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And are we just supposed to pretend those are self-consistent physics? I really, really doubt it.In my opinion, this is kind of a fallacy. In a lot of settings, like the Cosmere, what we'd call "magic" is just a consequence of that universe having different laws of physics.
I don't think you're quite understanding me yet (but I may be wrong): I know full well D&D's magic system is constantly receiving all manner of justifications--that's not the problem. The problem, as I see it, is it's all made up. Make-believe. Fantasy-land hoo-ha from stem to stern. The dilemmas over perceived inconsistencies, the attempts at greater consistency (which only ever comes in degrees in fiction), the new dilemmas arising from those attempts--it's all a bunch of pure we-done-pulled-this-outta-our-butts make-believe. No quantity of detail will change that. Nor will any theory-level storytelling.D&D's magic system is constantly trying to explain and justify itself, with the stuff about "the Weave" and its different schools of magic. D&D's magic has rules, and therefore, discussing those rules and their implications is definitely valid.
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