Scales of War #1 Rescue at Rivenroar IC

Velani...

...is torn. In one direction: her charge, the Fallcrest boy, scared and seemingly alone. In the other: the wounded ghoul, run off to get help, or lay traps, or hide, or whatever. Her service to Fallcrest says go to the boy; her service to her team says go after the ghoul. She's conflicted, torn. Somewhere in the back of her mind, a torch flares, bright with an idea. She can do both.

"Thurann of Fallcrest! I know you are afraid. And I see you are brave; one day maybe you too can be a Guard of the People and protect them with your blade. I am Velani, Sergeant-at-Arms of Fallcrest and friend of your father. These are my friends and they will protect you. Hold your blade close and let them help you keep the beasts at bay. I will return shortly."

And with that, Velani's attempt at calming the child and her friends are left behind as she scampers down the stairs looking for the escaped fiend.

OOC: Standard: Diplomacy or some inverse-Intimidate check to calm Thurann (same check either way)
Move: I18 - waiting here to see what opens up on the map... likely will use an AP to continue persuit

OOC: Just thought to add a perception check to either notice tracks in old dust at the bottom of the stiars or hear the sounds of fleeing feet... something let Velani know where to go if there are multiple directions to choose from.


OOC: I'm likely to be out most of the morning/early afternoon on Saturday... if she can figure out where the ghould went, or if there's only one way to go, she'll AP to run (move 7) and persue - feel free to make that happen in my absence. :)
 
Last edited:

log in or register to remove this ad

Velani...

...is torn. In one direction: her charge, the Fallcrest boy, scared and seemingly alone. In the other: the wounded ghoul, run off to get help, or lay traps, or hide, or whatever. Her service to Fallcrest says go to the boy; her service to her team says go after the ghoul. She's conflicted, torn. Somewhere in the back of her mind, a torch flares, bright with an idea. She can do both.

"Thurann of Fallcrest! I know you are afraid. And I see you are brave; one day maybe you too can be a Guard of the People and protect them with your blade. I am Velani, Sergeant-at-Arms of Fallcrest and friend of your father. These are my friends and they will protect you. Hold your blade close and let them help you keep the beasts at bay. I will return shortly."

And with that, Velani's attempt at calming the child and her friends are left behind as she scampers down the stairs looking for the escaped fiend.

OOC: Standard: Diplomacy or some inverse-Intimidate check to calm Thurann (same check either way)
Move: I18 - waiting here to see what opens up on the map... likely will use an AP to continue persuit

OOC: Just thought to add a perception check to either notice tracks in old dust at the bottom of the stiars or hear the sounds of fleeing feet... something let Velani know where to go if there are multiple directions to choose from.


OOC: I'm likely to be out most of the morning/early afternoon on Saturday... if she can figure out where the ghould went, or if there's only one way to go, she'll AP to run (move 7) and persue - feel free to make that happen in my absence. :)

Velani calls back to Thurann, the effect is instantaneous- the young lad fumbles his knife and rushes forward, to see in to the corridor, to get a look at ex-Sgt. Velani.

"My father... Have you seen my father?"

With that Velani moves off however, leaving Thurann looking left and right- bewildered.

"You've come to rescue us?"

A smile flickers across Thurann's face.

"Have you found my father... Please say you have?"

Thurann looks desperate.

Meanwhile Velani rushes down the stairs- in to what looks to be an empty chamber, a dirty long forgotten place with a low wall and a well in the centre, the only exit a set of stairs heading up and out to the west.

Alas Velani can spot no sign of the Ghoul's passing, nor can she hear the beast.

[sblock=Combat]

Encounter #17 Thurann

Turn: 4

Initiative (* = Next to play)

23 Kali
22 Ghoul #1
22 Ghoul #2
17 Velani
13 Ah-shahran*
9 Viator
5 Freggo
Kyalia
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/20 Surges 8/7. AP1.
Freggo 33/19 Surges 9/7. AP1.
Kalimaru 30/24 Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2.
Velani 39/35 (+4 Temp HP) Surges 10/3. AP1. +2 on all Defences (2nd Wind)
Viator 30/30 Surges 8/8. AP2.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 48 HP damage taken- DEAD.
Ghoul #1- 25 HP damage taken. Aegis (Freggo). Dazed (Freggo).
Ghoul #2- 50 HP damage taken- Bloodied. Quarry (Kyalia).
Skeleton #1- 4 HP damage taken- DEAD.
Skeleton #2- DEAD.
Skeleton #3- DEAD.
Skeleton #4- DEAD.
Skeleton #5- DEAD.
Skeleton #6- DEAD.

