D&D 5E Out of the Abyss IC


log in or register to remove this ad

Kago lashed out at the Minotaur Skeleton as it attempted to back away, striking it for 10 points of damage, and slaying it ere it could move. The behemoth immediately crumpled in a very large hill of bones.

OOC: Noted: re industrygothica's request for me to roll in his stead. Kago's killed the Minotaur Skeleton. I'll amend my last post for Round 2 to reflect the death. Well done! Raza's still up, [MENTION=40413]GlassEye[/MENTION]!
 

OOC: The squares occupied by the dispatched minotaur skeleton have rather a lot of large awkwardly angled bones and are difficult terrain to move through (double movement).
 

OOC: Skipping Raza for now since GlassEye's said he'll be occupied all day. I need a death saving throw from Solace, [MENTION=23484]Kobold Stew[/MENTION], and will additionally take an action for Kamael, [MENTION=33284]Yavathol[/MENTION]. If it turns out that Raza offers Solace healing or a Medicine check that obviates the need for the death saving throw, we'll ignore your roll KS.
 


"Yes!", Kamael exclaimed, "Nicely done, Kago! Solace is down, so lets try and quickly destroy your other foes!

JimJar, can you throw the light stone up past Brinn so he can assist Raza?"


Concentrating intently on his arcane creation, he mentally commands it to reach forth and crush the nearest foe.

OOC: Action: Use the earthen hand to grab the adjacent skeleton (K14?). Str 13 DC or [roll0] bludgeoning, save half, restrained on fail.


[sblock=status]Kamael hp 17/17
AC 15
Inspiration yes, Tides of Chaos no, Concentrating yes
Slots 3/4 1/2
SP: 0/3
HD: 1/3[/sblock]
 

Raza Thulcandra


Raza was pleasantly surprised when the skeletons near her exploded in a spray of bone fragments. She looked to the side and saw Brinn; perhaps there was more to him than the condescension he showed everyone. But in that moment the other skeletons hemmed her in and kept her from moving to Solace's aid.

"Brinn! I have need of you!"

The old halfling woman drew her scimitar and swung but a bony hand knocked the blade aside.

[sblock=OOC]vs Skeleton: 1D20+4 = [3]+4 = 7
1D6+2 = [6]+2 = 8
[/sblock]
[sblock=Raza, in brief]
[size=+1]Raza Thulcandra[/size], halfling Druid 3
Initiative: +2; Inspiration: No
AC: 13, Current: 13; HP: 20/24; Speed: 25 ft

Str 8 (-1), Dex 15 (+2) , Con 14 (+2), Int 11 (+0), Wis 15 (+2), Cha 12 (+1)

Conditions: Darkvision (8 hours)
Saves: Intelligence +2, Wisdom +4
Skills: Insight +4, Perception +4, Religion +2, Stealth +4
Senses: passive Perception 14

In Hand: flame
Spells Prepared: (5) (Grimoire)
  • 2nd level: 1/2; Darkvision, Flame Blade*, Spider Climb (circle), Spike Growth (circle)
  • 1st level: 3/4; Cure Wounds*, Faerie Fire, Goodberry
  • Cantrips: Druidcraft, Mold Earth, Produce Flame
* can be cast at higher level

Special:
Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 0/2
Wild Shape 1/2 (1 hour duration)

Stuff:
1 lb salted fish
[/sblock]
 

Round 2, continued

Raza swung at a skeleton but missed.

Solace, who lay prone at death's door, dreamt of a stupor of rottenness stalking her; a vapor of myconid spores fetid with madness clouded a passageway through which she ran, hot on her heels, threatening to overtake her. Solace knew that to slow or stumble meant her mind would yield to delusion born by the cloud; indeed, she could see swirls of memory reaching and grasping, clutching at her cloak as she ran. If caught, she would be Solace no more, and would become a creature of the night.

Kamael stayed put, but directed Maximillian's earthen grasp at Skeleton 4, who failed to resist being clutched and squeezed by the hand. The earthen hand dealt 12 points of damage. Bones crunched and splintered to meal beneath the arcane fingers, and try as it might Skeleton 4 could not wriggle free.

OOC: Skeleton 4 is restrained and has Speed 0. No one moved, so the map remains the same (the squares where the Minotaur Skeleton stood are filled with odd-shaped angular bones and count as difficult terrain). Kago's turn, [MENTION=23298]industrygothica[/MENTION]! Please also include (IG) a 1d3 and a 2d20 die roll with your action; your rolls are going to determine what direction the stone flung by Jimjar lands and how far it goes. :)



ijRyNLp.jpg

https://docs.google.com/drawings/d/1Dz_SGxDMJm7CAsOQLTmIaFwI2Aq3mdhg7nQYSn0FRPI/edit


Initiative:
Brinn 24
Skeletons 20
Minotaur Skeleton 20
Raza 16
Solace 12
Kamael 6
Kago 1
NPCs 1

[sblock=DM]Skeleton 1 (F11) dead...no...undead...well..."unmoving"...or, better, DESTROYED!
Skeleton 2 (G11) OBLITERATED
Skeleton 3 (K13) 13/13
Skeleton 4 (K14) 1/13 (restrained)
Skeleton 5 (L22) 13/13
Skeleton 6 (I15) 13/13
Skeleton 7 (E16) 13/13
Skeleton 8 (E18) 13/13
Minotaur Skeleton (K15, K16, L15, L16) -67/67 YARD O' BONES!
Shuushar (D4) 15/18
Stool (D3) 3/7
Turvey (E6) 2/33
Jimjar (F6) 6/27[/sblock]
 

End of Round 2, start of Round 3

Kago swung at Skeleton 6, hitting it, and dealing 10 points of damage. Seeing the earthen hand restrain Skeleton 4, Kago stepped backward, hoping to put a buffer of space between him and multiple skeletal attackers. Jimjar darted backward, picked up the stone upon which Kamael cast light, and ran forward. He stopped and flung the stone forward. It landed very near one of the skeletons attacking Raza, flooding the cave with light. Shuushar, Stool, and Turvey remained in place. Turvey eyed Solace nervously and shifted his weight from foot to foot, nattering to himself in broken Undercommon.


OOC: End of Round 2, start of Round 3. Brinn's turn, [MENTION=6799753]lowkey13[/MENTION]! The light is centered on F13.



lMsU13h.jpg

https://docs.google.com/drawings/d/1Dz_SGxDMJm7CAsOQLTmIaFwI2Aq3mdhg7nQYSn0FRPI/edit


Initiative:
Brinn 24
Skeletons 20
Minotaur Skeleton 20
Raza 16
Solace 12
Kamael 6
Kago 1
NPCs 1

[sblock=DM]Skeleton 1 (F11) dead...no...undead...well..."unmoving"...or, better, DESTROYED!
Skeleton 2 (G11) OBLITERATED
Skeleton 3 (K13) 13/13
Skeleton 4 (K14) 1/13 (restrained)
Skeleton 5 (L22) 13/13
Skeleton 6 (I15) 3/13
Skeleton 7 (E16) 13/13
Skeleton 8 (E18) 13/13
Minotaur Skeleton (K15, K16, L15, L16) -67/67 YARD O' BONES!
Shuushar (D4) 15/18
Stool (D3) 3/7
Turvey (E6) 2/33
Jimjar (F6) 6/27[/sblock]
 


Remove ads

Top