Scales of War #1 Rescue at Rivenroar IC

Ah-shahran glances at Big Tony. Have you considered flowers, son? I can recommend some beautiful buds that are easy to grow. As he speaks, he walks over to Adronsius, and bends down to examine the dwarf and tend his wounds.

Gorm, meanwhile, shows up to comfort Velani once more.

[sblock=Mechanics]Heal check with Speak with Spirits on Adronsius, and Mending Spirit, splashing the extra HP to Velani, who also gets 4 more temp HP (since she goes through them like a hot knife through butter) (hot meant in multiple ways there ;) )[/sblock]

Adrionsius slowly looks up, every movement an effort, bruises cover his face, his eyes are blackened, his nose broken- several teeth chipped or missing, and yet... he grins- seeing you guys.

"Adronsius..." the Dwarf gingerly reaches out a hand in greeting, "... I guess you're the rescue party- I knew you'd come, may Moradin bless you..."

Adronsius breaks off to begin to stretch his muscles- Ah-shahran's healing doing its work.

Eventually Adronsius is able to stand upright, much of the bruising has faded, his eyes look brighter- they twinkle with resolve.

"Well..." Adronsius holds his hands up to indicate the manacles, "best we be moving on..."
 

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"Can you revive him Ah-shahran?

He may know more of Sinruth and his plans? They were on the road for several days, there must have been some talk over why the artifacts were taken, or whether there is anything specific to the choice of prisoners."

Kali walks the chamber as he talks, looking for anything out of place, signs of hidden entrances, or anything that may catch his eye.

Kali spots an odd spot on the opposite wall and stares at it, what is it, what could it be, he walks carefully over, never taking his eyes off of it, gets closer, and ...... the fly foes away!!

Save the doors you came in there are no other exits, or anything hidden from plain sight to be found.
 

Freggo smiles as they discover another innocent to rescue. He thumps Viator on the back companionably. "There, you see, a prisoner just like the little-big guy said. We can't turn our backs on a prisoner when one is so near! But you're right, we need to go and rescue the damsel quickly. Hmmm, in occurs to me we're going to have to bring the people we free somewhere safe.

What do you guys think? Maybe we can set up a camp not too far from the ruins, where rescued prisoners can wait for us while we brave the dangers of this place?"


While speaking, Freggo makes his way over to the dwarf and watches Ah-Shahran tend to him. "You're in good hands there, citizen, we'll have you out of here in no time. Let's see what we can do about these manacles and chains."

Freggo will inspect the chains and manacles to see if there are any weaknesses and if they are attached to the ground. He'll then try to use his sword and all of his strength to free the dwarf from them.

The chains are not magical in anyway shape or form, they are however well fastened to a loop of iron hammered in to the wall- it takes the combined efforts of Freggo, Kali, Velani and Adronsius to eventually pull out the loop- however that still leaves Adronsius manacled, something he doesn't look happy about.

However Big Tony soon comes to the rescue, the Gnome insists you look away while he fiddles with the locking mechanism- he mutters something about "trade secrets", and grins a lot- it takes the little guy thirty seconds- Adronsius is delighted.

Although less pleased when he spots Spizz.

"What the hell! A Goblin, you have a Goblin with you- tell me why I shouldn't strangle the little bugger now- they blindfolded us and dragged us here, we were tethered to some great beast- when we fell we were dragged. And every time they stopped to eat or to rest they'd come over to see me- call me names, tell me what they were going to do to me... Say awful things about my race... and beat me..."

"Answer me now- why is this piece of Goblin filth allowed to live, I'll take my chances on my own if you will lend me a weapon, although I am no fighter I would rescue the others on my own rather than travel with Goblin-scum!"

Adronsius looks furious.
 

Velani

More than pleased at finding another Fallcrest citizen and thankful once again for Ah-shahran's hot butter, Velani addresses the group: "These are good tidings indeed, as I am now hopefuly we may find more of my people alive. But what do we do now with those we have already secured? We certainly can't ferry them back one and two at a time back to the city, nor can we leave them alone...."

Velani seems to drift for a moment in thought, then snaps back. "Maybe the Sewer Rats can earn their freedom."

"Tony, love...how would you like to make ammends for the hole you put in my side?"

OOC: oh dear....

GM: Maybe you should have a chat with Derek when you get Mirtala free, and return Big Tony to the fold- there's the start of an idea here, between you and Freggo. Adronsius is keen however to go with you...

Note the Prisoners are not Minions, they have very few Hit Points however, terrible defences and no attacks to speak of... therefore they are a liability.


[sblock= Scales of War To Do List]

IMMEDIATE CONCERN- SEE 5. then 4. & 6.

The Big Picture

1. Rescue the Prisoners-

Jalissa-

Sertanian- he can identify the treasures (see 2.)

Thurann-

Kartenix-

Mirtala- in Sewer Rats chamber/crypt, infected with Filth Fever, need to find Big Tony for prisoner exchange (see 4.)- got Big Tony, need to return to Derek.

Adronsius- the Dwarven Alchemist, FOUND.

Zerriksa-

2. Rescue the Treasures taken from the Hall of Great Valour.

Number and type not known.
Sertanian (see 1.) knows what is missing- find him.

3. The Red Hand & Sinruth?

What is it all about?
Why are the Goblinoids wearing the insignia?
Who is Sinruth?