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31.

??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).

??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends).

Skeleton #1- Double Move J26.

Skeleton #2- Double Move H26.

Skeleton #3- Double Move G25.

Skeleton #4- Double Move F26.

Skeleton #5- Double Move D26.

Skeleton #6- Double Move C26.

Velani- Move M19. Inspiring Word Ah-shahran +3 HP- no longer Dying. Vengeful Strike ??? #2- Miss with Holy Smite = 5 Radiant damage +5 Vulnerable = 10 damage & Ah-shahran save vs Stunned (with Memory of 1000) = Success.

Ah-shahran- Summon Spirit Companion +4 Temp HP Freggo. Spirit Infusion Kyalia Longbow ??? #2- Hit 12 damage. Inspiring Word +1 HP Self- no longer Bloodied.

Viator- Move N23. Dimensional Scramble ??? #1- Miss & ??? #2- Miss. Action Point. Living Missile ??? #1- Miss & Slowed. Living Missile Attack ??? #1- Miss & Slid 1 square & Prone & ??? #2 6 damage.

Freggo- Move N18. OA ??? #2- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage- Bloodied. OA ??? #2 Claws Freggo- Crit 18 damage – Righteous Shield- Velani 18 damage & Immobilised. Sword of Sigils ??? #2- Miss & CA ??? #1- Miss. Aegis of Ensnarement- ??? #1.

Kyalia- Twin Strike Skeleton #1- Miss & Hit 4 damage & DEAD. Quarry ??? #2. Move I26.

Zombie #3- Move M30. Slam Kali- Hit 10 damage.

Thurann- Ready Action.

Turn #3.

The corridor collapses- Exploding Pillar vs Skeleton #2- Miss & Skeleton #3- Miss & Kyalia- Miss.

Kali- Battleaxe Zombie #3- Hit 16 damage- DEAD. Move M25.

??? #1- Stand. Claw Freggo- Hit 17 damage & Immobilised (save ends). Save vs Slowed- Success.

??? #2- Shift L17- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage. Move (Run) ?

Skeleton #2- Longsword Kyalia- Miss. Shift I25.

Skeleton #3- Shift H26. Longsword Kyalia- Miss.

Velani- Grit & Spittle- spend Surge to get free Save vs Immobilised- Fail. Second Wind +2 all Defences. Save vs Immobilised- Success.

Ah-shahran- Stand up. Hand of Radiance Ghoul #1- Hit 6 Radiant damage +5 Vulnerable = 11 damage & Free Save vs Immobilised- Fail. Call Spirit Companion +4 Temp HP Velani. Save vs Immobilised- Success.

Viator- Forceful Push Ghoul #1 Pushed M16. Dimensional Scramble Skeleton #2- Miss & Skeleton #3- Miss.

Freggo- Colour Orb Ghoul #1- Hit 9 Radiant damage +5 Vulnerable = 14 damage & Dazed & Free Save vs Immobilised- Fail. Save vs Immobilised- Success.

Kyalia- Shift J27. Twin Strike Skeleton #2- Hit- DEAD & Skeleton #3- Hit- DEAD.

Thurann- Move O28. Scream and shout.

Turn #4

Kali- Move M20. Assassin's Shroud Ghoul #1. Charge Battleaxe CA Ghoul #1- Miss & Shroud = 0 damage & Shift M15.

Ghoul #1- Claw Kali- Miss.

Ghoul #2- ???

Velani- Diplomacy on Thurann- Success. Move I18. Perception- Fail.

Ah-shahran-

Viator-

Freggo-

Kyalia-

Thurann-

[/sblock]

New Map-

224 After Thurann- Velani gives chase

Next up- Velani to finish her turn (unless you're done- message to say please), but let's move on with Ah-shahran, then Viator, then Freggo.
 

Ah-shahran

A wave of Ah-shahran's hand sends Gorm to Kali's side, where he dissipates. Why don't you try swinging again; that last swing looked... unfortunate. As Kali attacks the Ghoul, Ah-shahran moves toward Thurann. Yes, we have found your father, child. His face is grave as he continues. He put up a worthy struggle, trying to escape the monsters here. Unfortunately, they killed him before we arrived. Gorm reappears beside Freggo, somewhat subdued as he catches his master's mood.

