... the hobgoblin continues to watch the stairs ...
... and suddenly two arrows race towards him out of the darkness in rapid succession.
The first arrow doesn't stop, not even for the Hobgoblin, although the creature's neck does slow the projectile down a little. The Hobgoblin slumps to the floor... the second arrow is not needed.
There's a shout from within the chamber- although only a noise from your position on the stairs, the goblin tongue though...
GM: | Velani you have a chance to re-post if you wish... there's nothing to see from where you are, and you think you're Intimidate may be wasted unless you shout incredibly loud- it's up to you though. | |
[sblock=Combat]
Encounter #15 The Descent
Turn: 1
Initiative (* = Next to play)
25 Kyalia
25 Velani*
22 Freggo*
17 Viator*
16 Kali*
4 Ah-shahran*
HP & Conditions
PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/33 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/39 Surges 10/10.
Viator 30/30 Surges 8/8.
Monsters
Hobgoblin #1- 11 HP damage taken- DEAD!
Actions To Date
Turn #1 (Surprise)
Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.
Velani-
Freggo-
Viator-
Kali-
Ah-shahran-
[/sblock]
New Map-
182 The Descent- Ex-Hobgoblin
Anyone can go really- one action, this is a surprise round- there's certainly another Goblinoid in the chamber but not in sight, and not in init- so over to you guys.