Freggo nots at Viator's words. "Well said, my friend. Adronsius, believe us when we say that our motivation is saving the good people of Fallcrest who have been so ill-used by these villains. That means we must attempt to suppress our desire for revenge if it means that allies may be gained in our quest to save lives. And Spizz here has helped us to do just that.
Would you have us behave as our enemies behave, with no mercy and no thought for the harm we might do by tossing aside the aid of a willing ally? Think of the downfall of the great dwarven kingdom of Stonemark, whose king thought he could stand alone and rejected the aid of his brethren. Perhaps he was right to lay claim to the riches of his halls and not share an ounce of gold. But that is cold comfort now, for Stonemark is nothing more than that: a sad stone marker where once a proud king ruled."
Velani
OOC: Welcome back, Goonalan! and AWW! I was really hoping Velani woul have to truly deal with Big Tony after that horrible roll... granted my bonus helped, but still rolled a '1'. Hopefully we can still persuade Derek and the Rats to act as surrogate protectors.
"Adronsius, it is good to see you again, friend. Your fine work still shines through the muck and mire that is this forlorn place." Velani wipes away dirt and blood from the lower half of her breastplate, showing the distinct mark of Adronsius' work - a smithing hammer with an 'A' inscribed in the side of the head. "But hear me...this is not your fight. Let us stand in your stead and avenge the horrible acts wrought upon you and our kinsfolk. Afterall, who will put their hands to the forge and create that which allows us to survive if this place were to wholly take you? Nay, I beseech you - trust us and by Moradin I promise to bring those rightfully responsible for your torment to their final justice."
Leaning over to whisper in Adronsius' ear, she adds, "and if the goblin so much as looks at us sideways, my blade will be the last thing it ever sees."
"Let us return to Derek now and repatriate poor Mirtala."
To Freggo
"I hear your wise words youngling... Forgive an old Dwarf, I was perhaps hasty in my assessment, and yet understand I have suffered terribly at the hands of base creatures like this... 'Spizz', I will not suffer further injury- I will make them suffer... But, I digress, I am willing to shelve my anger- for the good of the others, you found me- I am glad of that, lead on."
To Velani
"Your memory is shot Sgt. I am no Smith, although it was ever thus with 'the law', too reliant on stereotypes- I am Adronsius, the Alchemist. I did not make your armour, nor anything you wear. I would read the label again Sgt. either your eyes deceive you or else need to head back to school and learn your letters anew..."
Adronsius huffs and shakes his head.
"I have no idea how far in you are with your plan but I have information that may be of help to you, listen-
They brought us here blindfolded, this I have told- the large beasts that we were shackled too were herded roughly across the entrance chamber and in to a chamber straight ahead.
Understand a blindfold is no hindrance to a Dwarf, we see and hear in the dark, and are used to making our way thusly in life.
From there we were sent in to the complex, we headed west out of the entrance chamber- Sinruth lead us on I believe, we followed a corridor that turned north, waited there a while.
Sinruth gave orders, I do not understand their bastard tongue, but I believe Goblins were left there as guards.
From there we headed west again in to another corridor, which again turned north- in to a larger chamber which... was strange, I remember a crackling sound and an odd smell- the smell of the river.
From there west again in to another corridor, which again turned north and then double back upon itself east- again more discussions and some part of our group departed. We headed on, east again- although the corridor turned north again- we climbed stairs in to a... a... a chamber with a sticky floor- again more of our number departed, one of whom was Mirtala, the cook- I heard her scream as she was hauled off.
Then, and I sense there were few of us left, maybe no more than a dozen of us, we headed down some great stair- it went deep, in to I would suggest a second lower level of the complex.
In to another large chamber, there Jelissa departed, I remember her scent- the priestess smelt of the church and innocence, she must be saved.
Then finally in the large chamber still, with only the Goblins with me they beat me, again... and again... and again. Sinruth was there, he took part, he was the worst- he seemed angry, determined to take out his anger on my body.
I lost consciousness... but not for long.
I came too, still blindfolded retracing my journey back to the entrance chamber, I could smell the breeze, the fresh air, the grass and the forest- I thought, stupidly, they were going to take me outside- to let me go, or else I would be have the opportunity to run, but no...
They dragged me across the entrance chamber, through metal doors and down, in to a chamber that smelt of the storm...
