potion of healing (superior), rare

Alright, so an excellent assortiment, but unfortunately way too expensive. The minimum cost for such a rare item (as it's 2d10 x 1000 gp, half price for potions) is still 1000 gp! So 100 gp out of the bank for asking, 400 gp left.

I'll just get regular potions of healing instead.

Edit: Wait a second. It says you can also use results from a lower table. If I roll those same numbers on Table B, a more realistic assortiment becomes available:

spell scroll (3rd level), uncommon
rope of climbing, uncommon
potion of healing (greater), uncommon

That rope of climbing is interesting. It only costs 1d6 x 100 gp! Let's hope I can afford it. (Roll in next post.)
 
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JustinCase

the magical equivalent to the number zero
Also, if we have two teams, does that mean two IC threads? And who's in what team?

#teamelf or #teamnoelf ? ;)
 




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