Scales of War #1 Rescue at Rivenroar IC

The first arrow doesn't stop, not even for the Hobgoblin, although the creature's neck does slow the projectile down a little. The Hobgoblin slumps to the floor... the second arrow is not needed.

There's a shout from within the chamber- although only a noise from your position on the stairs, the goblin tongue though...

GM: Velani you have a chance to re-post if you wish... there's nothing to see from where you are, and you think you're Intimidate may be wasted unless you shout incredibly loud- it's up to you though.


[sblock=Combat]

Encounter #15 The Descent

Turn: 1

Initiative (* = Next to play)

25 Kyalia
25 Velani*
22 Freggo*
17 Viator*
16 Kali*
4 Ah-shahran*

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/33 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/39 Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani-

Freggo-

Viator-

Kali-

Ah-shahran-

[/sblock]

New Map-

182 The Descent- Ex-Hobgoblin

Anyone can go really- one action, this is a surprise round- there's certainly another Goblinoid in the chamber but not in sight, and not in init- so over to you guys.

Well, given the chance to retcon and my outstanding roll on that intim check, let's just go with "Velani runs 7 down the stairs."

Also - she speaks Goblin - what'd she hear them say? (percep roll if needed) (or, maybe not........... LOL)
 

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Well, given the chance to retcon and my outstanding roll on that intim check, let's just go with "Velani runs 7 down the stairs."

Also - she speaks Goblin - what'd she hear them say? (percep roll if needed) (or, maybe not........... LOL)

GM: The point I was making with you not hearing them, and them not being able to hear you is... the Hobgoblin that was speaking is nearly 100 feet away from your position, and talking to someone nearer to it than you guys. Hence you not being able to hear what it's saying, and in all probability it not being able to hear what you say... Sorry if I didn't make that clear first time around.


Velani rushes down the stairs and in to the entrance to the chamber proper, the room ahead is large and open- she spies some sort of texturing on the walls- it could be pictures but it's impossible to see at this juncture.

Other than these the chamber is empty, just the litter and debris of Hobgoblins, a pair of closed metal doors opposite. Yet another set in the north west corner, approaching which are an off couple- a Hobgoblin Guard, clad in leather and with a sheathed longsword, leads some sort of collared and crested Drake. The Drake is a vibrant red colour, although paler in places, and cat like- the size of a panther or a leopard.

Over in the south west corner are a third set of metal doors, this time open- standing in the doorway is yet another Hobgoblin, similarly attired...

All of the creatures turn to stare at you...

[sblock=Combat]

Encounter #15 The Descent

Turn: 1

Initiative (* = Next to play)

25 Kyalia
25 Velani
22 Freggo*
17 Viator*
16 Kali*
4 Ah-shahran*

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/33 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/39 Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo-

Viator-

Kali-

Ah-shahran-

[/sblock]

New Map-

183 The Descent- Velani rushes in where fools fear to tread

Next up Freggo, Viator, Kali and Ah-shahran in any order really...
 

Kali descends

Kali descends the stairs, ready to back Velani with bow or axes as he eyes the dangerous looking drake.

[sblock=mechanics]Move: to H:14
Free: Assassin's Shroud on the drake[/sblock]
[sblock=Stance]Aspect of the Cunning Fox[/sblock]
[sblock=Kali quick reference]For my convenience:
HP: 30 Surge value: 7 Surges left: 8/8

MBA (battleaxe): +9 vs. AC; 1d10+9
DWA (handaxe): +9 vs. AC; 1d6+7

Power Strike, Razorclaw Shifting, Invigorating Stride
Assassin's Shroud [x][]
Action Points []
[/sblock]
 

Ah-shahran follows

Ah-shahran and Gorm descend to the base of the stairs.

[sblock=Mechanics]Move: to G:16, Gorm to G:17[/sblock]

[sblock=Combat Status]HP: 35/35 Surges: 8/8 Surge Value: 8
AC: 17 Fortitude: 12 Reflex: 15 Will: 17
Resist: 6 necrotic, 6 radiant Saving Throw mods: none
Speed: 6 Initiative: (+3)
Passive Insight: 20 Passive Perception: 20
Action Points: 1 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[]Standard
[]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Hand of Radiance, Adaptive Stratagem, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Cast Fortune, Spirit of the Healing Flood, Potion of Healing

[/sblock]
 


Kali descends the stairs, ready to back Velani with bow or axes as he eyes the dangerous looking drake.

[sblock=mechanics]Move: to H:14
Free: Assassin's Shroud on the drake[/sblock]
[sblock=Stance]Aspect of the Cunning Fox[/sblock]
[sblock=Kali quick reference]For my convenience:
HP: 30 Surge value: 7 Surges left: 8/8

MBA (battleaxe): +9 vs. AC; 1d10+9
DWA (handaxe): +9 vs. AC; 1d6+7

Power Strike, Razorclaw Shifting, Invigorating Stride
Assassin's Shroud [x][]
Action Points []
[/sblock]

Ah-shahran and Gorm descend to the base of the stairs.

