D&D (2024) Ranger 2024 is a bigger joke than Ranger 2014:


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RoninJT

Villager
How is it we still need a revised ranger before the new edition even gets released? It's just mind-boggling. They actually did right by the monk finally. The ranger though? It's like they set out to screw over players who want to play rangers on purpose.

'Let's base the entire new ranger class around a spell that not even half of the people who play ranger even use more than once or twice in an entire campaign and build it so in order to use this key feature the entire class is built around they have to ignore half the class's other features until they get to high levels which very players ever reach.'

I mean... What the actual F.... Seriously... I've made seven rangers in 5e and only one of them ever used Hunter's Mark more than once. I tend to play melee, so more of a problem than most who play archers, but still. It is a TERRIBLE idea to build the ranger class around a concentration spell. Period. No matter how many ways they let you tweak it over time.

Keep an eye out people. Some time after the release of the 2024 books I'm going to publish my own version of the class (by a different name, of course). I'm tired of my favorite class getting screwed by WotC.
 

How is it we still need a revised ranger before the new edition even gets released? It's just mind-boggling. They actually did right by the monk finally. The ranger though? It's like they set out to screw over players who want to play rangers on purpose.
Yes. Screwing over players is what their evil plan was all along.
'Let's base the entire new ranger class around a spell that not even half of the people who play ranger even use more than once or twice in an entire campaign and build it so in order to use this key feature the entire class is built around they have to ignore half the class's other features until they get to high levels which very players ever reach.'
Tgere were reasons it was not used in 2014. Many of those reasons went the way of the dodo.
I mean... What the actual F.... Seriously...
Watch your language?
I've made seven rangers in 5e and only one of them ever used Hunter's Mark more than once. I tend to play melee, so more of a problem than most who play archers, but still. It is a TERRIBLE idea to build the ranger class around a concentration spell. Period. No matter how many ways they let you tweak it over time.
Your assessments. Having seen many "solutions" by ranger "lovers" made me wonder what they were thinking.
Keep an eye out people. Some time after the release of the 2024 books I'm going to publish my own version of the class (by a different name, of course).
Looking forward to it. Maybe you are the one finally getting it right. Balanced and fun.
I'm tired of my favorite class getting screwed by WotC.
Yeah. I understand that. Good luck with your own ranger.
 


Cassa

Villager
Now, most will say that 2024 ranger is better than 2014.
And it is, and I will say that it is, but by how much?
2014PHB+Tasha's(and weaker version of Tasha's)+Weapon masteries.

That is is. Well, at least from WotC video. Maybe whole class will be better but I doubt it.
The video is mostly two guys congratulating each other on big nothing.

why 2024 ranger is a joke?
because it was so much room to improve the class and mostly it was lip service.
Weapon mastery is not fix for the class as it was given to all martials.


There are still big issues with the class:

1. Ranger spellcasting:
why does it still have Verbal components on it's spells?
Hard to be stealth, guerilla warrior when you need to use your class abilities by shouting from top of your lungs...

2. Hunter's mark, as above, plus Concentration?? Really? We are still doing this?
Let's give core class feature to the class, but that feature prevents bunch of other possible features(spells) to work together with it. And let's give it extra free usages so we make sure that other features are not being used.

how about we steal a good idea from SW5E?

Ranger's quarry;
Scout: 1st, 5th, 9th, and 17th level
You learn how to effectively read and track your prey. Once on each of your turns, you can choose a creature you can see within 120 feet and mark it as your quarry (no action required). For the next hour, you gain the following benefits:
  • Once per turn, when you hit the target with a weapon attack, you can deal 1d4 additional damage to it of the same type as the weapon’s damage. This die changes as you gain scout levels, as shown in the Ranger’s Quarry column of the scout table.
  • You have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it while it’s on the same planet as you.
You can only have one creature marked in this way at a time. Beginning at 5th level, you can use your reaction to mark a creature when it enters your line of sight, provided it is within range of your Ranger’s Quarry.
The duration increases to 8 hours at 9th level and 24 hours at 17th level.

