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Trek The Divine Records of Exalted Deeds and Vile Darkness

Mark Chance

Boingy! Boingy!
The Nefarium: A collection of bad guys.

A Dark and Stormy Night: Heroes try to save an infant kidnapped by zombies.
OOC IC RG

Answering the Call: Heroes based at Borderland Keep bring the fight to the Caves of Chaos.
OOC IC RG

Champions of Bloodscale Clan: Kobold champions try to discover the origin of marauding plant monsters.
OOC IC
 
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The Shaman

Villager
Wing and Sword: a d20 Modern military campaign

Wing and Sword is a d20 Modern play-by-post military mini-campaign of counter-insurgency actions during the Algerian War of the 1950s and 1960s.

The player characters are légionnaires of the 1er Regiment Étranger de Parachutistes (REP), the First Foreign Parachute Regiment, assigned to suppress the insurrection lead by the Algerian National Liberation Front (FLN). FLN insurgents have been striking at civilian and military targets in the hinterland since 1954, but terrorist attacks in the large cities of Algiers, Oran, and Constantine are on the rise and the gendarmerie and sector troops assigned to the country are proving insufficient to stem the bloodshed. The French government begins a massive troop build-up in Algeria in 1956, but knows that conscripts alone will not be enough – the toughest assignments will fall to the men wearing a silver badge of a winged fist clutching a sword on their berets: Les Paras.

The paras are Légionnaire Marcel Benezet Fortier (played by Bobitron), Légionnaire Pyotr Andreievich Kerenin (played by shadowbloodmoon), Légionnaire Normand Joseph Mador (played by Barak), and Légionnaire Vidal Gaspard (played by знаток).

The campaign consists of eight operations (adventures) each made up of three to fourteen engagements (encounters), plus a prologue and epilogue. They are as follows:

Operations and Engagements
Chat et Souris (prologue)
Life During Wartime: The Farm / Hearts and Minds / The Tomb of Abd-el-Hamou / Sidi Moussem
Maquisards: Pyrite / Bouclage / Flight of the Toucans / Razzia / Operation Bluebird
Musketeers: Revise III / Snake in the Garden / Al-Quantarah / Peacekeepers
The Battle of Algiers: Ratonnade I / The Strike / Ratonnade II / Powder Keg / Ratonnade III / Killing an Arab / Ratonnade IV / Corsairs of the Barbary Coast / Parade Rest / Home Guard / Hinterland / Café Figaro / Standoff in the Casbah / Rue Canton
Lines in the Sand: The Legion of Gaius Marius / Breakthrough / Regroupement / Barrages / Leopards / Chott Melrhir / Decision at El Bira / Black Gold / Katiba 144
Ghosts of the Sahara: Fort Galliéni / Bir Djedad / Méharistes
Steamroller: Oranie: Paix des Braves / Courroie: Oued Wahlah / Courroie: Les Lapins / Étincelle: Little Brothers / Jumelles: Flying Banana Down / Jumelles: Djebel-el-Ghazi / Jumelles: Frostfire
Plus Ultras: On the Barricades / Peace Talks / Sagh Ettani Rabih / "République algierienne" / Tricolore / Crescent and Star / The Putsch
Paris (epilogue)

(note: adventure list subject to revision)

Resources
Metagame
Characters
Story Hour
 
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Gomez

Villager
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Bobitron

Villager
Bad Moon over California is a one-shot D20 adventure using the excellent Sidewinder: Recoiled by Dog House Rules. I am considering running a Western campaign if this adventure plays out well. The characters are troubleshooters hired by a US marshal to investigate the strange happenings in a town in Northern California's Sierra Nevada mountains.

In Character
http://www.enworld.org/showthread.php?t=120546

OOC
http://www.enworld.org/showthread.php?p=1994291

Rogue's Gallery
http://www.enworld.org/showthread.php?t=120544
 

The Shaman

Villager
Piece of Mind is a d20 Modern play-by-post contemporary horror and sci fi campaign set in the darkest corners of the present day.

The adventurers come from a variety of backgrounds, hired to search for a vanished pharmaceutical researcher - the search for the missing doctor will lead them into something unexpected...

Adventures
Thin Air

Resources
metagame
characters
 

Gansk

Villager
4e Battle of Good & Evil

The 4e Battle of Good & Evil is a non-traditional game where each player runs the tactics for monsters in gladiatorial combat. Test out the new 4e tactics here!

I am using a Personal Hosted forum here at ENWorld to run the game. Just follow the link in my signature to get there or click on the Personal/Hosted Forums category of the messageboards.

There are plenty of openings for new players! Use the Sign Up thread to join.
 
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Armin

Villager
ALWAYS OPEN!!!111

Dreaming For Ever is a roleplay with an unlimited amount of players and is planned to be playing it for very long. In it, you play Dungeons and Dragons styled gods. :D
 

penance

Villager
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wiplash

Villager
hey

Do u guys write your own storys here? I was thinking maby some of us could get together and write a story together, like we each make our own characters then start writing chapters about that character, and sooner or later they can meet, do some stuff together , go on an adventure and when its all over we have ourselves a story. anybody whos in tell me!
 