[sblock=mechanics]Move: to M:23, Gorm to N:16
Standard: Spirit Infusion on Kali
Minor: Call Spirit Companion at N:19, 4 temp HP to Freggo

Insight on Thurann for forewarning in case he decides to do something rash [/sblock]

[sblock=Combat Status]HP: 20/35 Surges: 6/8 Surge Value: 8
AC: 17 Fortitude: 12 Reflex: 15 Will: 17
Resist: 6 necrotic, 6 radiant Saving Throw mods: none
Speed: 6 Initiative: (+3) 13
Passive Insight: 20 Passive Perception: 20
Action Points: 1 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:
immobilized
Actions:
[x]Standard
[x]Move
[x]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Hand of Radiance, Adaptive Stratagem, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Cast Fortune, Spirit of the Healing Flood, Potion of Healing

[/sblock]
 


Velani

OOC: AP run to E11

Sgt. Velani runs through the room and on, up the stairs- the Ghoul is still not in sight.


[sblock=Combat]

Encounter #17 Thurann

Turn: 4

Initiative (* = Next to play)

23 Kali
22 Ghoul #1
22 Ghoul #2
17 Velani
13 Ah-shahran*
9 Viator
5 Freggo
Kyalia
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/20 Surges 8/7. AP1.
Freggo 33/19 Surges 9/7. AP1.
Kalimaru 30/24 Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2.
Velani 39/35 (+4 Temp HP) Surges 10/3. AP0. +2 on all Defences (2nd Wind)
Viator 30/30 Surges 8/8. AP1.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 48 HP damage taken- DEAD.
Ghoul #1- 25 HP damage taken. Aegis (Freggo). Dazed (Freggo).
Ghoul #2- 50 HP damage taken- Bloodied. Quarry (Kyalia).
Skeleton #1- 4 HP damage taken- DEAD.
Skeleton #2- DEAD.
Skeleton #3- DEAD.
Skeleton #4- DEAD.
Skeleton #5- DEAD.
Skeleton #6- DEAD.

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31.

??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).

??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends).

Skeleton #1- Double Move J26.

Skeleton #2- Double Move H26.

Skeleton #3- Double Move G25.

Skeleton #4- Double Move F26.

Skeleton #5- Double Move D26.

Skeleton #6- Double Move C26.

Velani- Move M19. Inspiring Word Ah-shahran +3 HP- no longer Dying. Vengeful Strike ??? #2- Miss with Holy Smite = 5 Radiant damage +5 Vulnerable = 10 damage & Ah-shahran save vs Stunned (with Memory of 1000) = Success.

Ah-shahran- Summon Spirit Companion +4 Temp HP Freggo. Spirit Infusion Kyalia Longbow ??? #2- Hit 12 damage. Inspiring Word +1 HP Self- no longer Bloodied.

Viator- Move N23. Dimensional Scramble ??? #1- Miss & ??? #2- Miss. Action Point. Living Missile ??? #1- Miss & Slowed. Living Missile Attack ??? #1- Miss & Slid 1 square & Prone & ??? #2 6 damage.

Freggo- Move N18. OA ??? #2- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage- Bloodied. OA ??? #2 Claws Freggo- Crit 18 damage – Righteous Shield- Velani 18 damage & Immobilised. Sword of Sigils ??? #2- Miss & CA ??? #1- Miss. Aegis of Ensnarement- ??? #1.

Kyalia- Twin Strike Skeleton #1- Miss & Hit 4 damage & DEAD. Quarry ??? #2. Move I26.

Zombie #3- Move M30. Slam Kali- Hit 10 damage.

Thurann- Ready Action.

Turn #3.

The corridor collapses- Exploding Pillar vs Skeleton #2- Miss & Skeleton #3- Miss & Kyalia- Miss.

Kali- Battleaxe Zombie #3- Hit 16 damage- DEAD. Move M25.

??? #1- Stand. Claw Freggo- Hit 17 damage & Immobilised (save ends). Save vs Slowed- Success.

??? #2- Shift L17- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage. Move (Run) ?

Skeleton #2- Longsword Kyalia- Miss. Shift I25.

Skeleton #3- Shift H26. Longsword Kyalia- Miss.

Velani- Grit & Spittle- spend Surge to get free Save vs Immobilised- Fail. Second Wind +2 all Defences. Save vs Immobilised- Success.

