[maybe this should go in the DM's stuff. I'm not sure]
I need an advice for this magical item:
Gauntlet of fire:
Wonderous item
A melee weapon held by this gauntlet gets the Flaming ability (does +1d6 fire damage on a successful hit) (unless the weapon already had this power)
The main problem is for the cost: the cost for Flaming is "bonus +1" and a +1 enhancement costs 2.000gp.
But I think the item should cost more because a flaming weapon cost at least 6.000gp more than it's non-flaming version.
Still I don't think it should cost so much because it's another magical item slot spent and so it's worse than having the weapon flaming by itself.
A use activated item that does Burning hands for the same average damage (3,5) is between 2 (5 if save failed 2,5 if made) and 3 (7,5 if made, 3,75 if failed). the price for a 3rd caster level burning hands is 6000 gp.
So I would say 6000 gp
Is it correct ? Or it's too cheap ? What should the price be to make it balanced ?
Thanks
I need an advice for this magical item:
Gauntlet of fire:
Wonderous item
A melee weapon held by this gauntlet gets the Flaming ability (does +1d6 fire damage on a successful hit) (unless the weapon already had this power)
The main problem is for the cost: the cost for Flaming is "bonus +1" and a +1 enhancement costs 2.000gp.
But I think the item should cost more because a flaming weapon cost at least 6.000gp more than it's non-flaming version.
Still I don't think it should cost so much because it's another magical item slot spent and so it's worse than having the weapon flaming by itself.
A use activated item that does Burning hands for the same average damage (3,5) is between 2 (5 if save failed 2,5 if made) and 3 (7,5 if made, 3,75 if failed). the price for a 3rd caster level burning hands is 6000 gp.
So I would say 6000 gp
Is it correct ? Or it's too cheap ? What should the price be to make it balanced ?
Thanks