Deuce Traveler

Adventurer
DM for my v3.5 homebrew campaign, Last Stand of the Dorinthians
OOC//Chapter 1- Homeless (Closed)//Chapter 2- Illusions (Closed)//Chapter 3 - The Imperials (Open)//Rogue's Gallery

Basically, the heroes are from the nation of Dorinth, which has been invaded by the Tallione Empire (based off of Rome) and destroyed. Therefore, there is no longer a kingdom to save. Instead, they must help protect the few thousand survivors from threats surrounding their new home and eventually help establish a new kingdom. Of course, others won't be happy about having the start of a new Dorinthian kingdom on their borders. As the Tallione Empire, elven kingdom, gnomish chiefs, dwarven peopele, and orc tribes all consider what to do about the refugees the heroes will have to navigate through both politics and adventure in order to guide their people to a new age. They will eventually take their quest to the heart of the Tallione Empire and even lead the remnants of the Dorinthian army into one Last Stand against those that seek to destroy the Dorinthians once and for all... and may even plan the same against the whole human race.
 

Deuce Traveler

Adventurer
wiplash said:
Do u guys write your own storys here? I was thinking maby some of us could get together and write a story together, like we each make our own characters then start writing chapters about that character, and sooner or later they can meet, do some stuff together , go on an adventure and when its all over we have ourselves a story. anybody whos in tell me!
Unfortunately, running the adventure seems to take a lot of my free time for writing. :(
 

moritheil

Villager
The Invasion of Mori is a 14th-level 3.5 PbP campaign. Characters must all be things that could conceivably come out of the abyss, even if not born there (whether actual fiends, tieflings, half-fiends, yugoloth mercenaries, undead, or something else.) Characters nominally serve a demon lord who forbids his followers to use his actual name (Derwydden) and has not attained princehood. With the opening of a permanent portal to a prime world, Derwydden hopes to seize the chance to subjugate an entire prime world and attain power over mortals that surpasses even that of some princes.

Each character is, for whatever reason, committed to the success of the fiendish invasion of some prime world called Mori, where the denizens have been foolish enough to open a permanent portal to your layer of the Abyss. Though the characters may have some small authority and respect from run-of-the mill lesser fiends, they will still be subject to the arbitrary whims of capricous balors and meddling mariliths who think they know how to run the Blood War. With your abyssal heritage comes great power, but also great danger - unlike a standard adventure, safety is not guaranteed in most towns, and enemies far beyond your ken may come to stamp you out, requiring you to flee.

Links: OOC IC RG
 

Leif

Adventurer
Games I'm Co-DMing with [MENTION=11520]Scotley[/MENTION]:

1. 3.5E: "Constables of the 14th Ward":
IC: http://www.enworld.org/forum/playing-game/290847-constables-14th-ward-ic-04-3-5e-d-d.html
OOC: http://www.enworld.org/forum/talking-talk/248047-constables-14th-ward-ooc02.html
RG: http://www.enworld.org/forum/rogues-gallery/200024-rogues-gallery-constables-14th-ward.html

This game was my introduction to ENWorld! Scotley and I created the world together, centered upon the city of Lauralie Summerhome, and Scotley decided that we had to run a game in it here. He got the game started, and then I followed.


Games I'm running solo:

_____

2. Started 3.5 D&D, currently Pathfinder: "Whirtlestaff's Wizard's Academy"
IC: http://www.enworld.org/forum/playing-game/304980-whirtlestaffs-wizards-academy-reprise-ic-04-pfdr.html
OOC: http://www.enworld.org/forum/talking-talk/275055-whirtlestaffs-wizards-academy-reprise-ooc-03-a.html
RG: http://www.enworld.org/forum/rogues-gallery/224704-whirtlestaffs-wizards-academy-reprise-rg.html

The PCs all studied wizardry at Whirtlestaff's Wizards' Academy. Yes, all PCs are wizards, though some of them began play with levels in another class as well (Druid, Rogue, Bard) and one has now added another class since play began (Sorcerer). The game has been going on for a number of years now, and they are finally almost within sight of the end of the first module - "The Vault of Larin Karr."
_____

3. AD&D [1E] Retro Game # 1: "Hold of the Sea Princes"
IC: http://www.enworld.org/forum/playing-game/318097-leifs-hold-sea-princes-greyhawk-alpha-game-ad-d-1e-ic-01-a.html
OOC: http://www.enworld.org/forum/talking-talk/317582-leifs-hold-sea-princes-greyhawk-alpha-game-ad-d-1e-ooc-01-a.html
RG: http://www.enworld.org/forum/rogues-gallery/317578-leifs-hold-sea-princes-greyhawk-alpha-game-ad-d-1e-rogues-gallery.html

Your basic dungeon-crawl-fest in indirect homage to E.G.G., using his World of Greyhawk AND another favorite - City State of the Invincible Overlord, which I have located on an island in the Hold of the Sea Princes.
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4. AD&D [1E] Retro Game # 2: "Pomarj"
IC: http://www.enworld.org/forum/playing-game/318268-leifs-pomarj-greyhawk-beta-game-ad-d-1e-ic-01-a.html
OOC: http://www.enworld.org/forum/talking-talk/317864-leifs-pomarj-greyhawk-beta-game-ad-d-1e-ooc-01-a.html
RG: http://www.enworld.org/forum/rogues-gallery/317865-leifs-pomarj-greyhawk-beta-game-ad-d-1e-rogues-gallery.html

My second E.G.G. homage -- another dungeon-crawl extravaganza, this time set in that jewel of the Flanaess, The Pomarj.

_____

5. AD&D [1E], Level 4, Retro Game #3: "Duchy of Urnst"

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6. Pathfinder L10, Greyhawk, Veluna

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