Ah-shahran- Stand up. Hand of Radiance Ghoul #1- Hit 6 Radiant damage +5 Vulnerable = 11 damage & Free Save vs Immobilised- Fail. Call Spirit Companion +4 Temp HP Velani. Save vs Immobilised- Success.

Viator- Forceful Push Ghoul #1 Pushed M16. Dimensional Scramble Skeleton #2- Miss & Skeleton #3- Miss.

Freggo- Colour Orb Ghoul #1- Hit 9 Radiant damage +5 Vulnerable = 14 damage & Dazed & Free Save vs Immobilised- Fail. Save vs Immobilised- Success.

Kyalia- Shift J27. Twin Strike Skeleton #2- Hit- DEAD & Skeleton #3- Hit- DEAD.

Thurann- Move O28. Scream and shout.

Turn #4

Kali- Move M20. Assassin's Shroud Ghoul #1. Charge Battleaxe CA Ghoul #1- Miss & Shroud = 0 damage & Shift M15.

Ghoul #1- Claw Kali- Miss.

Ghoul #2- ???

Velani- Diplomacy on Thurann- Success. Move I18. Perception- Fail. Action Point. Move (Run) E11.

Ah-shahran-

Viator-

Freggo-

Kyalia-

Thurann-

[/sblock]

New Map to follow.

Next up Ah-shahran.
 

A wave of Ah-shahran's hand sends Gorm to Kali's side, where he dissipates. Why don't you try swinging again; that last swing looked... unfortunate. As Kali attacks the Ghoul, Ah-shahran moves toward Thurann. Yes, we have found your father, child. His face is grave as he continues. He put up a worthy struggle, trying to escape the monsters here. Unfortunately, they killed him before we arrived. Gorm reappears beside Freggo, somewhat subdued as he catches his master's mood.

[sblock=mechanics]Move: to M:23, Gorm to N:16
Standard: Spirit Infusion on Kali
Minor: Call Spirit Companion at N:19, 4 temp HP to Freggo

Insight on Thurann for forewarning in case he decides to do something rash [/sblock]

[sblock=Combat Status]HP: 20/35 Surges: 6/8 Surge Value: 8
AC: 17 Fortitude: 12 Reflex: 15 Will: 17
Resist: 6 necrotic, 6 radiant Saving Throw mods: none
Speed: 6 Initiative: (+3) 13
Passive Insight: 20 Passive Perception: 20
Action Points: 1 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:
immobilized
Actions:
[x]Standard
[x]Move
[x]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Hand of Radiance, Adaptive Stratagem, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Cast Fortune, Spirit of the Healing Flood, Potion of Healing

[/sblock]

Gorm dissipates and Kali swings with all his might, slashing the Ghoul cruelly and bloodying the beast in the process.

Moments later Ah-shahran's Spirit Companion fades back into being next to Freggo, the young Swordmage feels the benefit.

In the meantime the Deva tells Thurann the truth about his father Kartenix, the effect is...

Thurann goes limp for a moment, his face flushes and then drains entirely of colour, his hand a reddened ball of malice as he grips tight to his blade.

"Noooooooo! Father!"

The young lad screams, and then makes ready to launch himself at the last enemy standing.

GM: Note on his turn Thurann will move-charge the Ghoul, PCs can grab the lad as an Opportunity Action as he runs by them. Although keeping hold of him may prove more difficult.


[sblock=Combat]

Encounter #17 Thurann

Turn: 4

Initiative (* = Next to play)

23 Kali
22 Ghoul #1
22 Ghoul #2
17 Velani
13 Ah-shahran
9 Viator*
5 Freggo
Kyalia
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/20 Surges 8/7. AP1.
Freggo 33/19 Surges 9/7. AP1.
Kalimaru 30/24 Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2.
Velani 39/35 (+4 Temp HP) Surges 10/3. AP0. +2 on all Defences (2nd Wind)
Viator 30/30 Surges 8/8. AP1.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 48 HP damage taken- DEAD.
Ghoul #1- 40 HP damage taken- Bloodied. Aegis (Freggo). Dazed (Freggo).
Ghoul #2- 50 HP damage taken- Bloodied. Quarry (Kyalia).
Skeleton #1- 4 HP damage taken- DEAD.
Skeleton #2- DEAD.
Skeleton #3- DEAD.
Skeleton #4- DEAD.
Skeleton #5- DEAD.
Skeleton #6- DEAD.

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31.

