% of encounters from the MM?

What percentage of oyur encounters come from the Monster Manual?

  • 100%, It is THE book we use.

    Votes: 2 2.1%
  • 80-99%, Mostly MM, occasionally something else.

    Votes: 34 36.2%
  • 60-79%, Mostly MM, frequently somehting else.

    Votes: 24 25.5%
  • 40-59%, Around half.

    Votes: 18 19.1%
  • 20-39%, With so many other books, why not mostly other stuff?

    Votes: 8 8.5%
  • 19% or less, We use the Monster Manual occasionally.

    Votes: 6 6.4%
  • 0%, we did those monsters years ago, on to the new!

    Votes: 2 2.1%


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MM a lot because for some strange reason it has a lot of gnolls, orcs, ogres, trolls, dragons, elementals, ghouls, ghasts, liches, vampires, spectres, animals, dire animals, and other creatures I like to use. Otherwise I tend to use ToH 1 and 2, and the MM3 the most. It is uncommon/rare for me to use MM2 or Fiend Folio. Or monsters of Faerun.
 

Less than 5%, and most of those I get out of the d20 Modern core book.

The vast majority are humans or homebrew.

Other than that, I've used a higher percentage from Conan and the Monster Manual 2 & 3 and the Monsternomicon (probably 60% humies, 15% homebrew, 7% MM3, 7% Monsternomicon, 5% Conan, 5% MM2, 5% d20M, 1% MM1).
 

I actually have used a few of the animal stats, though i had to heavily massage them to have some semblance of realism, so i'm not sure whether to give the MM/D20SRD credit or not.

Roughly 0%, so that was the vote i used. But not for the reason you say--it's not that they're old and boring, it's that they're new and boring. The only creatures i would use out of the MM would be the dragons, orcs, hobgoblins, goblins, and maybe giants. All those invented things that have no basis in mythology or non-D&D fiction, i have no use for. Well, except Yuan-Ti, Githyanki, and Mind Flayers, which have always been my favorite badguys. But since none of those are OGC, i can't use them in anything i publish, and they're used minimally, if at all, in things that are published by others.

edit: forgot about undead. Historically, i've probably used less undead than most GMs, from what i hear, but still would use them a fair bit. For the current game, i'm trying to avoid using undead, for a variety of setting/mood/style reasons, and the only undead i'm using is the ghoul template from Fantasy Bestiary--much better fit for Arabic mythology than the D20SRD version.

And, even with those "traditional" monsters, the MM doesn't give me much to work with--just some stats, and i have to pull out the AD&D2 MC entry, or do the work myself, if i want any detail. So, why bother? As for the new invented things in the MM--none of them catch my interest, and, again, that's probably largely because they have basically nothing but combat stats and lousy art.
 
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I use very few creatures from the monster manual. There are quite a few orcs, ogers, undead and such IMC; but those are very far removed from their core counterparts.
 


I really don't use the Monster Manual compared to MM2 & 3. I always DM, but because my players seem to have memorized the Monster Manual (I wish I was exagerating here) I have had to find some new sources so they don't immediatly know how to kill everything.
 

I'd have to estimate about 2/3's of the encounters come from the MM. The remainder of the foes are typically NPCs or various things I pull from MM2, MM3 and Fiend Folio.
 

For the current campaign, it is "19% or less", mainly because 1) we are using Arcana Unearthed as our basis, thus some very different critters are in play and 2) about 70% of our encounters are character types versus character types. As GM, I have also created many critters not found in any other books as "baseline creatures", which cuts into matters as well, but most of these fall into the "natural hazards" category, or possibly "animals".

In the past it's been around 50% for the MM. I dislike many of the D&D monsters, finding them rather silly. No ochre jellies, no ethereal filchers, no mind flayers, no beholders, no bullettes, and many others -- they just don't fit in with my notions of play and/or worldbuilding. Personal tastes only there. I also enjoy creating setting-specific creatures, as well as borrowing interesting creatures out of my handful of other monter books.

But most of all, I prefer games that are based on character-types encountering character-types, rather than monsters per se.
 

I very rarely use the 'silly' monsters, but I use traditional & mythical stuff like dragons, giants, & wyverns a fair bit, so I voted 50%. Probably about half my battles are with humans, who aren't in the MM - in fact the 'Men' section of my 1e MM is still referred to frequently.
 

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