Raza Thulcandra

Raza hesitated near the quaggoth in the dining hall. She didn't trust them, not at all, and she appeared small, frail, and weak. Just the sort of easy prey a quaggoth might take advantage of. So she put on a mantle of confidence and strode into the hall letting the beast see the flame burning bright in her hand.
Always keeping the quaggoth within her view Raza patted down the dead drow searching for anything useful. She cut the shirt from the first drow and used it to wrap the salted fish she found.
"Fish heads and fish tails, eh? Not much for a big creature like you but plenty for me," she muttered at the quaggoth. She wondered briefly what quaggoth tasted like. If the quaggoth seemed inclined to let her leave with her take of fish she moved off to the stalactite rooms.
She tried the locked door with a little annoyance.
If I had the proper tools... She looked back towards the bridge with its spotlight of bright magics lighting up the area.
"Kago! Either the drow mistress is gone looking for food or she's cowering behind this locked door; I've not got your talents for demolition." Raza mimed a kick at the door, cackled, and moved to the other stalactite room.
Raza looked around the room and a faint smile twitched at the corners of her mouth.
"Ah, promising, but Raza is no fool." She laughed at herself for talking to herself then poked her head out the door.
"And another room below this," she called out to Kamael and Solace. Ducking back inside the room she looked all around the small chest then, presuming she found nothing untoward, she pulled it from the shelf.
[sblock=OOC]
Investigation: 1D20 = [13] = 13
Perception: 1D20+4 = [19]+4 = 23 Not sure if this is the relevant skill for looking around the chest.
[/sblock]
[sblock=Raza, in brief]
[size=+1]
Raza Thulcandra[/size], halfling Druid 3
Initiative: +2;
Inspiration: Yes
AC: 13,
Current: 13;
HP: 15/24;
Speed: 25 ft
Str 8 (-1),
Dex 15 (+2) ,
Con 14 (+2),
Int 11 (+0),
Wis 15 (+2),
Cha 12 (+1)
Saves: Intelligence +2, Wisdom +4
Skills: Insight +4, Perception +4, Religion +2, Stealth +4
Senses: passive Perception 14
In Hand: flame
Spells Prepared: (5)
(Grimoire)
- 2nd level: 2/2; Darkvision, Flame Blade*, Spider Climb (circle), Spike Growth (circle)
- 1st level: 1/4; Cure Wounds*, Faerie Fire, Goodberry
- Cantrips: Druidcraft, Mold Earth, Produce Flame
* can be cast at higher level
Special:
Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 2/2
Wild Shape 1/2 (1 hour duration)
Stuff:
1 lb salted fish
[/sblock]