??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).

??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends).

Skeleton #1- Double Move J26.

Skeleton #2- Double Move H26.

Skeleton #3- Double Move G25.

Skeleton #4- Double Move F26.

Skeleton #5- Double Move D26.

Skeleton #6- Double Move C26.

Velani- Move M19. Inspiring Word Ah-shahran +3 HP- no longer Dying. Vengeful Strike ??? #2- Miss with Holy Smite = 5 Radiant damage +5 Vulnerable = 10 damage & Ah-shahran save vs Stunned (with Memory of 1000) = Success.

Ah-shahran- Summon Spirit Companion +4 Temp HP Freggo. Spirit Infusion Kyalia Longbow ??? #2- Hit 12 damage. Inspiring Word +1 HP Self- no longer Bloodied.

Viator- Move N23. Dimensional Scramble ??? #1- Miss & ??? #2- Miss. Action Point. Living Missile ??? #1- Miss & Slowed. Living Missile Attack ??? #1- Miss & Slid 1 square & Prone & ??? #2 6 damage.

Freggo- Move N18. OA ??? #2- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage- Bloodied. OA ??? #2 Claws Freggo- Crit 18 damage – Righteous Shield- Velani 18 damage & Immobilised. Sword of Sigils ??? #2- Miss & CA ??? #1- Miss. Aegis of Ensnarement- ??? #1.

Kyalia- Twin Strike Skeleton #1- Miss & Hit 4 damage & DEAD. Quarry ??? #2. Move I26.

Zombie #3- Move M30. Slam Kali- Hit 10 damage.

Thurann- Ready Action.

Turn #3.

The corridor collapses- Exploding Pillar vs Skeleton #2- Miss & Skeleton #3- Miss & Kyalia- Miss.

Kali- Battleaxe Zombie #3- Hit 16 damage- DEAD. Move M25.

??? #1- Stand. Claw Freggo- Hit 17 damage & Immobilised (save ends). Save vs Slowed- Success.

??? #2- Shift L17- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage. Move (Run) ?

Skeleton #2- Longsword Kyalia- Miss. Shift I25.

Skeleton #3- Shift H26. Longsword Kyalia- Miss.

Velani- Grit & Spittle- spend Surge to get free Save vs Immobilised- Fail. Second Wind +2 all Defences. Save vs Immobilised- Success.

Ah-shahran- Stand up. Hand of Radiance Ghoul #1- Hit 6 Radiant damage +5 Vulnerable = 11 damage & Free Save vs Immobilised- Fail. Call Spirit Companion +4 Temp HP Velani. Save vs Immobilised- Success.

Viator- Forceful Push Ghoul #1 Pushed M16. Dimensional Scramble Skeleton #2- Miss & Skeleton #3- Miss.

Freggo- Colour Orb Ghoul #1- Hit 9 Radiant damage +5 Vulnerable = 14 damage & Dazed & Free Save vs Immobilised- Fail. Save vs Immobilised- Success.

Kyalia- Shift J27. Twin Strike Skeleton #2- Hit- DEAD & Skeleton #3- Hit- DEAD.

Thurann- Move O28. Scream and shout.

Turn #4

Kali- Move M20. Assassin's Shroud Ghoul #1. Charge Battleaxe CA Ghoul #1- Miss & Shroud = 0 damage & Shift M15.

Ghoul #1- Claw Kali- Miss.

Ghoul #2- ???

Velani- Diplomacy on Thurann- Success. Move I18. Perception- Fail. Action Point. Move (Run) E11.

Ah-shahran- Move M23 & Gorm N16. Spirit Infusion Kali- Battleaxe CA Ghoul- Hit 15 damage – Bloodied. Call Spirit Companion 4 Temp HP Freggo. Insight Thurann- Success.

Viator-

Freggo-

Kyalia-

Thurann-

[/sblock]

New Map-

225 After Thurann- Ah-shahran tells Thurann the truth

Next up Viator, then Freggo, then Kyalia- then Thurann.
 

Thurann, please wait. Focus your rage. Harness it and find a way to shape it rather than mindless, pointless, wasted violence

Having tried to calm the boy, Viator turns to the ghoul and tries to slow it's attacks. His power extends...

...but his power fails him. Again.