[sblock=Mechanics]Move: to G:16, Gorm to G:17[/sblock]

[sblock=Combat Status]HP: 35/35 Surges: 8/8 Surge Value: 8
AC: 17 Fortitude: 12 Reflex: 15 Will: 17
Resist: 6 necrotic, 6 radiant Saving Throw mods: none
Speed: 6 Initiative: (+3)
Passive Insight: 20 Passive Perception: 20
Action Points: 1 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[]Standard
[]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Hand of Radiance, Adaptive Stratagem, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Cast Fortune, Spirit of the Healing Flood, Potion of Healing

[/sblock]

Viator moves up with the deva, taking a vantage point behind his more physically capable companions

[sblock=Actions]Move to H:16[/sblock]

GM: I've moved Freggo closer to the action, Goken just mailed me he'll be back in full force in 2-3 days, in the meantime Larry can you bot Freggo- as you're before him in Init? Probably only need you for a turn or so...


The adventures move quickly but safely down the stairs as a unit- sowrds and implements already in hand- the fight is about to get bloody...

[sblock=Combat]

Encounter #15 The Descent

Turn: 2

Initiative (* = Next to play)

25 Kyalia*
25 Velani
22 Freggo
20 Drake
17 Viator
16 Kali
5 Hobgoblin #2
5 Hobgoblin #3
4 Ah-shahran

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/33 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/39 Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2
Hobgoblin #3
Drake- Assassin's Shroud (Kali)

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo- Move H15.

Viator- Move H16.

Kali- Move H14. Assassin's Shroud Drake.

Ah-shahran- Move G16 and Gorm G17.

Turn #2

Kyalia-

Velani-

Freggo-

Drake-

[/sblock]

New Map-

184 The Descent- Battle commences

Next up Kyalia, then Velani then Freggo (also played by Larry for the next few days hopefully). Then the Drake gets in to the action.
 


Velani (partial pre-post)

Knowing the rest of the party is behind her, Velani moves into the room to determine where the greatest threat may be coming from.

OOC: Move to G9 and see what that opens on the map before deciding to charge north or south
 

Kyalia

As everyone springs into action, Kyalia rushes past the front lines and then suddenly stops, raising her bow. Quickly assessing the situation, the huntress fires two arrows at the first targets, she can make out.


[SBLOCK=OOC]Move: Move to H13
Standard: Twin Strike (1st Shot against C5, 2nd Shot against C5 again or otherwise against M4) -- I do not include the +1 damage bonus from Bow Expertise against a target, that has noone adjacent to it (C5 clearly does not qualify, but M4 might)
Minor: Hunter's Quarry (the Drake, unless something else is closer)[/SBLOCK]
 
Last edited:

As everyone springs into action, Kyalia rushes past the front lines and then suddenly stops, raising her bow. Quickly assessing the situation, the huntress fires two arrows at the first targets, she can make out.


[SBLOCK=OOC]Move: Move to H13
Standard: Twin Strike (1st Shot against C5, 2nd Shot against C5 again or otherwise against M4) -- I do not include the +1 damage bonus from Bow Expertise against a target, that has noone adjacent to it (C5 clearly does not qualify, but M4 might)
Minor: Hunter's Quarry (the Drake, unless something else is closer)[/SBLOCK]

Kyalia hdashes forward and fires, the Elf is deadly accurate- both Hobgoblins are killed in an instant- devastating! The Ranger marks the Drake as her next target, ther creature suddenly looks a little panicked it's leash has gone very slack...

[sblock=Combat]

Encounter #15 The Descent

Turn: 2

Initiative (* = Next to play)

25 Kyalia
25 Velani*
22 Freggo
20 Drake
17 Viator
16 Kali
4 Ah-shahran

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/33 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/39 Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2- 2 HP damage taken- DEAD!
Hobgoblin #3- 5 HP damage taken- DEAD!
Drake- Assassin's Shroud (Kali). Hunter's Quarry (Kyalia).

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo- Move H15.

Viator- Move H16.

Kali- Move H14. Assassin's Shroud Drake.

Ah-shahran- Move G16 and Gorm G17.

Turn #2

Kyalia- Move H13. Twin Strike Hobgoblin #2- Hit 2 damage- DEAD & Hobgoblin #3- Hit 5 damage- DEAD. Hunter's Quarry Drake.

Velani-

Freggo-

Drake-

[/sblock]

New Map-

185 The Descent- Kyalia rocks

Next up Velani and then Freggo... although, well check out the new map- targets are limited (to one).
 

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