Horwath
Legend
Sometimes less is more.I'm again bewildered by the number of people who take a half-dozen different species and cram them into one mechanical expression. For example, a beastfolk option that is supposed to encapsulate everything from aarakorca to tortles somehow, or a planetouched option that I assume would just be swapping which spells you cast for free.
I suspect it comes from the same desire to combine every spellcaster class into a single option or other class compressions. The ability to fit the whole of D&D into a medium sized sourcebook. I just don't think that a beastfolk magic-user is as evocative as a tortle warlock, reverb if they share similar mechanics. Ymmv.
Shifter species more than enough to describe all semi-lycans.
Same with beastskin:
Attack:
Pick one natural weapon, it deals d8 damage or d6 if it's finesse,
Make one natural attack as a Bonus action
Armor:
+1 AC or
13+dex AC or
17 fixed AC
Darkvision maybe,
Scent maybe,
swim or climb speed maybe,
bonus move speed maybe,
proficiency in one or two skills that fit the theme of the animal.
possible limited ability for X times per long rest
then you can proceed to make any description how your semi-beast characters looks like.
No need for 10 racial blocks for cat-people, dog-people, rabbit-people, turtle-people, owl-people, lizard-people, lion-people, bat-people, etc...