Scales of War #1 Rescue at Rivenroar IC

Kali

Not best pleased with being used as a pin cushion, Kali is set on ending a few lives quickly, and one of them is Jeff's - time to move it up a gear, and move through the fray with the cunning of the fox.

OOC: Minor: Take on Aspect of the Cunning Fox
Free: Another Assassin's Shroud on Jeff
Move: To H6, flanking Groucho


Kali aims for the already bloodied Hobgoblin, who he is hoping will be his first victim.

OOC: Standard: Melee Basic, +2 for flanking
If hits, follows this up with:
Free: Dual weapon attack


Kali dances past his victim and focuses his attentions on Jeff, his real prey.

OOC: Cunnig Fox allows a shift of 2 squares as a free action irrespective of whether I hit or miss, so will shift to F6, then use an AP


Kali's blows are aimed at His Unholiness the Jeff this time, as he brings down the darkness of the assassin on the goblin.

OOC: Melee basic, using up both Assassin's shrouds


OOC: To GM: Can you let me know if this is a hit or miss (I suspect the latter), as the last bit is quite different depending on which, and putting both options down will get even more complicated than this round already is?


Kali's axe makes contact, and he puts all his power into it, along with the pain that only an assassin can bring.

OOC: Just to clarify - the damage is melee basic, plus 2 shrouds, plus an extra 1W for power strike


Kali quickly follows up with his Handaxe, bringing on the pain for Jeff.

OOC: Free: Dual attack


Now its time to get his back to the wall before Jeff or another Hobgob decides they should put either a blade or a bolt into it.

OOC: Cunning Fox shift to G8
 
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Not best pleased with being used as a pin cushion, Kali is set on ending a few lives quickly, and one of them is Jeff's - time to move it up a gear, and move through the fray with the cunning of the fox.

OOC: Minor: Take on Aspect of the Cunning Fox
Free: Another Assassin's Shroud on Jeff
Move: To H6, flanking Groucho


Kali aims for the already bloodied Hobgoblin, who he is hoping will be his first victim.

OOC: Standard: Melee Basic, +2 for flanking
If hits, follows this up with:
Free: Dual weapon attack


Kali dances past his victim and focuses his attentions on Jeff, his real prey.

OOC: Cunnig Fox allows a shift of 2 squares as a free action irrespective of whether I hit or miss, so will shift to F6, then use an AP


Kali's blows are aimed at His Unholiness the Jeff this time, as he brings down the darkness of the assassin on the goblin.

OOC: Melee basic, using up both Assassin's shrouds


OOC: To GM: Can you let me know if this is a hit or miss (I suspect the latter), as the last bit is quite different depending on which, and putting both options down will get even more complicated than this round already is?


Kali's axe makes contact, and he puts all his power into it, along with the pain that only an assassin can bring.

OOC: Just to clarify - the damage is melee basic, plus 2 shrouds, plus an extra 1W for power strike


Kali quickly follows up with his Handaxe, bringing on the pain for Jeff.

OOC: Free: Dual attack


Now its time to get his back to the wall before Jeff or another Hobgob decides they should put either a blade or a bolt into it.

OOC: Cunning Fox shift to G8

Kali manuevers in to the perfect position to take down Groucho, alas his attack just short of perfect- the Hobgoblin reacts with lightning reflexes- brings his heavy shield to bare and the blow bounces off. Kali however is not done, he dances on, without delay Kali finds himself before a gulping Unholy Jeff- the poor Goblin doesn't know quite what to do?

"Thorry!" He tries and crouches knowing the blow is coming...

Kali swipes with all his might- which turns out to be quite some might-

<Thwick!>

Unholy Jeff's head departs his body, the latter sags and falls while his head is sent spinning furiously in to the air- Spizz watches the thing, mesmerised.

Jeff's head curves in its flight and then descends, thunks hard against the rim of the brazier in the north-east corner of the chamber, bobbles and continues to spin around the edge of the fiery maw- one circuit, two circuits, threeeee... it's slowing and....

<KRRRRRR-Poof!>

It drops in to the brazier and is lost to the flame.

Spizz looks suitably terrified...

[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 2

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1
25 Goblin #2
18 Velani
18 Freggo
12 Kalimaru
12 Viator*
7 Hobgoblin #1
7 Hobgoblin #2
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/23 Surges 9/9
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/14 Surges 11/11- Bloodied. Slowed & Marked (Hobgoblin #2).
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 5 HP damage taken. Aegis Ensnarement (Freggo)
Hobgoblin #2- 41 HP damage taken- Bloodied.
Cloaked Goblin- DEAD.
Goblin #1
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD.
Shift G8.
Viator-

[/sblock]

Viator, you're up.