At The Moment

4. Rescue Mirtala by finding Big Tony, the Gnome.

Big Tony is somewhere either North or East of the Entrance Chamber- find him and return to the Sewer Rats for Prisoner exchange.

Big Tony has been found.

5. Adronsius.

The Dwarf is unhappy that Spizz is here- explain, fix this and see below-
What information does Adronsius have about the other prisoners, he is bound to know something.

6. What to do with the Prisoners?.

As simple as that, do you take the prisoners with you, do you hide them somewhere in the complex, or outside the complex- this needs resolving.

7. Areas yet to investigate.

Chamber with the Sewer Rats in.
Entrance Chamber- North doors, no sign, partially dented and broken.
Doors west from Goblin rest room.
Doors west from corridor to the north of Goblin rest room.
Spiral staircase up from Deadeye's domain.

In The Future

More info from Derek & the Sewer Rats
Lord Frazzle

[/sblock]
 

"What the hell! A Goblin, you have a Goblin with you- tell me why I shouldn't strangle the little bugger now- they blindfolded us and dragged us here, we were tethered to some great beast- when we fell we were dragged. And every time they stopped to eat or to rest they'd come over to see me- call me names, tell me what they were going to do to me... Say awful things about my race... and beat me..."

"Answer me now- why is this piece of Goblin filth allowed to live, I'll take my chances on my own if you will lend me a weapon, although I am no fighter I would rescue the others on my own rather than travel with Goblin-scum!"

Viator steps slowly, but deliberately, in front of Spizz.

Spizz, since that is his name, is currently trying to redeem himself for his and his fellows' crimes. He surrendered himself and has since been helpful in answering questions which have been able to aid us saving you and the other townsfolk.

Believe me, we are well aware of the severity of what the goblins did here, and we are fully committed to serving the entirety of Fallcrest justice.

Spizz understands, I hope, that he has been given a second chance and won't be allowed a third.

For now you'll have to trust us. And since we've managed well enough, so far, I hope you will.
 

Freggo also puts in a good word for Spizz

Freggo nots at Viator's words. "Well said, my friend. Adronsius, believe us when we say that our motivation is saving the good people of Fallcrest who have been so ill-used by these villains. That means we must attempt to suppress our desire for revenge if it means that allies may be gained in our quest to save lives. And Spizz here has helped us to do just that.

Would you have us behave as our enemies behave, with no mercy and no thought for the harm we might do by tossing aside the aid of a willing ally? Think of the downfall of the great dwarven kingdom of Stonemark, whose king thought he could stand alone and rejected the aid of his brethren. Perhaps he was right to lay claim to the riches of his halls and not share an ounce of gold. But that is cold comfort now, for Stonemark is nothing more than that: a sad stone marker where once a proud king ruled."
 

Velani

OOC: Welcome back, Goonalan! and AWW! I was really hoping Velani woul have to truly deal with Big Tony after that horrible roll... granted my bonus helped, but still rolled a '1'. Hopefully we can still persuade Derek and the Rats to act as surrogate protectors.


"Adronsius, it is good to see you again, friend. Your fine work still shines through the muck and mire that is this forlorn place." Velani wipes away dirt and blood from the lower half of her breastplate, showing the distinct mark of Adronsius' work - a smithing hammer with an 'A' inscribed in the side of the head. "But hear me...this is not your fight. Let us stand in your stead and avenge the horrible acts wrought upon you and our kinsfolk. Afterall, who will put their hands to the forge and create that which allows us to survive if this place were to wholly take you? Nay, I beseech you - trust us and by Moradin I promise to bring those rightfully responsible for your torment to their final justice."

Leaning over to whisper in Adronsius' ear, she adds, "and if the goblin so much as looks at us sideways, my blade will be the last thing it ever sees."

"Let us return to Derek now and repatriate poor Mirtala."
 

Close enough to hear the whisper, Ah-shahran nods at Velani's words, then again at her suggestion. Mirtala waits. And Big Tony's hands are twitching. Let's move out before Velani starts... erm, a brief pause, well, let's move out.
 

Viator steps slowly, but deliberately, in front of Spizz.

Spizz, since that is his name, is currently trying to redeem himself for his and his fellows' crimes. He surrendered himself and has since been helpful in answering questions which have been able to aid us saving you and the other townsfolk.

Believe me, we are well aware of the severity of what the goblins did here, and we are fully committed to serving the entirety of Fallcrest justice.

Spizz understands, I hope, that he has been given a second chance and won't be allowed a third.

For now you'll have to trust us. And since we've managed well enough, so far, I hope you will.

Adronsius looks hard at Spizz, then at Viator, then at the rest of you- finally back to Spizz again...

He sags.

But soon straightens again.

"Then you make sure that he does as he's told, and doesn't get in my way, I have never killed a creature before- a humanoid, you understand. I am no warrior, and yet I swear on my ancestors life I will kill any Goblins that get in my way- I will fight to save my fellows trapped here, or I will die trying..."

The tension mounts.

"Do you understand?" Adronsius barks at Spizz.

The Goblin shelters, as best he can, behind Viator- nods at the dwarf and swallows hard.

"Good." Adronsius finishes", "you probably I have questions- I have information, let's get on..."
 

Kyalia

“Don't you worry! He is being watched closely. Most of the goblins we have encountered so far have fallen to our blades and arrows. And we do not intend to stop here,” Kyalia says to reassure the dwarven townsfolk.
 

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