Freggo grins from ear to ear at the sound of a click from the tile. "A prisoner is behind the door, you say, Big Tony? Then we've no time to lose!"
Freggo stands on the now dim 'Vo' tile and then proceeds to the 'N' tile confidently. Somewhat less sure, he will depress the 'Ja' tile with his sword... which will not work.
"Hmm, you're right Kyalia, there's no double-'L' symbol. Well, maybe alchemical symbols were different in their day... Wait, what was that last tile, Jade? That's the key!"
Freggo will then walk off of the N tile via the Vo again and circle round to the J. He'll try to depress that one, if and if works proceed to Al, La, and finally Ch in the corner.
Each tile's eerie light is extinguished as Freggo steps on it, nothing untoward happens...
Although the untarnished set of doors on the east wall make a sound- an audible click, all the lights go out on all of the tiles, the east doors swing open.
The group stands statue, waiting for something else to happen- weapons drawn, ready...
Nothing happens.
For a good while.
Then a groan- someone in pain.
Followed by the rattle of a chain.
Cautiously you head in- a short corridor turns south and opens out in to a dirty chamber...
The chamber is empty, only one thing of note-
A Dwarf, beaten black & blue, manacled and in chains is slumped against a wall, barely conscious. The Dwarf is wearing dirty and ripped work clothes, with a leather apron over the top- the kind of apron an Alchemist would wear.
"Adrian", Big Tony offers.
"Adronsius, the Dwarven Alchemist", Ah-shahran corrects.
New Map-
096 Castle Rivenroar- Von Jallach Crypt- Prisoner #1
[sblock= Scales of War To Do List]
IMMEDIATE CONCERN- SEE 4.
The Big Picture
1. Rescue the Prisoners-
Jalissa-
Sertanian- he can identify the treasures (see 2.)
Thurann-
Kartenix-
Mirtala- in Sewer Rats chamber/crypt, infected with Filth Fever, need to find Big Tony for prisoner exchange (see 4.)- got Big Tony, need to return to Derek.
Adronsius- the Dwarven Alchemist, FOUND.
Zerriksa-
2. Rescue the Treasures taken from the Hall of Great Valour.
Number and type not known.
Sertanian (see 1.) knows what is missing- find him.
3. The Red Hand & Sinruth?
What is it all about?
Why are the Goblinoids wearing the insignia?
Who is Sinruth?
At The Moment
4. Rescue Mirtala by finding Big Tony, the Gnome.
Big Tony is somewhere either North or East of the Entrance Chamber- find him and return to the Sewer Rats for Prisoner exchange.
Big Tony has been found.
5. Areas yet to investigate.
Chamber with the Sewer Rats in.
Entrance Chamber- North doors, no sign, partially dented and broken.
Doors west from Goblin rest room.
Doors west from corridor to the north of Goblin rest room.
Spiral staircase up from Deadeye's domain.
In The Future
More info from Derek & the Sewer Rats
Lord Frazzle
[/sblock]