There..."
Adronsius points at the chamber with the once lit mystical symbols in it.
"And then they beat me again, and manacled me here..."
Adronsius breaths hard.
"I hope this will be of help to you- unless they have moved them then I think that four of the prisoners, including myself, are on this level of the complex- one of whom is Mirtala; and two are on the lower level- one of whom is Jelissam, the priestess."
Adronsius looks at each of you, expectantly...
"So, what's the plan?"
[sblock= Scales of War To Do List]
IMMEDIATE CONCERN- SEE 4. then 6. & 5.
The Big Picture
1. Rescue the Prisoners-
Prisoners Rescued 1 out of 7
Jalissa-
Sertanian- he can identify the treasures (see 2.)
Thurann-
Kartenix-
Mirtala- in Sewer Rats chamber/crypt, infected with Filth Fever, need to find Big Tony for prisoner exchange (see 4.)- got Big Tony, need to return to Derek.
Adronsius- the Dwarven Alchemist, FOUND.
Zerriksa-
2. Rescue the Treasures taken from the Hall of Great Valour.
Number and type not known.
Sertanian (see 1.) knows what is missing- find him.
3. The Red Hand & Sinruth?
What is it all about?
Why are the Goblinoids wearing the insignia?
Who is Sinruth?
At The Moment
4. Rescue Mirtala by finding Big Tony, the Gnome.
Big Tony has been found- return to the Sewer Rats for Prisoner exchange.
5. Adronsius' story.
They brought us here blindfolded, this I have told- the large beasts that we were shackled too were herded roughly across the entrance chamber and in to a chamber straight ahead.
Understand a blindfold is no hindrance to a Dwarf, we see and hear in the dark, and are used to making our way thusly in life.
From there we were, that is the prisoners were sent in to the complex, we headed west out of the entrance chamber- Sinruth lead us on I believe, we followed a corridor that turned north, waited there a while.
Sinruth gave orders, I do not understand their bastard tongue, but I believe Goblins were left there as guards.
From there we headed west again in to another corridor, which again turned north- in to a larger chamber which... was strange, I remember a crackling sound and an odd smell- the smell of the river.
From there west again in to another corridor, which again turned north and then double back upon itself east- again more discussions and some part of our group departed. We headed on, east again- although the corridor turned north again- we climbed stairs in to a... a... a chamber with a sticky floor- again more of our number departed, one of whom was Mirtala, the cook- I heard her scream as she was hauled off.
Then, and I sense there were few of us left, maybe no more than a dozen of us, we headed down some great stair- it went deep, in to I would suggest a second lower level of the complex.
In to another larger chamber, there Jelissa departed, I remember her scent- the priestess smelt of the church and innocence, she must be saved.
Then finally in the large chamber still, with only the Goblins with me they beat me, again... and again... and again. Sinruth was there, he took part, he was the worst- he seemed angry, determined to take out his anger on my body.
I lost consciousness... but not for long.
I came too, still blindfolded retracing my journey back to the entrance chamber, I could smell the breeze, the fresh air, the grass and the forest- I thought, stupidly, they were going to take me outside- to let me go, or else I would be have the opportunity to run, but no...
They dragged me across the entrance chamber, through metal doors and down, in to a chamber that smelt of the storm...
There..."
Adronsius points at the chamber with the once lit mystical symbols in it.
"And then they beat me again, and manacled me here..."
Adronsius breaths hard.
"I hope this will be of help to you- unless they have moved them then I think that four of the prisoners, including myself, are on this level of the complex- one of whom is Mirtala; and two are on the lower level- one of whom is Jelissam, the priestess."
6. What to do with the Prisoners?.
As simple as that, do you take the prisoners with you, do you hide them somewhere in the complex, or outside the complex- this needs resolving.
7. Areas yet to investigate.
Chamber with the Sewer Rats in.
Entrance Chamber- North doors, no sign, partially dented and broken.
Doors west from Goblin rest room.
Doors west from corridor to the north of Goblin rest room.
Spiral staircase up from Deadeye's domain.
In The Future
More info from Derek & the Sewer Rats
Lord Frazzle
[/sblock]
The Big Picture updated-
http://gallery.rptools.net/v/contri...Rivenroar/097+The+Big+Picture+Update.jpg.html
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