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Superheroes of the Trust OOC Thread II


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I do not think Hope can reach the river in a turn of movement, as she only have Flight 3 and I think Matt has indicated that the blimp is over a half mile from us (and Hope only goes 2000 feet with all-out movement). So Wren should just teleport her to the boardwalk as well; from there she can probably reach where Star/Apollo are with a move action and will still have a standard action remaining.

Also, with one standard action Hope will only be able to pick up one of Apollo/Star, and it isn't even clear if Air Control can be used to pick up someone who is underwater at all.
 


Also, with one standard action Hope will only be able to pick up one of Apollo/Star, and it isn't even clear if Air Control can be used to pick up someone who is underwater at all.

Yeah. Air Control comes with Perception for 2 pp/rank because there are limits to just controlling air. Otherwise, it would just be Power Loss - if that.
 

The current actions are a huge waste of Extra Effort uses to get Star/Apollo out of the water. Skylark, not Hope, should be picking up Star/Apollo as Skylark can actually use Telekinesis and Gravity Control without Extra Effort.

If Hope does insist on unwisely doing it all herself (not the first time...), there's no reason for Skylark to use Extra Effort extend her force field over Hope, who's pretty well protected already. It would probably be better to just Blast one of the villains.
 


Ok, Wren will use his full round action to grant 4 of you with the +4 bonus to all attack rolls, saving throws, and checks for your following round. Make sure they count, as this allows those 4 to bring these rolls ABOVE the PL limit. Only 1 round, so make them count, please.

The power will go to the ones that would best make use of it. With only being able to choose 4 people, who's best to give this to?

Candidates:
Star - KO, staggered, stunned, another 2 bruises
Apollo - OK?
Nitro - injury, bruise, stunned, energy damage - has MOST need of it!
Optic - injury/bruise
Skylark - bruised
Hope - OK?

I would think Nitro would need it, to shake off any effects, or attack. Star is KO'd, and not sure how she would make use of it anyways. Leaves Hope, Skylark, Optic and Apollo. So, who wants it?
 

Apollo was double bruised and then has a Lasting Stun from Devil Ray's taser. I didn't see if he saved against it this round. If not, then the save bonus from Inspire might help him out.

I think Star went from Stunned to KO, so doesn't that skip Staggered?

IIRC, most of Skylark's good attacks are area, but she can still use the save boost.
 

Apollo was double bruised and then has a Lasting Stun from Devil Ray's taser. I didn't see if he saved against it this round. If not, then the save bonus from Inspire might help him out.

I think Star went from Stunned to KO, so doesn't that skip Staggered?

IIRC, most of Skylark's good attacks are area, but she can still use the save boost.

Like I said in IC, Hope's attacks are fairly useless against Stratos, she'd be well aware of it, so logically, she'd probably concentrate on either A: deflecting his attacks or B: going after the whale, the shark or Devil Ray.
 

If there's a partner who will attack Stratos with damaging, countering his Force Field might be another option. And there's also Instant Countering if you want to give both a shot. Probably not a good deal unless Stratos is using some sort of area.

But dropping lightning attacks into the water sounds like fun.
 

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