Scales of War #1 Rescue at Rivenroar IC

Freggo tackles a terrible task

Freggo grins from ear to ear at the sound of a click from the tile. "A prisoner is behind the door, you say, Big Tony? Then we've no time to lose!"

Freggo stands on the now dim 'Vo' tile and then proceeds to the 'N' tile confidently. Somewhat less sure, he will depress the 'Ja' tile with his sword... which will not work.

"Hmm, you're right Kyalia, there's no double-'L' symbol. Well, maybe alchemical symbols were different in their day... Wait, what was that last tile, Jade? That's the key!"

Freggo will then walk off of the N tile via the Vo again and circle round to the J. He'll try to depress that one, if and if works proceed to Al, La, and finally Ch in the corner.
 

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Velani...

...watches with anticipation as Freggo jumps from tile to tile. Readying herself at the door for anything that may attempt to barrel-roll the group, she prepares for the worst.

"Just hope there aren't any more gnomish blackjacks hiding back there..."

OOC: standing 1 square from the door, sword and shield at the fore
 

Kyalia

“J as in Jade, yes that will help, too.”

Seeing that Freggo had the same thought already and is already on it, Kyalia watches the door, that she expects to open in a moment.

“Oh, and thanks Big Tony, I'm not in need of healing right now. Perfectly fine,” she says to him, apparantly totally oblivious to his innuendo.
 
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Before we open another door into who knows where, with who knows what behind, do you think we should return Big Tony safely so that we can guarantee one town folk's safety?
 

Freggo grins from ear to ear at the sound of a click from the tile. "A prisoner is behind the door, you say, Big Tony? Then we've no time to lose!"

Freggo stands on the now dim 'Vo' tile and then proceeds to the 'N' tile confidently. Somewhat less sure, he will depress the 'Ja' tile with his sword... which will not work.

"Hmm, you're right Kyalia, there's no double-'L' symbol. Well, maybe alchemical symbols were different in their day... Wait, what was that last tile, Jade? That's the key!"

Freggo will then walk off of the N tile via the Vo again and circle round to the J. He'll try to depress that one, if and if works proceed to Al, La, and finally Ch in the corner.

Each tile's eerie light is extinguished as Freggo steps on it, nothing untoward happens...

Although the untarnished set of doors on the east wall make a sound- an audible click, all the lights go out on all of the tiles, the east doors swing open.

The group stands statue, waiting for something else to happen- weapons drawn, ready...

Nothing happens.

For a good while.

Then a groan- someone in pain.

Followed by the rattle of a chain.

Cautiously you head in- a short corridor turns south and opens out in to a dirty chamber...

The chamber is empty, only one thing of note-

A Dwarf, beaten black & blue, manacled and in chains is slumped against a wall, barely conscious. The Dwarf is wearing dirty and ripped work clothes, with a leather apron over the top- the kind of apron an Alchemist would wear.

"Adrian", Big Tony offers.

"Adronsius, the Dwarven Alchemist", Ah-shahran corrects.

New Map-

096 Castle Rivenroar- Von Jallach Crypt- Prisoner #1

[sblock= Scales of War To Do List]

IMMEDIATE CONCERN- SEE 4.

The Big Picture

1. Rescue the Prisoners-

Jalissa-

Sertanian- he can identify the treasures (see 2.)

Thurann-

Kartenix-

Mirtala- in Sewer Rats chamber/crypt, infected with Filth Fever, need to find Big Tony for prisoner exchange (see 4.)- got Big Tony, need to return to Derek.

Adronsius- the Dwarven Alchemist, FOUND.

Zerriksa-

2. Rescue the Treasures taken from the Hall of Great Valour.

Number and type not known.
Sertanian (see 1.) knows what is missing- find him.

3. The Red Hand & Sinruth?

What is it all about?
Why are the Goblinoids wearing the insignia?
Who is Sinruth?

At The Moment

4. Rescue Mirtala by finding Big Tony, the Gnome.

Big Tony is somewhere either North or East of the Entrance Chamber- find him and return to the Sewer Rats for Prisoner exchange.

Big Tony has been found.

5. Areas yet to investigate.

Chamber with the Sewer Rats in.
Entrance Chamber- North doors, no sign, partially dented and broken.
Doors west from Goblin rest room.
Doors west from corridor to the north of Goblin rest room.
Spiral staircase up from Deadeye's domain.

In The Future

More info from Derek & the Sewer Rats
Lord Frazzle

[/sblock]
 

Ah-shahran glances at Big Tony. Have you considered flowers, son? I can recommend some beautiful buds that are easy to grow. As he speaks, he walks over to Adronsius, and bends down to examine the dwarf and tend his wounds.

Gorm, meanwhile, shows up to comfort Velani once more.

[sblock=Mechanics]Heal check with Speak with Spirits on Adronsius, and Mending Spirit, splashing the extra HP to Velani, who also gets 4 more temp HP (since she goes through them like a hot knife through butter) (hot meant in multiple ways there ;) )[/sblock]
 

Kali

"Can you revive him Ah-shahran?

He may know more of Sinruth and his plans? They were on the road for several days, there must have been some talk over why the artifacts were taken, or whether there is anything specific to the choice of prisoners."

Kali walks the chamber as he talks, looking for anything out of place, signs of hidden entrances, or anything that may catch his eye.

Kali spots an odd spot on the opposite wall and stares at it, what is it, what could it be, he walks carefully over, never taking his eyes off of it, gets closer, and ...... the fly foes away!!
 
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Freggo tries a jailbreak

Freggo smiles as they discover another innocent to rescue. He thumps Viator on the back companionably. "There, you see, a prisoner just like the little-big guy said. We can't turn our backs on a prisoner when one is so near! But you're right, we need to go and rescue the damsel quickly. Hmmm, in occurs to me we're going to have to bring the people we free somewhere safe.

What do you guys think? Maybe we can set up a camp not too far from the ruins, where rescued prisoners can wait for us while we brave the dangers of this place?"


While speaking, Freggo makes his way over to the dwarf and watches Ah-Shahran tend to him. "You're in good hands there, citizen, we'll have you out of here in no time. Let's see what we can do about these manacles and chains."

Freggo will inspect the chains and manacles to see if there are any weaknesses and if they are attached to the ground. He'll then try to use his sword and all of his strength to free the dwarf from them.
 

Velani

More than pleased at finding another Fallcrest citizen and thankful once again for Ah-shahran's hot butter, Velani addresses the group: "These are good tidings indeed, as I am now hopefuly we may find more of my people alive. But what do we do now with those we have already secured? We certainly can't ferry them back one and two at a time back to the city, nor can we leave them alone...."

Velani seems to drift for a moment in thought, then snaps back. "Maybe the Sewer Rats can earn their freedom."

"Tony, love...how would you like to make ammends for the hole you put in my side?"

OOC: oh dear....
 

Freggo, you were right in this case. A good soldier uses caution as well as action, however. At least I was taught so. Maybe there's something to your method.

Viator slowly moves toward the dwarf.

Are you ok, sir? Can you move? Did they harm you?

He turns to the goblin.

Spizz, what have they done to him?
 

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