Night's Embrace: Part 1--A Touch of Darkness

Ooc

OOC: I was thinking they'd just walk up and say "we're looking for work, what have you got?" and see what happened from there. Since they're going more to investigate, I figured the group would be vague in what they were looking for and / or express interest in whatever was available (guard or manual labor) with the intent of trying to get a look around.
 

log in or register to remove this ad


(OOC: Sure :))

*A long row of warehouses and storage facilities stretches before them. Thresk is a trading port as much as anything else, and it shows. They decide to try a few warehouses nearest to where Titus lost the trail first.*

*They head to the first warehouse and look around until they find the caretaker. He's a short man, affiliated with the shippers who use this warehouse for storage.*

"Looking for work? Well, we just let the town guard handle the guarding--I think most folks do, and just lock the place down overnight. As to longshoremen, well, they're always looking for more down at the docks. That's where you'd sign up for that, though. The warehouse owners hire out longshoremen from the guild, not specific people, y'know?"
 

(OOC: Oh, guess I should ask what you guys are looking for while the talking is going on--you have a good chance to peek around and look things over in the warehouse)
 

OOC:
  • Looking for any traces of someone held against their will - scuff marks; hairs the colour of the woman's which are caught in doorframes, etc; blood spots.
  • Looking for traces of exotic (summoned animals) - tracks, claw damage.
  • Getting an idea of the sorts of crates and containers that are in the warehouse, and where they might be going - any crates with airholes in them?
  • Any secret doors or trapdoors? Any trapped areas?
I don't know how much opportunity he'd have to look for any of this. He'll do whatever he can, while trying to stay unobtrusive.

Hide +7, Move Silently +7, Search +6, Spot +6.
 

*Kel isn't able to carefully peruse the warehouse without looking suspicious or being stopped, but he can certainly take a careful glance at what he can see from the front. This warehouse, at least, does not show any of those signs that Kel can see from that glance, but most of these things would probably require a careful search.*
 

Blunt waits until the group has left the first warehouse. "Most of these people probably lack discipline," he mentions without further explanation. "I would be thinking that we need to find the warehouse where the caretaker is defensive or decidely unfriendly. We don't have time to join the longshoreman's guild and wait to be hired. I say that we just try each warehouse until something either comes up, or we run out of warehouses. Anyone involved in this business likely associates themselves with people that we would not usually choose to associate ourselves with. if you know what I mean."
 

*There are a vast number of warehouses on the docks, so they limit their search to the fifty warehouses nearest where the trail died off, for now. Of those, most of them are locked up--they only open them to load, unload, prep for loading or unloading, or perform inspections. Four others are open like the first, but none of them has a caretaker who seems suspicious, hostile, or guarded.*
 

Legildur said:
"Anyone involved in this business likely associates themselves with people that we would not usually choose to associate ourselves with. if you know what I mean."
Kelloran looks at Blunt thoughtfully, and raises one eyebrow.

Legildur said:
"I would be thinking that we need to find the warehouse where the caretaker is defensive or decidely unfriendly. We don't have time to join the longshoreman's guild and wait to be hired. I say that we just try each warehouse until something either comes up, or we run out of warehouses."
"I agree. Some of these places will be a bit shady - it's the nature of the business. But anyone involved in kidnapping or human trafficking will be much more on edge than someone who's into a bit of smuggling or petty pilfering. And we've wasted enough time, so let's keep going!"
 

Rystil Arden said:
*There are a vast number of warehouses on the docks, so they limit their search to the fifty warehouses nearest where the trail died off, for now. Of those, most of them are locked up--they only open them to load, unload, prep for loading or unloading, or perform inspections. Four others are open like the first, but none of them has a caretaker who seems suspicious, hostile, or guarded.*
"Is it always like this? Adventuring, I mean. Short periods of intense activity and long stretches of boring nothingness?"

"OK, so who might know something about this mage? Maybe another magic user? I think there are some wizards around town ..."

[sblock=ooc]Knowledge (Local) +7.

And RA, could Kel tell from the invisible mage's comments in the alley whether or not he was a foreigner? Did he have any sort of accent?[/sblock]
 

Remove ads

Top