List of Broken Powers


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This is a good thread. I'm trying to read all of the points, but I had one comment. Why are all of the broken powers for Cleric?
 

CaGI Fighter
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One of these days I'm going to send a bunch of minions at my PCs that explode on death for automatic damage. Then I'm going to watch the fighter use Come and Get It, and laaaaaaaaaugh...
 

One of these days I'm going to send a bunch of minions at my PCs that explode on death for automatic damage. Then I'm going to watch the fighter use Come and Get It, and laaaaaaaaaugh...
I had fire archons that did that and best of all, they would deal damage based on the number of creatures that surrounded them.

Oh how hilarious that one come and get it ended up being.
 

This is a good thread. I'm trying to read all of the points, but I had one comment. Why are all of the broken powers for Cleric?

I'm not sure that all broken powers are for Cleric, but you have a good point here. My feeling is that, being HP the ultimate resource in D&D, powers that directly impact HP can easily become broken and the Cleric's powers often have an effect on HP.
 

This is a good thread. I'm trying to read all of the points, but I had one comment. Why are all of the broken powers for Cleric?
Because some people's definition of broken seems to be rather loose, and the cleric has a lot of 'strong but situational' powers that seem broken at first glance. That's my guess, at least.
 
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There are a few ridiculous Cleric powers, but I don't really see them being as powerful as some claim now. The point I feel is that monsters maths, damage and just their regular everyday powers have got to the point these dailies have a huge - but not game breaking - impact. Something that is 100% fine for a daily power, especially at the heroic tier. They used to be absolutely 100% broken I agree (at every tier), but now they just aren't feeling like they have the teeth they used to. At low heroic they can be very swingy, but they (ironically) balance out very quickly by higher tiers. At most I think some powers like Moment of Glory could do with their levels increased.
 


Because some people's definition of broken seems to be rather loose, and the cleric has a lot of 'strong but situational' powers that seem broken at first glance. That's my guess, at least.

Yeah.

I can see where 24 or 28 free surges of temporary hits points per day at level 16 is a loose definition of the word broken and being used every encounter is situational. :lol:
 

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