Off to War (always recruiting) OCC Year 2:

It works out either way just didn't know it was a swap so all is good on this end. Your lvl up is good but you will have to put a link to the abilities of an Elf generalist in your character sheet as I know nothing about the class.

Spells can be any but again you will need to list those I don't have access to.

HM
 

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So, If I went if an animal character Vie reincarnation (thinking of maybe using a cat, of doom! Do do! [Somone has a doom butterfly and I think making a diminutive kangaroo rat might be to cheezey]) would:
-Any stat adjustment for using a cat? (Lower Str higher Dex?)
-The feat/skills from being a human be maintained at all? (would just make the character be a former filmier to avoid this forth with, but then their comes the qustion of if the character is an awakened animal...)
-The present house rules (+2/2 feat and +2 SP per class level) go or stay for the character?

Also, assuming I would be using Sculpt Self as apposed to buying gear as normal, could GP be used buy Prestige races? (I'm thinking of starting the character out with 3 level 0/caster level 0 spells as once a day casts for 120 GP)
Further, would spells gained through Sculpt Self need the character to be humanoid if it needs to make jesters to use the spell proper?
Would the spells be swift/free actions? (as Sculpt self is based off of magic items, would the ability be activated like compatible Use-activated/continuous magic items?) and would the spells need to make concentration checks, if any, as normal? (I'm amusing yes)

... No... I'm not thinking about making a costume mythical beast that floats around with a indefinitely cast mage hand spell and loads of magical affects with about 12 hp when he should be at level 5... Not thinking of it breathing fire too...
 

Really trying for off the wall aren't you.

Nothing of what you ask will I allow in this game. But your idea has given me one as well.

What if your "character" was the familiar/animal companion of a person that you made stats for.

For example you could play a rogue (or say paladin) and by giving him the summon familiar ability/feat and using the character gene rules you would have a character not typically associated with having one. Using the empathy your two characters could communicate more or less with the human for some strange reason "obeying" the familiar. But your character "in charge" is the animal the human is the extra - although he gets the feats, equipment, extra skill points and such. So the crunch is no different but the play will be off the wall.

HM
 

Going to update K2V tomorrow.

I will be describing the new cave that you are to reach and then we will be RPing for a while. Since we spent like two + months in combat :p

HM
 

I've been off the wall, I'm working on braking through the 5th wall, the ceiling, and onto the roof! XD.
I Could just see a kangaroo rat opening its jaw, and letting out a pea sized flame of "oh [Wuve!]!!!" and then torching a room for 1d3 damage (caster level 0, for teh cheeply spammed spells of pointless flamboyance.)
... also the, diminutive, kangaroo rat could easy carry, not drage, Cary three 10 foot poles around Med load of 26.5 with 8 Str.... It's teh supah strong kangaroo rate XD ... I'm sorry, but once I thought of it I just had to try to get something like it XD

But onto more realistic characters: I like the consept, but while I like the idea of the familiar being the smart one, it's been done before*, and that makes the familiar, or in this set up, the lead character, depened on the factual character to be intelligent enough to be a competent caster but dumb enough that something they made, that starts out with a int intellect down there with the most intellectually challenged orcs, can out smart them and dominat them mentally, I love RPing whimsically, but I draw my own line in the sand in terms of belivability: the rodent that has the soul of a apprentice caster has became magical and is tossing around flamboyantly ineffective spells left and right while going on an ego trip before being whisked away by the tail by an ally? I can see that happening in my warped little mind, but a competent caster (and lets be frank, no one will make a caster without strong mental stats) who gets bent to the will of a random familiar? I find that hard to swallow.
[*if I recall right, either a half ogre or just an ogre becoming a caster and then the fimiler franticly trying to become it's own caster becuse it knows that big dumb and stupid will get himself killed sooner then latter]

Any ways, as I ways saying, onto resinable characters, I do have a clockwork Knight I've never goten to use, probably start him out as an artifacter and then grow to have Construct Grafting and then RP him getting a little [very] chopped up during a fight after he gets grafting and has every thing needed to replace an arm and two legs at the knees.
Two Pictures: Old, Newish.
 

Sure thing, its from Races of the Wild, its probably on Crystal Keep. Its a substitution level not a class. Basically you take the sub level and give something to get something. In this case you give up the chance to specialize, but gain a single extra spellslot at your highest level only, you also gain 1 extra spell for your spellbook per level and search as a class skill.

Edit: Huh, crystal keep has obviously been forced to get rid off all its none OGL material. I'll just put the whole sub level thing in an sblock.
 

Hmmm... I wasn;t suggesting taking a class that could cast spells. I was thinking more of a martial class to act as bodyguard or errand boy. So when people ask him are you taking orders from that rat?? You could be like "Well yes he's the boss."

Actually the clockwork knight sounds cool and could(possible) work in tandem with the above idea.

@AFg ok then this isn't a class with BAB and Saves and such? it is added to a class (in this case wizard?) And your giving up specializing to gain the benefits of specializing? :erm:

HM
 

From my understanding, the substitution levels allow it to count as a class in wizard, but gain other abilities/skills/saves. So he would be Rogue 1/Wizard 1
 

So long as there is some balance. Really it sounds just like my swapping rules to me. But I haven't seen anything he has lost yet. Is why I wanted a post of the sub class and or the rules.


HM
 

Oh wow, everybody posted in here the one day I was zonked out.

That is funny though about the red hair and green eyes. I just do it because it's my favorite combination. :)

Anyways, thanks for the feedback, I'll make those corrections you mentioned and alter the history a bit.
 

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