Scales of War #1 Rescue at Rivenroar IC

Ah-shahran descends into the room and sees Velani on the ground. What, napping already? Kids and discipline these days, I tell you.... ON YOUR FEET, SERGEANT! That ought to snap her out of it. Ah-shahran chuckles as his hands make swirling motions, summoning images of Gorm that snap viciously at the goblinoids.

[sblock=Mechanics]Move: 6 squares to I4
Minor: Inspiring Word on Velani--she regains a surge + 1d6 HP
Standard: Twin Gorms (panthers), first attack at Groucho. If he's still up after that attack, second also at Groucho. If he goes down, second at Spizz (who I believe does not have cover from me once Groucho is down).[/sblock]

Ah-shahran marches down the stairs in to the chamber, mumbling still, motions towards Velani- who opens one eye, then two, and manages a grin.

The unleashes the spectral versions of Gorm- alas the first dog stumbles and flickers as it forms, Groucho is caught off-guard and yet still manages to deflect the spirit beast... the second, the second guts the Hobgoblin who goes down screaming and less than five seconds later is as silent as the grave.

And another one bites the dust.

GM: Memory of a Thousand Lives- not needed.


[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 3

Initiative (* = Next to play)

26 Kyalia*
25 Goblin #1
25 Goblin #2
18 Velani
18 Freggo
12 Kalimaru
12 Viator
7 Hobgoblin #1
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/23 Surges 9/9
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/11 Surges 11/10- Bloodied. Slowed. Prone.
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 5 HP damage taken. Aegis Ensnarement (Freggo) Combat Advantage.
Hobgoblin #2- 49 HP damage taken- DEAD.
Cloaked Goblin- DEAD.
Goblin #1
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1- Shift G5. Formation Strike (CA but -2 Aegis) Velani- Hit 15 damage- dying. Aegis Teleported to F7, and all Combat Advantage.

Hobgoblin #2- Phalanx Soldier +2 AC. Formation Strike Kali- Miss. Shift F6.

Ah-shahran- Move I4. Inspiring Word +2 HP Velani- Bloodied. Twin Panthers Grouch- Miss and Hit 8 damage- DEAD.

Turn #3

Kyalia-

Goblin #1-

Goblin #2-

Velani-

Freggo-

Kali-

Viator-

[/sblock]

New Map- to follow after Kyalia's turn.
 

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Here's my action already...


Kyalia leaps down the last steps of the stairway and heads into the room. Since everyone is entangled in one big melee, she decides to go for one of the goblins who are still unengaged, firing two arrows at him.


[SBLOCK=OOC]Move: to G4
Minor: Hunter's Quarry on Goblin #1
Standard: Twin Strike on Goblin #1[/SBLOCK]

Kyalia follows Ah-shahran in to the chamber, equally determined to make her mark.

Tomo, peering around the corner suddenly looks terrified, particularly when the big-eared elf woman winks at him.

Kyalia's first arrow pierces his chest, passing clean through all the important organs en route, blood gushes from the wound, Tomo sags.

Her second arrow strikes Tomo in his left thigh, he yelps furiously- juggles his hand crossbow and looks... beaten.

[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 3

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1*
25 Goblin #2
18 Velani
18 Freggo
12 Kalimaru
12 Viator
7 Hobgoblin #1
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/23 Surges 9/9
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/11 Surges 11/10- Bloodied. Slowed. Prone.
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 5 HP damage taken. Aegis Ensnarement (Freggo) Combat Advantage.
Hobgoblin #2- 49 HP damage taken- DEAD.
Cloaked Goblin- DEAD.
Goblin #1- 26 damage taken- Bloodied. Quarry Kyalia.
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1- Shift G5. Formation Strike (CA but -2 Aegis) Velani- Hit 15 damage- dying. Aegis Teleported to F7, and all Combat Advantage.

Hobgoblin #2- Phalanx Soldier +2 AC. Formation Strike Kali- Miss. Shift F6.

Ah-shahran- Move I4. Inspiring Word +2 HP Velani- Bloodied. Twin Panthers Grouch- Miss and Hit 8 damage- DEAD.

Turn #3

Kyalia- Move G4. Hunter's Quarry Goblin #1. Twin Strike Goblin #1- Crit & Hit 26 damage- Bloodied.

Goblin #1-

Goblin #2-

Velani-

Freggo-

Kali-

Viator-

[/sblock]

New Map- to follow Goblins.
 

