Night's Embrace: Part 1--A Touch of Darkness


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*Blunt readies to shoot the first thing he can notice emerging out of those crates. As fate would have it, that is the boar. As it pulls its snout from the crates, still flat-footed, Blunt fires into melee, a valiant attempt, but his efforts to avoid young Kel and the poor lighting cause the shot to go astray.*

*Meanwhile, Kel stabs at it one more time. The boar and Kel are actually both flat-footed still, since they are balancing on the crates, so Kel manages to sneak a blow into a vital area. Still, the boar isn't too badly hurt, in total. Meanwhile, Titus frees Sulannus's unconscious form from the crates. She is still bleeding badly, but fortunately, he can still do something now that he's done with the crates.*

(OOC: Boar takes 8 Damage, toal 14

Everyone but Kel goes again)
 

"Uh, Shan? Help?"

When the boar does not drop, much to his dismay, the young rogue steps away and concentrates on deflecting its inevitable attack.

[sblock=OOC]Help, guys! While he's on the crates, Kel's AC is only 12 :( . What's the safest way for him to get onto level ground and still try and keep the boar at bay? I suppose there's no way he could try to tumble away, avoiding an AoO, in the same round as he made that last attack, RA?[/sblock]
 


Rystil Arden said:
*Meanwhile, Titus frees Sulannus's unconscious form from the crates. She is still bleeding badly, but fortunately, he can still do something now that he's done with the crates.*

Torn between aiding Sulannus and aiding Kel, Titus grits his teeth and concentrates on staunching Sul's bleeding, hoping Shan can pick up the slack in the battle.

[sblock=OOC]Heal +5 to stabalize Sul[/sblock]
 


OOC:
I suspect that the boar will bring Kel down with a single attack. He's currently on 4 hp out of 7. Oh well, let's go for it!

The best thing would be to get onto level ground, where he can bring his Dex bonus to AC into play. If he can manage that, and the boar follows him, he'll fight defensively, to gain as much time as possible for Titus to stabilize Sul, and for Shan to do some serious damage to the boar.

Kel tumbles to level ground as the movement phase of his most recent attack round. Tumble +7.
 

[sblock=OOC: ] Need to get my bearings a bit: Shan is standing armed almost directly below the window? Can he get to the boar in 20 ft? Can he charge it? Can it be attacked without climbing the pile?

Note that Shan doesn't wear his armor so his AC is only 13, but he has Diehard so he might still be standing after a hit from the boar.[/sblock]
 

*Kel's tumble fails spectacularly, but the boar is too busy balancing to make an attack, so the youth escapes anyway.*

*Titus manages to staunch Sul's bleeding, helping her stabilise, despite the huge hole in her chest and the large contusions from the fallen crates.*

*Blunt fires his sling, and this time his aim is good and the stone strikes true.*

(OOC: Kel fails his Tumble check but makes his Balance check. Fortunately, he didn't *need* to make a Tumble check because the Boar is flat-footed and thus does not threaten a square

Boar takes 5 Damage, total 19

Shan is on the ground with weapon and shield readied, underneath the window. The boar is up amongst the fallen crates, and reaching it requires balancing and walking amongst them. Because they are difficult terrain, it could only be atacked this round by charging, but charging can make an easy Balance check much harder, so he may fall)
 

Titus Farrab, human ranger

Titus sighs in relief as Sulannus stabalizes, then feels a second rush to see Kel has successfully extracted himself from the boar. Given the wizard's propensity for carrying off unconscious young women, Titus stands his ground near Sulannus, pulling his sling from his belt and loading a bullet to launch at the boar.

[sblock=OOC]I think drawing and loading the sling take up both Titus' actions this round, correct? Attack with sling is +3, damage 1d4+2[/sblock]
 

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