Here's what I do. I agree that essentially, all the versions of Polymorph are whacked.
- Polymorph self allows you to change into a creature with HD <= your caster level. You get all the standard stuff (physical stats, nat armor, movement, etc) and any ability that exists in Real Life.
- Polymorph Other works as standard, except the creature changing must make a Will save. Those failing believe that the new form is their natural one, and will possibly change alignment (especially if the creature has a Always alignment). I may alter mental stats as well. This is a throwback to 1e and 2e, to prevent the spell from being used as a no-consequence buff spell.
- Polymorph self allows you to change into a creature with HD <= your caster level. You get all the standard stuff (physical stats, nat armor, movement, etc) and any ability that exists in Real Life.
- Polymorph Other works as standard, except the creature changing must make a Will save. Those failing believe that the new form is their natural one, and will possibly change alignment (especially if the creature has a Always alignment). I may alter mental stats as well. This is a throwback to 1e and 2e, to prevent the spell from being used as a no-consequence buff spell.