Goblin #1

Tomo, all the blood drained from his face, curses- and with shaking hands brings his crossbow to bare... may demons eat the Elf.

He fires.

Damn!

Then runs... barging through a set of rusty doors behind him, skidding around a corner- screaming!

"Intrewdurrs!" (in Goblin of course).

[sblock=Tomo Mechanics]
Standard: Hand Crossbow Kyalia- Miss
Move: Run to ??
[/sblock]

[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 3

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1
25 Goblin #2*
18 Velani
18 Freggo
12 Kalimaru
12 Viator
7 Hobgoblin #1
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/23 Surges 9/9
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/11 Surges 11/10- Bloodied. Slowed. Prone.
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 5 HP damage taken. Aegis Ensnarement (Freggo) Combat Advantage.
Hobgoblin #2- 49 HP damage taken- DEAD.
Cloaked Goblin- 29 HP damage taken- DEAD.
Goblin #1- 26 damage taken- Bloodied. Quarry Kyalia.
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1- Shift G5. Formation Strike (CA but -2 Aegis) Velani- Hit 15 damage- dying. Aegis Teleported to F7, and all Combat Advantage.

Hobgoblin #2- Phalanx Soldier +2 AC. Formation Strike Kali- Miss. Shift F6.

Ah-shahran- Move I4. Inspiring Word +2 HP Velani- Bloodied. Twin Panthers Grouch- Miss and Hit 8 damage- DEAD.

Turn #3

Kyalia- Move G4. Hunter's Quarry Goblin #1. Twin Strike Goblin #1- Crit & Hit 26 damage- Bloodied.

Goblin #1- Hand Crossbow Kyalia- Miss. Run- screaming.

Goblin #2-

Velani-

Freggo-

Kali-

Viator-

[/sblock]

New map- to follow Goblin #2
 
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Goblin #2

Suddenly looks concerned, time to get the hell out of dodge- but first.

<Thuukaa>

Spizz lets loose with his crossbow, at Freggo- a perfect shot, catching him in his right hand side, soon enough Freggo's garments are thick with blood...

"SINRUTH! RED HAND!"

Spizz adds and pumps his arm several times- a victory salute.

Then backs away, towards the exit through which Tomo departed, grinning all the while and making ready for his next shot, he draws his short sword en route- just in case.

[sblock=Spizz Mechanics]
Standard: Hand Crossbow Freggo-
Move: E1.
Minor: Draw short sword.
[/sblock]

[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 3

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1
25 Goblin #2
18 Velani*
18 Freggo
12 Kalimaru
12 Viator
7 Hobgoblin #1
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/11 Surges 9/9- Bloodied.
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/11 Surges 11/10- Bloodied. Slowed. Prone.
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 5 HP damage taken. Aegis Ensnarement (Freggo) Combat Advantage.
Hobgoblin #2- 49 HP damage taken- DEAD.
Cloaked Goblin- 29 HP damage taken- DEAD.
Goblin #1- 26 damage taken- Bloodied. Quarry Kyalia.
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1- Shift G5. Formation Strike (CA but -2 Aegis) Velani- Hit 15 damage- dying. Aegis Teleported to F7, and all Combat Advantage.

Hobgoblin #2- Phalanx Soldier +2 AC. Formation Strike Kali- Miss. Shift F6.

Ah-shahran- Move I4. Inspiring Word +2 HP Velani- Bloodied. Twin Panthers Grouch- Miss and Hit 8 damage- DEAD.

Turn #3

Kyalia- Move G4. Hunter's Quarry Goblin #1. Twin Strike Goblin #1- Crit & Hit 26 damage- Bloodied.

Goblin #1- Hand Crossbow Kyalia- Miss. Run- screaming.

Goblin #2- Hand Crossbow Freggo- Crit 12 damage- Bloodied. Move E1. Draw Short sword.

Velani-

Freggo-

Kali-

Viator-

[/sblock]

Velani next, then Freggo, then Kali, then Viator.

New Map-

http://gallery.rptools.net/v/contri...nroar-+The+Stairs+down-+One+got+away.jpg.html

Tomo fled in to the West corridor, and then North- running.
 
Last edited:

Freggo decides he doesn't like crossbows

Freggo looks down with concern at the comatose guard lady. Schmendrick's hat, is she going to be okay?! Oh it looks like Ah-shahran's got her awake again, that's good... And then blinding pain floods Freggo's body and he briefly staggers, looking down at half a crossbow bolt sticking out of his chest. That wasn't there before... maybe I'm not cut out for this this hero stuff after all...

