Round 2, continued
Raza swung at a skeleton but missed.
Solace, who lay prone at death's door, dreamt of a stupor of rottenness stalking her; a vapor of myconid spores fetid with madness clouded a passageway through which she ran, hot on her heels, threatening to overtake her. Solace knew that to slow or stumble meant her mind would yield to delusion born by the cloud; indeed, she could see swirls of memory reaching and grasping, clutching at her cloak as she ran. If caught, she would be Solace no more, and would become a creature of the night.
Kamael stayed put, but directed
Maximillian's earthen grasp at Skeleton 4, who
failed to resist being clutched and squeezed by the hand. The earthen hand dealt
12 points of damage. Bones crunched and splintered to meal beneath the arcane fingers, and try as it might Skeleton 4 could not wriggle free.
OOC:
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Skeleton 4 is restrained and has Speed 0. No one moved, so the map remains the same (the squares where the Minotaur Skeleton stood are filled with odd-shaped angular bones and count as difficult terrain). Kago's turn, [MENTION=23298]industrygothica[/MENTION]! Please also include (IG) a 1d3 and a 2d20 die roll with your action; your rolls are going to determine what direction the stone flung by Jimjar lands and how far it goes.
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https://docs.google.com/drawings/d/1Dz_SGxDMJm7CAsOQLTmIaFwI2Aq3mdhg7nQYSn0FRPI/edit
Initiative:
Brinn 24
Skeletons 20
Minotaur Skeleton 20
Raza 16
Solace 12
Kamael 6
Kago 1
NPCs 1
[sblock=DM]
Skeleton 1 (F11) dead...no...undead...well..."unmoving"...or, better, DESTROYED!
Skeleton 2 (G11) OBLITERATED
Skeleton 3 (K13) 13/13
Skeleton 4 (K14) 1/13 (restrained)
Skeleton 5 (L22) 13/13
Skeleton 6 (I15) 13/13
Skeleton 7 (E16) 13/13
Skeleton 8 (E18) 13/13
Minotaur Skeleton (K15, K16, L15, L16) -67/67 YARD O' BONES!
Shuushar (D4) 15/18
Stool (D3) 3/7
Turvey (E6) 2/33
Jimjar (F6) 6/27[/sblock]