New Map-

http://gallery.rptools.net/v/contri...Stairs+down-+Unholy+Jeff_s+3+pointer.jpg.html

Not bad...
 
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Viator heads to the bottom of the stairs just in time to watch the goblin's head catch fire. He takes just a moment to appreciate Kali's feat before throwing his hand out to focus his power.

A blinding headache strikes him, and his vision blurs. Holding a hand out to steady himself, Viator curses the arcane magics in here affecting his frail body.

The mind is the sole self. The mind is the sole self. I am a mental fotress.. I control my body. The mind is the sole self.

[sblock=Actions]Move = Move to K6
Standard = Dimensional Scramble at G3: Tomo - Miss; Gung Ho - Miss[/sblock]
 
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Viator heads to the bottom of the stairs just in time to watch the goblin's head catch fire. He takes just a moment to appreciate Kali's feat before throwing his hand out to focus his power.

A blinding headache strikes him, and his vision blurs. Holding a hand out to steady himself, Viator curses the arcane magics in here affecting his frail body.

The mind is the sole self. The mind is the sole self. I am a mental fotress.. I control my body. The mind is the sole self.

[sblock=Actions]Move = Move to K6
Standard = Dimensional Scramble at G3: Tomo - Miss; Gung Ho - Miss[/sblock]

Viator almost stumbles at the bottom of the stairs, luckily none of the combatants have noticed his presence...


[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 2

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1
25 Goblin #2
18 Velani
18 Freggo
12 Kalimaru
12 Viator
7 Hobgoblin #1*
7 Hobgoblin #2
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/23 Surges 9/9
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/14 Surges 11/11- Bloodied. Slowed & Marked (Hobgoblin #2).
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 5 HP damage taken. Aegis Ensnarement (Freggo)
Hobgoblin #2- 41 HP damage taken- Bloodied.
Cloaked Goblin- DEAD.
Goblin #1
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1-

Hobgoblin #2-

Ah-shahran-

[/sblock]

New Map- to follow.
 

Hobgoblin #1

Gung Ho has a strong dislike for the way Freggo it seems, perhaps the young dude said something in passing, and yet the opportunity to smash the warrior woman is great...

The woman must die- he steps in and strikes with his great flail and smashes the woman down

[sblock=Gung Ho Mechanics- Freggo READ THIS]
Move: Shift G5
Standard: Formation Strike Velani (CA but at -2 Aegis)- Hit 15 damage- Dying.

I presume you are then going to Teleport Gung Ho to a square adjacent to you, please confirm or deny asap.
[/sblock]

"SINRUTH! SINRUTH!" Gung Ho screams as Velani hits the floor.

[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 2

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1
25 Goblin #2
18 Velani
18 Freggo
12 Kalimaru
12 Viator
7 Hobgoblin #1
7 Hobgoblin #2*
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/23 Surges 9/9
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/-1 Surges 11/11- Dying. Slowed & Marked (Hobgoblin #2).
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 5 HP damage taken. Aegis Ensnarement (Freggo)
Hobgoblin #2- 41 HP damage taken- Bloodied.
Cloaked Goblin- DEAD.
Goblin #1
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1- Shift G5. Formation Strike (CA but -2 Aegis) Velani- Hit 15 damage- dying.

Hobgoblin #2-

Ah-shahran-

[/sblock]

New Map-

http://gallery.rptools.net/v/contri...he+Stairs+down-+Gung+Ho+has+been+bad.jpg.html

Freggo need to know where you are Teleporting Gung Ho to (Aegis Immediate Reaction Teleport to square adjacent to you- all have Combat Advantage against the target), if at all, as it effects what I do with Hobgoblin #2.

Ah-shahran- still on hold, sorry.
 
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Freggo pulls the Hobby with MAGIC

Freggo looks on with distress as the hobgoblin delivers a devastating blow to his ally. "Noo! Didn't you hear me! You're NEXT!" Zaaawwwp The bewildered hobgoblin finds itself next to Freggo, unable to fully defend itself for the moment.

[sblock=Mechanics]
Hobgobline#1 is teleported to F:7 and grants combat advantage to everyone until the end of Freggo's next turn.
[/sblock]
 

Hobgoblin #2

The creature lets out a sigh of relief as his companion appears next to him- clearly Maglubiyet has seen to favour him. Groucho promises to prey all the harder after their certain victory here...

The two Hobgoblins lock shields and co-ordinate their defences better now that they are adjacent- blessed are the dark gods.