[sblock=Actions]Standard = Dishearten at M17: Ghoul
Minor = Diplomacy on Thurann[/sblock]
 
Last edited:

Thurann, please wait. Focus your rage. Harness it and find a way to shape it rather than mindless, pointless, wasted violence

Having tried to calm the boy, Viator turns to the ghoul and tries to slow it's attacks. His power extends...

...but his power fails him. Again.

[sblock=Actions]Standard = Dishearten at M17: Ghoul
Minor = Diplomacy on Thurann[/sblock]

Alas Viator's powers are deserting him at this juncture... as to his words.

Thurann, still brandishing the knife, still looking to get to the nearest enemy to vent his rage... The Psion's words are a little vague for the lad, and a little beyond his understanding- he is focussing his rage, he's going to stab and kill the Ghoul. As to mindless violence, the eight year old has only a partial understanding of the phrase.

Thurann wants to be like his father, Kartenix. His father was a brave man- a soldier, he fought Goblins and Orcs on the roads and the settlements outside of Fallcrest. His father fought Zombies and Skeletons, the restless dead in the catacombs. His father fought giant rats and foul beasts in the sewers beneath the streets.

Thurann, even at the age of eight, knows the basics of swordplay- he is a fighter, or rather like his father will grow up to be a fighter, a warrior, a hero.

Thurann processes all the above information in seconds, then speaks, or rather shouts at the Eladrin.

"Shut up! The old man said my dad's dead- so shut up!"

Not a reasoned argument, but certainly from the heart, the old man in questions is Ah-shahran of course.

Thurann makes ready to move in to attack.

[sblock=Combat]

Encounter #17 Thurann

Turn: 4

Initiative (* = Next to play)

23 Kali
22 Ghoul #1
22 Ghoul #2
17 Velani
13 Ah-shahran
9 Viator
5 Freggo*
Kyalia
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/20 Surges 8/7. AP1.
Freggo 33/19 Surges 9/7. AP1.
Kalimaru 30/24 Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2.
Velani 39/35 (+4 Temp HP) Surges 10/3. AP0. +2 on all Defences (2nd Wind)
Viator 30/30 Surges 8/8. AP1.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 48 HP damage taken- DEAD.
Ghoul #1- 40 HP damage taken- Bloodied. Aegis (Freggo). Dazed (Freggo).
Ghoul #2- 50 HP damage taken- Bloodied. Quarry (Kyalia).
Skeleton #1- 4 HP damage taken- DEAD.
Skeleton #2- DEAD.
Skeleton #3- DEAD.
Skeleton #4- DEAD.
Skeleton #5- DEAD.
Skeleton #6- DEAD.

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31.

??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).

??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends).

Skeleton #1- Double Move J26.

Skeleton #2- Double Move H26.

Skeleton #3- Double Move G25.

Skeleton #4- Double Move F26.

Skeleton #5- Double Move D26.

Skeleton #6- Double Move C26.

Velani- Move M19. Inspiring Word Ah-shahran +3 HP- no longer Dying. Vengeful Strike ??? #2- Miss with Holy Smite = 5 Radiant damage +5 Vulnerable = 10 damage & Ah-shahran save vs Stunned (with Memory of 1000) = Success.

Ah-shahran- Summon Spirit Companion +4 Temp HP Freggo. Spirit Infusion Kyalia Longbow ??? #2- Hit 12 damage. Inspiring Word +1 HP Self- no longer Bloodied.

Viator- Move N23. Dimensional Scramble ??? #1- Miss & ??? #2- Miss. Action Point. Living Missile ??? #1- Miss & Slowed. Living Missile Attack ??? #1- Miss & Slid 1 square & Prone & ??? #2 6 damage.

Freggo- Move N18. OA ??? #2- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage- Bloodied. OA ??? #2 Claws Freggo- Crit 18 damage – Righteous Shield- Velani 18 damage & Immobilised. Sword of Sigils ??? #2- Miss & CA ??? #1- Miss. Aegis of Ensnarement- ??? #1.

Kyalia- Twin Strike Skeleton #1- Miss & Hit 4 damage & DEAD. Quarry ??? #2. Move I26.

Zombie #3- Move M30. Slam Kali- Hit 10 damage.

Thurann- Ready Action.

Turn #3.

The corridor collapses- Exploding Pillar vs Skeleton #2- Miss & Skeleton #3- Miss & Kyalia- Miss.

Kali- Battleaxe Zombie #3- Hit 16 damage- DEAD. Move M25.

??? #1- Stand. Claw Freggo- Hit 17 damage & Immobilised (save ends). Save vs Slowed- Success.

