D&D (2024) New One D&D Playtest Document: 77 Pages, 7 Classes, & More!

Updated classes, spells, feats, and more!

There's a brand new playtest document for the new (version/edition/update) of Dungeons of Dragons available for download! This one is an enormous 77 pages and includes classes, spells, feats, and weapons.


In this new Unearthed Arcana document for the 2024 Core Rulebooks, we explore material designed for the next version of the Player’s Handbook. This playtest document presents updated rules on seven classes: Bard, Cleric, Druid, Monk, Paladin, Ranger, and Rogue. This document also presents multiple subclasses for each of those classes, new Spells, revisions to existing Spells and Spell Lists, and several revised Feats. You will also find an updated rules glossary that supercedes the glossary of any previous playtest document.


 

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Monks look decent at a glance. I know stunning strike mains are going to consider the class dead now, but for someone that likes to invoke other strategies, the monk has gotten pretty good.

The 4-elemonk is much less ki-starved, which is cool, but at the cost of their utility and customization being axed hurts alot. They can't even NOVA.

Their Empty Body got nerfed hard too. The Astral Projection wasn't important but the loss of invisibility sucks.
Also: we will see monks with daggers in the offhand more often than not...
 

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TerraDave

5ever, or until 2024
They have to pre select the forms and only get 3. Tell them to do it when they get the power and print them out.

Me? I like that and would open it up. 3 seems like an arbitrary limit.

Oh also no more free temporary hit points. You go in with what you have and leave with what you have left. That's appreciated.
More forms at higher levels. Also moon druid gets temp hp and can keep metal ac in beast form.
 

Parmandur

Book-Friend
They have to pre select the forms and only get 3. Tell them to do it when they get the power and print them out.

Me? I like that and would open it up. 3 seems like an arbitrary limit.

Oh also no more free temporary hit points. You go in with what you have and leave with what you have left. That's appreciated.
Yeah, I think it is basically arbitrary to help with analysis paralysis for players and planning for DMs. Which were the complaints they said theybwere looking to address, this is a pretty straightforward fix.
 

I like the idea of wild shape being standard stats but like many had said the implementation was off. The new wild shape doesn't look bad. I like that you have to choose at the start of play or during a long rest. This doesn't really change the way I was doing wild shape with my daughter to make it easier on her.
 



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