Damn! Groucho misses with his flail- leans in and toward Gung Ho and pivots around, repositioning himself perfectly...

Groucho looks towards Tomo (Goblin #1) and mutters something in his native tongue...

[sblock=Groucho Mechanics]
Free: Phalanx Soldier +2 to AC for both Hobgoblins- thanks Freggo.
Standard: Formation Strike Kali- Miss.
Move: Shift F6
[/sblock]

[sblock=Combat]
Encounter #6 The Entrance to the Katykoombs

Turn: 2

Initiative (* = Next to play)

26 Kyalia
25 Goblin #1
25 Goblin #2
18 Velani
18 Freggo
12 Kalimaru
12 Viator
7 Hobgoblin #1
7 Hobgoblin #2
6 Ah-shahran*

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/23 Surges 9/9
Kalimaru 25/16 Surges 8/8
Kyalia 26/26 Surges 8/8
Velani 28/-1 Surges 11/11- Dying. Slowed & Marked (Hobgoblin #2).
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1- 5 HP damage taken. Aegis Ensnarement (Freggo). Phalanx Soldier.
Hobgoblin #2- 41 HP damage taken- Bloodied. Phalanx Soldier.
Cloaked Goblin- DEAD.
Goblin #1
Goblin #2

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani- Move K5.

Freggo- Charge Hobgoblin #2- Hit 10 damage.

Kali- Assassin's Shroud Unholy Jeff. Charge Hobgoblin #2- Hit 9 damage.

Viator- Dimensional Scramble Hobgoblin #1- Miss.

Ah-shahran- Spirit Infusion Kyalia RBA Hobgoblin #2- Hit 10 damage- Bloodied.

Turn #2

Kyalia- Move M6. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Hit 5 damage & Hobgoblin #2- Miss.

Goblin #1- Move F2- Cover (Hide). Hand Crossbow Freggo- Hit 8 damage.

Goblin #2- Move D7- Cover, cower behind Unholy Jeff. Hand Crossbow Kali- Hit 9 damage.

Velani- Defender's Aura (CB1). Charge Unholy Jeff. AoO Hobgoblin #2 Flail Velani- Crit 14 damage- Bloodied, Slowed & Marked. Change Charge to Hobgoblin #2- Hit 7 damage.

Freggo- Aegis Ensnarement Hobgoblin #1. Shift H6. Luring Strike (Shift G7) CA Hobgoblin #2- Hit 5 damage and Pulled (see Map).

Kali- Aspect of the Cunning Fox. Assassin's Shroud Unholy Jeff. Shift H6. Battleaxe CA Hobgoblin #2- Miss. Shift F6. Action Point. Battleaxe with Power Strike Unholy Jeff- Hit 29 damage- DEAD. Shift G8.

Viator- Move K6. Dimensional Scramble Goblin #1- Miss & Hobgoblin #1- Miss.

Hobgoblin #1- Shift G5. Formation Strike (CA but -2 Aegis) Velani- Hit 15 damage- dying. Aegis Teleported to F7

Hobgoblin #2- Phalanx Soldier +2 AC. Formation Strike Kali- Miss. Shift F6.

Ah-shahran-

[/sblock]

New Map-

http://gallery.rptools.net/v/contri...ar-+The+Stairs+down-+Hobgoblin+Waltz.jpg.html

Ah-shahran, followed by Kyalia please.
 
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Kyalia

Here's my action already...


Kyalia leaps down the last steps of the stairway and heads into the room. Since everyone is entangled in one big melee, she decides to go for one of the goblins who are still unengaged, firing two arrows at him.


[SBLOCK=OOC]Move: to G4
Minor: Hunter's Quarry on Goblin #1
Standard: Twin Strike on Goblin #1[/SBLOCK]
 

Ah-shahran descends into the room and sees Velani on the ground. What, napping already? Kids and discipline these days, I tell you.... ON YOUR FEET, SERGEANT! That ought to snap her out of it. Ah-shahran chuckles as his hands make swirling motions, summoning images of Gorm that snap viciously at the goblinoids.

[sblock=Mechanics]Move: 6 squares to I4
Minor: Inspiring Word on Velani--she regains a surge + 1d6 HP
Standard: Twin Gorms (panthers), first attack at Groucho. If he's still up after that attack, second also at Groucho. If he goes down, second at Spizz (who I believe does not have cover from me once Groucho is down).[/sblock]

[sblock=Combat Status]HP: 30/30 Surges: 8/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 6
Passive Insight: 19 Passive Perception: 19
Action Points: 1 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[]Standard
[]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, ??Memory of a Thousand Lifetimes??, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood

[/sblock]
 
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