Is this really that hard to do?

3. Spellcasting from 1st level, but no cantrips at 1st level or none at all unless you spend extra class features for them?
How can 1/3rd casters(EK&AT) manage to learn few cantrips when they get spells, but half-casters(that should in theory be better at it than 1/3rd casters) are somehow too dumb to learn few tricks with spells from the start?

4. Deft explorer: would it kill you that it gives 2 instead of 1 expertise at 1st level. Wow, but you got 2 extra languages. Great...

5. You get nonbreakable Concentration on HM at 13th level.
well, how nice that they included that about 12 levels too late for class to have working mechanics.

6. Nature's veil or whatever that invisibility thing.
Why return to using ability modifier for number of usages again?
Do we really need people to pump their ability scores to max or can we give them options to take feats that are more fun and more versatile thing in the game instead of supreme boring "+1 to certain things".
Return to prof bonus per long rest, +1 usage on short rest and reduce the level needed to 7 or something maybe even lower.

7. Advantage on attack on the target of HM, wow something done right. Almost. Still uses your concentration, so forget about using something cool alongside this one. And it's 17th level so good luck seeing this one in 99% of campaigns.
Maybe lower it to 13th or 17th level?

8. Capstone ability. +1d6 damage improved to +1d10.
And we have come to the main punchline of this half hour comedy attempt.

+2 to damage? So this is it? This is what WotC brain trust can conjure up?

getting +2 damage for using your 1st level feature and your concentration?
Maybe if it removes concentration, it would be somewhat salvageable.


How to quickly and simply fix this joke?

1. Hunter's mark uses Ranger's quarry mechanics from SW5E or if it needs to be a spell it must lose spell components and Concetration and be castable as Bonus action or as free action when you hit with an attack. Same for changing targets.

2. Deft explorer gives 2 instead of 1 expertise.

3. Nature's veil, returned to prof bonus per long rest, +1 usage on short rest, maybe level lowered a little.

4. Advantage on attacks for HM target moved to place of non breaking concentration for HM

5. instead of 17th level advantage on HM target's we can get maybe something boring but reliable here, maybe 3rd attack, maybe rogue's reliable talent, maybe more expertise and move speed?

6. Capstone; if we need to go with improving 1st level spell as a capstone, make it +3d6 at least then. Maybe give possibility to add 2nd weapon mastery effect to the target of HM.
I'm a little concerned with Ranger 2024. Because for two reasons:

1 - The Ranger's evolution revolves around the Hunter's Mark magic then what happens if a wizard casts the dispel magic or silence spellon the Ranger?

2 - What happens if a player wants to use another spell that uses concentration, for example Swift Quiver?

For my game sessions I made small changes to Ranger that I personally found more effective than the versions of d&d 5e and d&d 5e 2024
 

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ECMO3

Hero
Yes. Screwing over players is what their evil plan was all along.

Tgere were reasons it was not used in 2014. Many of those reasons went the way of the dodo.

Watch your language?

Your assessments. Having seen many "solutions" by ranger "lovers" made me wonder what they were thinking.

Looking forward to it. Maybe you are the one finally getting it right. Balanced and fun.

Yeah. I understand that. Good luck with your own ranger.

I think TCE Ranger was pretty good overall. This new Ranger, less so, primarily for the reason you mention.
 


ECMO3

Hero
Nope. The new one is way better. Spellcasting changes alone do the trick.

What spellcasting changes other than Hunters Mark?

Without Primeval Awareness the new Ranger is a less effective spell caster. Add that some core abilities come later (Deft Explorer, Nature's Veil) and they got rid of Favored Foe which triggers on a hit instead of needing a bonus action.

I don't see how this is better.
 

What spellcasting changes other than Hunters Mark?
Ritual casting. More spells prepared. One spell change per long rest.
Without Primeval Awareness the new Ranger is a less effective spell caster. Add that some core abilities come later (Deft Explorer, Nature's Veil)
See above.
I don't see how this is better.
Because you missed something.
 

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