??? #2- Shift L17- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage. Move (Run) ?

Skeleton #2- Longsword Kyalia- Miss. Shift I25.

Skeleton #3- Shift H26. Longsword Kyalia- Miss.

Velani- Grit & Spittle- spend Surge to get free Save vs Immobilised- Fail. Second Wind +2 all Defences. Save vs Immobilised- Success.

Ah-shahran- Stand up. Hand of Radiance Ghoul #1- Hit 6 Radiant damage +5 Vulnerable = 11 damage & Free Save vs Immobilised- Fail. Call Spirit Companion +4 Temp HP Velani. Save vs Immobilised- Success.

Viator- Forceful Push Ghoul #1 Pushed M16. Dimensional Scramble Skeleton #2- Miss & Skeleton #3- Miss.

Freggo- Colour Orb Ghoul #1- Hit 9 Radiant damage +5 Vulnerable = 14 damage & Dazed & Free Save vs Immobilised- Fail. Save vs Immobilised- Success.

Kyalia- Shift J27. Twin Strike Skeleton #2- Hit- DEAD & Skeleton #3- Hit- DEAD.

Thurann- Move O28. Scream and shout.

Turn #4

Kali- Move M20. Assassin's Shroud Ghoul #1. Charge Battleaxe CA Ghoul #1- Miss & Shroud = 0 damage & Shift M15.

Ghoul #1- Claw Kali- Miss.

Ghoul #2- ???

Velani- Diplomacy on Thurann- Success. Move I18. Perception- Fail. Action Point. Move (Run) E11.

Ah-shahran- Move M23 & Gorm N16. Spirit Infusion Kali- Battleaxe CA Ghoul- Hit 15 damage – Bloodied. Call Spirit Companion 4 Temp HP Freggo. Insight Thurann- Success.

Viator- Dishearten Ghoul #1- Miss. Diplomacy Thurann- Partial Success.

Freggo-

Kyalia-

Thurann-

[/sblock]

New Map- not needed, same positions and same effects etc.

Next up Freggo and then Kyalia, followed by Thurann.
 

Freggo hears the ongoing issues with the boy and he empathizes with the lad. Everyone has their inner hero. Hopefully, someday, he'll be able to tap into those feelings in a positive way. For now, obvious that it's impossible to steer him away from the target of his anger, Freggo decides to simply help him. "Yes, Thurann, these things took your daddy away from you. I'll help you."

Taking a step toward the ghoul, Freggo unleashes the power of flame upon his sword and takes the blade to creature.

OOC: Move to M17, Greeflame blade vs. Ghoul


"Kaylia! Let's help our new friend with this beast, eh?"
 
Last edited:

Freggo hears the ongoing issues with the boy and he empathizes with the lad. Everyone has their inner hero. Hopefully, someday, he'll be able to tap into those feelings in a positive way. For now, obvious that it's impossible to steer him away from the target of his anger, Freggo decides to simply help him. "Yes, Thurann, these things took your daddy away from you. I'll help you."

Taking a step toward the ghoul, Freggo unleashes the power of flame upon his sword and takes the blade to creature.

OOC: Move to M17, Greeflame blade vs. Ghoul


"Kaylia! Let's help our new friend with this beast, eh?"

"Get out of my way Misters."

Thurann shouts at Ah-shahran and Viator.

"Gonna kill that bastard, I'm gonna be a hero... like my daddy was."

Alas at the front Freggo's flaming blade is off target, the Ghoul sneers at the Swordmage, and shakes free of its stupor.

[sblock=Combat]

Encounter #17 Thurann

Turn: 4

Initiative (* = Next to play)

23 Kali
22 Ghoul #1
22 Ghoul #2
17 Velani
13 Ah-shahran
9 Viator
5 Freggo
Kyalia*
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/20 Surges 8/7. AP1.
Freggo 33/19 Surges 9/7. AP1.
Kalimaru 30/24 Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2.
Velani 39/35 (+4 Temp HP) Surges 10/3. AP0. +2 on all Defences (2nd Wind)
Viator 30/30 Surges 8/8. AP1.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 48 HP damage taken- DEAD.
Ghoul #1- 40 HP damage taken- Bloodied. Aegis (Freggo).
Ghoul #2- 50 HP damage taken- Bloodied. Quarry (Kyalia).
Skeleton #1- 4 HP damage taken- DEAD.
Skeleton #2- DEAD.
Skeleton #3- DEAD.
Skeleton #4- DEAD.
Skeleton #5- DEAD.
Skeleton #6- DEAD.