But Freggo surprises himself as he adjusts his fighting stance so the bolt doesn't get away and levels his sword at the hobgoblin he'd just summoned. "I... told... you... Freggo grits out, and springs forward, just as he had before. Now his movement are less joyful and wasteful, but just as effective. His sword begins to glow, but his timing is off this time, and the hobgoblin seems to be fighting more efficiently as it brings it's shield to bear. Undeterred, Freggo swings around to cut off the Hobgoblin's retreat or prepare to chase the fleeing goblins. "...your turn." Freggo finishes, hoping that his friends can do a better job than he had.

[sblock=Mechanics]
Move Action: Shift to G:7
Standard Action: Luring Strike vs. Hobgoblin#1 Shift to F:6 (regardless of hit or miss).
[/sblock]
OOC: The hobgoblin doesn't grant Combat Advantage after Freggo's turn, but Velani should get it since her turn is technically first. Kali could shift 1 to get the flank if he wants CA. :)
 
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Kali

Kali sees the oppurtunity that Freggo has provided, and takes a side step before swinging his axe at Gung Ho's head.

OOC: Move - Shift to G7
Standard - Melee basic attack, to be followed by Dual attack (free), if hits


The axe swings well wide, but with the need to get the goblins down Kali dances out of the way.

OOC: Cunning Fox - shift 2 to G5
 
Last edited:


Velani

Shaking the cobwebs from her mind and suddenly feeling a bit worse for wear, Velani looks around and takes in the situation. "Bloody hell, am I that rusty?!," she mumbles to herself.

Jumping to her feet, she eyes the remaining hobgoblin, regaining its attentionn before it has a chance to repeat its comrade's actions on her newfound charges. "Ok, let's see if I can survive another one of those blows to the noggin...."

OOC: Move: stand up
Standard: Vengeful Strike (use Heroic Effort +4 to hit if needed), 11 dmg
Free: Holy Smite, 5 addl radiant dmg and Hob is dazed until end of my next turn
AP: Second Wind, 9hp healed, +2 all def until start of next turn


OOC: Question: Hob#1 had slowed Velani until the end of its next turn. In the meantime, it died. In my RL games, I play that the effect is ended if the caster drops to 0 hp. Is it the same here or is she still slowed until the Hob's "turn" comes back around?
 
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Velani

Shaking the cobwebs from her mind and suddenly feeling a bit worse for wear, Velani looks around and takes in the situation. "Bloody hell, am I that rusty?!," she mumbles to herself.

Jumping to her feet, she eyes the remaining hobgoblin, regaining its attentionn before it has a chance to repeat its comrade's actions on her newfound charges. "Ok, let's see if I can survive another one of those blows to the noggin...."

OOC: Move: stand up
Standard: Vengeful Strike (use Heroic Effort +4 to hit if needed), 11 dmg
Free: Holy Smite, 5 addl radiant dmg and Hob is dazed until end of my next turn
AP: Second Wind, 9hp healed, +2 all def until start of next turn


OOC: Question: Hob#1 had slowed Velani until the end of its next turn. In the meantime, it died. In my RL games, I play that the effect is ended if the caster drops to 0 hp. Is it the same here or is she still slowed until the Hob's "turn" comes back around?

GM: Answer: Yep, Slowed removed.


Even with the Hobgoblin being unready for Velani's sudden attack (you also had Combat Advantage) then her blow is too low, it takes a heroic effort- at the last minute to re-aim her sword and connect with the creature, skewering the beast through the shoulder.

And yet it still stands, grunts and looks to bring its flail in to play.

"Kill all!" Gung Ho mutters, matter of factly.

Although while not yet bloodied the creature finds it hard to lift its shield in to place.

Velani sucks in the hurt, gets her second wind, and grimaces through the pain- she's no age and yet, this is proving to be more difficult than she expected.

[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 3

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1
25 Goblin #2
18 Velani
18 Freggo*
12 Kalimaru
12 Viator
7 Hobgoblin #1
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/11 Surges 9/9- Bloodied.
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/20 Surges 11/9 +2 all Defences.
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 21 HP damage taken. Aegis Ensnarement (Freggo) Combat Advantage. Dazed (Velani).
Hobgoblin #2- 49 HP damage taken- DEAD.
Cloaked Goblin- 29 HP damage taken- DEAD.
Goblin #1- 26 damage taken- Bloodied. Quarry Kyalia.
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1- Shift G5. Formation Strike (CA but -2 Aegis) Velani- Hit 15 damage- dying. Aegis Teleported to F7, and all Combat Advantage.

