Dr Simon
Explorer
Been doing a bit more delving into PHBs 1,2 and 3, plus the various Power sourcebooks, and I reckon I can narrow down character choice to:
Races (in descending frequency):
Human
Halfling
Dwarf
Elf (Wood Elf)
Eladrin (High Elf)
Common Classes (no particular order):
Fighter
Warlord
Ranger
Rogue
Cleric
Wizard
Also possible, but less common:
Runepriest (possibly Dwarf only)
Druid (human only, member of Old Faith)
Shaman (occur amongst wood elves, some Kislevites and goblinoids)
Paladin (no great precedent for them, and would likely be quite unique individuals)
Other classes that may exist, but are more of a "bad guy" option:
Sorcerer
Warlock
Wizard (Summoner build)
These will probably cause some kind of corruption effect in those who take the class.
I think all of the options from the various ~ Power books for the permitted classes seem reasonable, some actually make the characters more "normal" again.
On reflection I'm not including the barbarian - if you want a berserker kind of character you'll need to work up a suitable martial build, the barbarian class is too magical to fit. Not that there are many berserkers in the setting anyway. I've checked the stat-blocks for dwarven troll-slayers: no berserk frenzy; mainly power attack type of skills.
Races (in descending frequency):
Human
Halfling
Dwarf
Elf (Wood Elf)
Eladrin (High Elf)
Common Classes (no particular order):
Fighter
Warlord
Ranger
Rogue
Cleric
Wizard
Also possible, but less common:
Runepriest (possibly Dwarf only)
Druid (human only, member of Old Faith)
Shaman (occur amongst wood elves, some Kislevites and goblinoids)
Paladin (no great precedent for them, and would likely be quite unique individuals)
Other classes that may exist, but are more of a "bad guy" option:
Sorcerer
Warlock
Wizard (Summoner build)
These will probably cause some kind of corruption effect in those who take the class.
I think all of the options from the various ~ Power books for the permitted classes seem reasonable, some actually make the characters more "normal" again.
On reflection I'm not including the barbarian - if you want a berserker kind of character you'll need to work up a suitable martial build, the barbarian class is too magical to fit. Not that there are many berserkers in the setting anyway. I've checked the stat-blocks for dwarven troll-slayers: no berserk frenzy; mainly power attack type of skills.