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31.

??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).

??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends).

Skeleton #1- Double Move J26.

Skeleton #2- Double Move H26.

Skeleton #3- Double Move G25.

Skeleton #4- Double Move F26.

Skeleton #5- Double Move D26.

Skeleton #6- Double Move C26.

Velani- Move M19. Inspiring Word Ah-shahran +3 HP- no longer Dying. Vengeful Strike ??? #2- Miss with Holy Smite = 5 Radiant damage +5 Vulnerable = 10 damage & Ah-shahran save vs Stunned (with Memory of 1000) = Success.

Ah-shahran- Summon Spirit Companion +4 Temp HP Freggo. Spirit Infusion Kyalia Longbow ??? #2- Hit 12 damage. Inspiring Word +1 HP Self- no longer Bloodied.

Viator- Move N23. Dimensional Scramble ??? #1- Miss & ??? #2- Miss. Action Point. Living Missile ??? #1- Miss & Slowed. Living Missile Attack ??? #1- Miss & Slid 1 square & Prone & ??? #2 6 damage.

Freggo- Move N18. OA ??? #2- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage- Bloodied. OA ??? #2 Claws Freggo- Crit 18 damage – Righteous Shield- Velani 18 damage & Immobilised. Sword of Sigils ??? #2- Miss & CA ??? #1- Miss. Aegis of Ensnarement- ??? #1.

Kyalia- Twin Strike Skeleton #1- Miss & Hit 4 damage & DEAD. Quarry ??? #2. Move I26.

Zombie #3- Move M30. Slam Kali- Hit 10 damage.

Thurann- Ready Action.

Turn #3.

The corridor collapses- Exploding Pillar vs Skeleton #2- Miss & Skeleton #3- Miss & Kyalia- Miss.

Kali- Battleaxe Zombie #3- Hit 16 damage- DEAD. Move M25.

??? #1- Stand. Claw Freggo- Hit 17 damage & Immobilised (save ends). Save vs Slowed- Success.

??? #2- Shift L17- Righteous Radiance 6 Radiant damage +5 Vulnerable = 11 damage. Move (Run) ?

Skeleton #2- Longsword Kyalia- Miss. Shift I25.

Skeleton #3- Shift H26. Longsword Kyalia- Miss.

Velani- Grit & Spittle- spend Surge to get free Save vs Immobilised- Fail. Second Wind +2 all Defences. Save vs Immobilised- Success.

Ah-shahran- Stand up. Hand of Radiance Ghoul #1- Hit 6 Radiant damage +5 Vulnerable = 11 damage & Free Save vs Immobilised- Fail. Call Spirit Companion +4 Temp HP Velani. Save vs Immobilised- Success.

Viator- Forceful Push Ghoul #1 Pushed M16. Dimensional Scramble Skeleton #2- Miss & Skeleton #3- Miss.

Freggo- Colour Orb Ghoul #1- Hit 9 Radiant damage +5 Vulnerable = 14 damage & Dazed & Free Save vs Immobilised- Fail. Save vs Immobilised- Success.

Kyalia- Shift J27. Twin Strike Skeleton #2- Hit- DEAD & Skeleton #3- Hit- DEAD.

Thurann- Move O28. Scream and shout.

Turn #4

Kali- Move M20. Assassin's Shroud Ghoul #1. Charge Battleaxe CA Ghoul #1- Miss & Shroud = 0 damage & Shift M15.

Ghoul #1- Claw Kali- Miss.

Ghoul #2- ???

Velani- Diplomacy on Thurann- Success. Move I18. Perception- Fail. Action Point. Move (Run) E11.

Ah-shahran- Move M23 & Gorm N16. Spirit Infusion Kali- Battleaxe CA Ghoul- Hit 15 damage – Bloodied. Call Spirit Companion 4 Temp HP Freggo. Insight Thurann- Success.

Viator- Dishearten CA Ghoul #1- Miss. Diplomacy Thurann- Partial Success.

Freggo- Move M17. Greenflame Blade CA Ghoul #1- Miss.

Kyalia-

Thurann-

Turn #5

Kali-

[/sblock]

New Map-

226 After Thurann- Viator and Freggo miss the target

Next up Kyalia, then Thurann and Kali.
 

Remove ads

Top