I am increasingly of the opinion that there are some stuff that predates videogames that maybe should be ceded to videogames.
Civilization already can take days or weeks or months (or sometimes, even years) to complete a game, and that's with the PC deciding everything. Adding humans into the mix makes those sorts of super-crunchy large scales almost unplayable at the table, IMO...
But super-crunchy combat? That stuff should be handled by computers, IMO, instead of forcing a DM and player to spend 10 minutes consulting charts like astrologers trying to adjudicate something that a computer would get done in a nanosecond.