Grackle Granitetop
Grackle stuffs the shinies away and then looks at Ballista quizzically.
"Huh? Whazzat? Shinies are shinies. They good!" He fishes out one of the plundered silver pieces and rubs it against his cheek fondly while smiling. The coin comes away covered in dirt and mud.
"Ev'ry'un loves shinies. Can't be bad." Then he puts the coin away and scampers back up to the top, his magic cloak making it a breeze to stick to the pit-wall along the way.
Up top, he scurries away towards the entrance of the colorful room, wary for a moment that Jillian might be itching to spring another trap. Once he's confident that there's nothing about to fall on him, the gnome takes out his newly-acquired shinies to admire them.
After some....very foreboding...looks from the others, Grackle mutters
"Eheh...mebbe you want share shinies? Okies, jes' don't hurt Grackle." He cautiously approaches the group again and holds out the silver pieces, handing them over to whoever tries to take them, though not without one last forlorn look at the departing shinies.
"So long, shinies..." he mutters quietly.
Then he hands over the bottle, after first looking closely at it, opening it up, taking a bif sniff of whatever fumes or scents rise from the bottle, and dripping a bit onto the tip of his tongue, before spitting it out, resealing the bottle, and handing it over. He just shrugs when people look at him funny for doing that. He doesn't know what it is, he just thought it might strike him in a flash of inspiration.
"Kay thas'sall!" he says.
Then he scuttles over to the entrance of the colorful room again, takes out the wierd, connected lenses, dusts them off, and tries them on, looking around to see if anything's different, or
shinier with them on. He sighs and stays put, waiting for the others to do whatever it is they're doing. He forgot. Grackle decides to keep the goggles on for now, thinking he must look more
sophistimicated like this.
Spellcraft to identify potion (1d20+10=12)
(ooc: It's a sham that gnomes no longer have a bonus to identify potions, since it changd to Spellcraft in 3.5. Not that it would've helped that particularly bad roll.) 