Hobgoblin #2- Phalanx Soldier +2 AC. Formation Strike Kali- Miss. Shift F6.

Ah-shahran- Move I4. Inspiring Word +2 HP Velani- Bloodied. Twin Panthers Grouch- Miss and Hit 8 damage- DEAD.

Turn #3

Kyalia- Move G4. Hunter's Quarry Goblin #1. Twin Strike Goblin #1- Crit & Hit 26 damage- Bloodied.

Goblin #1- Hand Crossbow Kyalia- Miss. Run- screaming.

Goblin #2- Hand Crossbow Freggo- Crit 12 damage- Bloodied. Move E1. Draw Short sword.

Velani- Stand. Vengeful Strike CA with Heroic Effort Hobgoblin #2- Hit 16 Radiant damage & Dazed (with Holy Smite). Action Point. Second Wind- no longer Bloodied, +2 all Defences.

Freggo-

Kali-

Viator-

[/sblock]

New Map- to follow.
 

Freggo looks down with concern at the comatose guard lady. Schmendrick's hat, is she going to be okay?! Oh it looks like Ah-shahran's got her awake again, that's good... And then blinding pain floods Freggo's body and he briefly staggers, looking down at half a crossbow bolt sticking out of his chest. That wasn't there before... maybe I'm not cut out for this this hero stuff after all...

But Freggo surprises himself as he adjusts his fighting stance so the bolt doesn't get away and levels his sword at the hobgoblin he'd just summoned. "I... told... you... Freggo grits out, and springs forward, just as he had before. Now his movement are less joyful and wasteful, but just as effective. His sword begins to glow, but his timing is off this time, and the hobgoblin seems to be fighting more efficiently as it brings it's shield to bear. Undeterred, Freggo swings around to cut off the Hobgoblin's retreat or prepare to chase the fleeing goblins. "...your turn." Freggo finishes, hoping that his friends can do a better job than he had.

[sblock=Mechanics]
Move Action: Shift to G:7
Standard Action: Luring Strike vs. Hobgoblin#1 Shift to F:6 (regardless of hit or miss).
[/sblock]
OOC: The hobgoblin doesn't grant Combat Advantage after Freggo's turn, but Velani should get it since her turn is technically first. Kali could shift 1 to get the flank if he wants CA. :)

Freggo is all action, alas his blade is not as quick as his mind- the Hobgoblin sags still, and yet has the energy to meet his attack.

Freggo scuttles around the beast, making it easier to disengage and get to the departing Goblins...

[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 3

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1
25 Goblin #2
18 Velani
18 Freggo
12 Kalimaru*
12 Viator
7 Hobgoblin #1
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/11 Surges 9/9- Bloodied.
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/20 Surges 11/9 +2 all Defences.
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 21 HP damage taken. Aegis Ensnarement (Freggo). Dazed (Velani).
Hobgoblin #2- 49 HP damage taken- DEAD.
Cloaked Goblin- 29 HP damage taken- DEAD.
Goblin #1- 26 damage taken- Bloodied. Quarry Kyalia.
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1- Shift G5. Formation Strike (CA but -2 Aegis) Velani- Hit 15 damage- dying. Aegis Teleported to F7, and all Combat Advantage.

Hobgoblin #2- Phalanx Soldier +2 AC. Formation Strike Kali- Miss. Shift F6.

Ah-shahran- Move I4. Inspiring Word +2 HP Velani- Bloodied. Twin Panthers Grouch- Miss and Hit 8 damage- DEAD.

Turn #3

Kyalia- Move G4. Hunter's Quarry Goblin #1. Twin Strike Goblin #1- Crit & Hit 26 damage- Bloodied.

Goblin #1- Hand Crossbow Kyalia- Miss. Run- screaming.

Goblin #2- Hand Crossbow Freggo- Crit 12 damage- Bloodied. Move E1. Draw Short sword.

Velani- Stand. Vengeful Strike CA with Heroic Effort Hobgoblin #2- Hit 16 Radiant damage & Dazed (with Holy Smite). Action Point. Second Wind- no longer Bloodied, +2 all Defences.

Freggo- Shift G7. Luring Blade CA Hobgoblin #1- Miss & Shift F6.

Kali-

Viator-

[/sblock]

New Map- to follow.
 

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