Thunderfoot said:I guess the survivability is what bugs me. There is no chance for failure (on the most severest of scales) anymore. I remember a time when we used to hide in dungeons when the goblins came just so we didn't get the wrong end of the sword and then followed them and set up ambushes.
You know what the best thing I've heard from a 4e playtest so far was? It's hearing that one of the PCs, somebody's tiefling rogue I think, actually *DIED* in combat. Thank goodness... after hearing they were removing save-or-die effects I was half afraid they'd go that extra step and just remove PC death altogether. ^_^ Although he was a 2nd level character, and it apparently took a green dragon (!!!) to kill him and to challenge the party... so, even if it was the teeny-tiniest baby dragon, obviously the PC power level has been stepped up considerably.