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DMAesh

First Post
I graduated high school in 1985, and graduated law school in 1992. Started playing D&D with the Holmes Basic Box in about 1980 and was fully addicted beyond any hope of recovery by 1983.

My first encounter was the red box that my mother bought my sister and me. I fell in love with that box, and played the solo adventure over and over! Then, fast forward to '92, my sister was dating a marine, who let me play with them AD&D. My first magic item? Gauntlets of Ogre-kind, complete with the rumor that if I wore it too long, I would begin to take on the characteristics of an ogre! They were even using the training rules, where you had to spend time training to gain a level (once you gained enough XP)!
 

Leif

Adventurer
Thanks, but it's LEIF not what you said. And that rhymes with "chief," by the way. I generally am not too draconic about discussions of other games/systems. I figure if they're talking about that stuff in my game then that says something about where their loyalties truly lie.

And while we're on the subject, I don't know how much of the 1980's and 90's you children recall, but back then there was a plethora of add-ons to 1E AD&D, to the point where the game became unweildy. This led to 2E, which led to 3E, 3.5E, etc., etc. And now Pathfinder finds itself in the exact same position as its predecessors, where the tweaks and add-ons have taken precedence over the game. I see 5E as a re-set to simpler values -- ROLEPLAYING not character gimmicks.

Speaking of age, I'll be 50 tomorrow, eek!
 


Leif

Adventurer
My first encounter was the red box that my mother bought my sister and me. I fell in love with that box, and played the solo adventure over and over! Then, fast forward to '92, my sister was dating a marine, who let me play with them AD&D. My first magic item? Gauntlets of Ogre-kind, complete with the rumor that if I wore it too long, I would begin to take on the characteristics of an ogre! They were even using the training rules, where you had to spend time training to gain a level (once you gained enough XP)!

Yes, we used training to gain levels in the early- to mid-80's. First you acquire the xp, then you spend 1,000 - 1,500 gp per week, usually only for one week, to gain the level.* It made characters perpetually poor and thus perpetually hungry for adventure and treasure.

* I believe it may have been 1,000 per level per week, but honestly we didn't get above 2nd or 3rd level very oftem at all.
 
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DMAesh

First Post
It certainly made things interesting and I often considered using a similar house rule, though I do not give as much gold out as AD&D and 2nd edition used to, so I would have to reduce the gold cost... It is a good way to keep the PCs hungry for the next payday!
 




DMAesh

First Post
https://drive.google.com/open?id=0B3KXeSDGPkAqWjctYjFKVHN6QU0

e059bbd7e178b45bfefdfa7f0e9d27bb.jpg

Meet Kiran! Rogue! (He's kind of like Mickey from Snatch, plan to take tavern brawler down the road.)
 

ccs

40th lv DM
Elkhorn

8322439674_f23581d2db_b.jpg
NAME: Bruener Vo'Elkhorn (AKA: Elkhorn)
Male, Ht: 4'7, Eyes: Black, Hair: Black, Age: ?

Race: Mountain Dwarf

Class/Lv: Fighter/1 (defensive fighting style: +1AC when wearing armor)
Background: Soldier (infantry)
Alignment: LG

AC: 18
HP: 13
HD: d10 x 1
Initiative bonus: -1 Speed: 25 ft/round
Proficiancy bonus: +2
Languages: Common & Dwarven

*Str:17 (+3) Dex: 8 (-1) *Con: 16 (+3)
Int: 12 (+1) Wis: 13 (+1) Char: 10 (+0)

Attacks/Damage:
Longsword = +5 (d8+3) Dagger = +5melee/+1thrown (d4+3) Lt.Xbow = +1 (d8+1)

Saves:
Str/Con = +5 Dex = -1 Int/Wis/ = +1 Char = +0
Advantage vs poison saves
Resistance vs poison damage

Skills: Perception = +3 Survival = +3 Intimidation = +2 History = +3
Brewers tools/kit = +? (Prof.+?)

Equipment:
Chainmail (AC.16), Shield (AC.+2)
Longsword, Dagger, Lt. Xbow & 20 bolts,
Dungeoneers pack
Cards & dice, old unit/rank insignia
Smal amount of brewing equipment (whatever 10GP will provide)
2lt tankard

----------------------------------------------------------------------------------------
Background: A simple character for a simple dungeon delve. :)
Bruener Vo'Elkhorn (commonly just called Elkhorn unless in the company of other dwarves from his homeland) is a typical example of dwarven mercenary from the Elkhorn mountain ridge.
He's come because, according to returning clansmen, delving under the human Barons new castle &/or it's surroundings can be quite profitable.
So he's packed up some gear & his tankard and set off to make his fortune....
 


NAME: Fitheach Featherbrew
Male
a8c6d0cf1ae43fbe12e0cc61fe2efce7--dwarf-game-art.jpg

Race: Hill Dwarf

Class/Lv: Life Cleric
Background: Soldier (Medic)
Alignment: CG

AC: 16 (chain mail (18 with shield))
HP: 12
HD: d8
Initiative bonus: 0
Speed: 25 ft/round
Proficiancy bonus: +2
Languages: Common & Dwarven

Str: 13 (+1)
Dex: 10 (+0)
*Con: 16 (+3)
Int: 8 (-1)
*Wis: 16 (+3)
Cha: 12 (+1)

Attacks/Damage:
Warhammer (1D8 Blud (Versitale 1D10)
Tankard (Club/Holy Symbol (1D4 Blud)
Light Crossbow (1D8 Piercing)

Spells:
Cantrips:
Sacred Flame
Thaumaturgy
Mending

1st level:
Bless
Guiding Bolt
Healing Word
Shield of Faith

Saves:
Str: +1
Dex: +0
Con: +3
Int: -1
Wisdom: +5
Cha: +3
Advantage vs poison saves
Resistance vs poison damage

Skills:
Athletics +3
Intimidation: +3
Persuasion: +3
Medicine: +5
Brewers kit

Equipment:
Chain Mail, Shield
Tankard (holy symbol), Warhammer, Light Crossbow
Priest's pack
10 GP

BackGround:
Having left his Military Company because of reasons unknown, he decided to head to the Barony to see if he can be of aid there.
 
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ccs

40th lv DM
NAME: Fitheach Featherbrew

Race: Hill Dwarf

Alignment: CN

HP: 13
HD: d8

Str: 13 (+3)
Dex: 10 (+0)
*Con: 16 (+3)
Int: 8 (-1)
*Wis: 15 (+1)
Cha: 12 (+0)

Are you sure these #s & modifiers are correct? They don't add up for a Hill Dwarf made using the standard array.
And I thought the DM requested only GOOD alignments?
 

Leif

Adventurer
We're getting to the point where some applications will have to be denied, but for now, anyone may apply for consideration. CCS does raise a valid point about the requirements previously stated, which could automatically disqualify some applications. See Post #1 of this thread for the requirements. I tried to move all the chargen information needed to post #1, but if I missed something it can be added later.
 
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Scotley

Adventurer
Looks like an interesting group. I don't have time for another game just now, but I'll expect I'll be following along.
 




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