Maleficent
CE Medium fey (shapechanger)
Init +23;
Senses blindsight 30 ft., darkvision 120 ft., low-light vision, true seeing; Perception +54
Aura
Defense
AC 47, touch 47, flat-footed 38 (+14 deflection, +9 Dex, +14 insight)
or in dragon form 53, touch 30, flat-footed 53 (+14 deflection, +14 insight, +23 natural, -8 size)
hp 774 (36d6+648) 990 in dragon form; regeneration 20 (cold iron, epic and lawful)
Fort +30 (+42 in dragon form),
Ref +43 (+34 in dragon form),
Will +46
Defensive Abilities freedom of movement, unearthly grace;
DR 30/cold iron, epic and lawful;
Immune ability damage and drain, charm effects, compulsion effects, death effects, energy drain, mind-affecting;
Resist acid 30, cold 30, fire 30;
SR 41
Offense
Speed 30 ft.
in dragon form 40 ft., fly 250 ft. (clumsy)
Melee staff of maleficent +21/+16/+11/+6 (1d4+3)
or bite +28 (4d8+27), 2 claws +28 (4d6+18), 2 wings +23 (2d8+9), tail slap +23 (4d6+27)
Space 5 ft.;
Reach 5 ft.
or in dragon form
Space 30 ft.;
Reach 20 ft. (30 ft. with bite)
Special Attacks breath weapon (in shadow dragon form only) (DC 38, cone 60 ft., 30d8 half fire half untyped damage, 1d4 rounds), hex (DC 42; cackle, cauldron, charm, cook people, coven, death curse, death interrupted, eternal slumber, evil eye [-4, 17 rounds], faithful servant unbound, fortune, hidden home, ice tomb, life giver, misfortune, natural disaster, retribution [14 rounds], slumber, summon spirit, witch’s hut)
Spell-like Abilities (CL 36th, concentration +50)
Constant—freedom of movement, true seeing
At will—astral projection, chaos hammer (DC 28), dimension door, greater dispel magic, telekinesis (DC 29)
3/day—finger of death (DC 31), greater teleport, mass suggestion (DC 30), symbol of sleep (DC 29), shapechange
1/day—overwhelming presence (DC 33), soul bind (DC 33), summon fey (any CR 20 encounter, 9th level), time stop, wail of the banshee (DC 33), weird (DC 33), wish
Witch Spells Prepared (CL 36th; concentration +50, CD 24 + spell level)
17th (2 slot)—
16th (2 slot)—
15th (2 slot)—
14th (2 slot)—
13th (2 slot)—
12th (2 slot)—
11th (2 slot)—
10th (2 slot)—
9th (6 slot)—any spells from the witch spell list plus shades;
8th (6 slot)—any spells from the witch spell list plus greater shadow evocation;
7th (6 slot)—any spells from the witch spell list plus greater shadow conjuration;
6th (7 slot)—any spells from the witch spell list plus shadow walk;
5th (7 slot)—any spells from the witch spell list plus shadow evocation;
4th (7 slot)—any spells from the witch spell list plus shadow conjuration;
3rd (7 slot)—any spells from the witch spell list plus deeper darkness;
2nd (8 slot)—any spells from the witch spell list plus darkness;
1st (8 slot)—any spells from the witch spell list plus silent image;
0 (at will)—any spells from the witch spell list;
Statistics
Str 16,
Dex 28,
Con 18,
Int 32,
Wis 32,
Cha 38
in dragon form
Str 46,
Dex 10,
Con 30,
Int 32,
Wis 32,
Cha 38
Base Atk +18;
CMB +21;
CMD 68
Base Atk +18;
CMB +44;
CMD 82 (86 vs. trip)
Feats AlertnessB, Brew PotionB, Changeling Familiar, Empower Spell, Evolved Familiar (unnatural aura), Familiar Concentration, Familiar Fetch, Familiar Reincarnation, Far-Roaming Familiar, Hexing Familiar, Maximize Spell, Reach Spell, Shapeless Familiar, Spark of the Uncanny
Epic Feats Automatic Metamagic Capacity x3, Metamagic Freedom
Skills Craft (alchemy) +54, Bluff +53, Diplomacy +53, Disguise +53, Fly +48, Heal +47, Intimidate +49, Knowledge (arcane, nobility, planes, religion) +47, Knowledge (local, nature) +50, Perception +54, Sense Motive +50, Spellcraft +47, Use Magic Device +53
in dragon form Fly +23
Languages Abyssal, Aklo, Aquan, Auran, Common, Celestial, Draconic, Giant, Ignan, Infernal, Sylvan, Terran, Treant; telepathy 300 ft.
SQ forceful presence, patron (shadow), scry on familiar, shadow dragon form, witch’s familiar (raven, +3 Apprise)
Staff of Maleficent
Aura strong enchantment and necromancy;
CL 20th;
Slot none;
Price 200,000 gp;
Weight 5 lbs.
DESCRIPTION
Cause Fear (1 charge)
Charm Person (1 charge)
Fear (2 charges)
Greater Bestow Curse (2 charges)
This staff also allows the wielder to use mage hand at will.
CONSTRUCTION REQUIREMENTS
Feats Craft Staff; Spells cause fear, charm person, fear, greater bestow curse;
Cost 100,000 gp.
Special Abilities
Forceful Presence (Ex)
Maleficent adds her Charisma modifier as an insight bonus to her Armor Class and Initiative. In addition, Maleficent uses her Charisma score as well as her Constitution score when calculating hit points.
Shadow Dragon Form (Su)
As a full-round action, once per day, Maleficent can take the form of a Colossal dragon. In this form her abilities scores change to Str 46, Dex 10, Con 30. She gains +23 natural armor bonus to armor class. She gains a bite and two claws primary natural attack and two wings and a tail slap secondary natural attack (these attack follow the rules under the page of the combat of a True Dragon). She gains a base speed of 40 ft. and a fly speed of 250 ft. (clumsy). She also gains a breath weapon that deal 30d8 damage. Half the damage is fire damage, but the other half results directly from magic power and is therefore not subject to being reduced by resistance to fire-based attacks. In this form Maleficent cannot cast any of her witch spell or hex but can use her spell-like abilities. This form last for 1 hour or until Maleficent dismiss her as a standard action or she is killed, whichever comes first.
Unearthly Grace (Su)
Maleficent adds her Charisma modifier as a racial bonus on all her saving throws, and as a deflection bonus to her Armor Class.
Witch
Maleficent has the spellcasting, familiar, patron and hex ability as a 36th level witch, using her Charisma modifier instead of Intelligence for all effects. She can select hex, major hex and grand hex. Unlike a normal witch, she can target multiple time in a day a target with the same hex, even if the hex description specific that a creature cannot suffer or benefit from the same hex multiple times in a single day (like fortune, ice tomb, or misfortune).
Raven Familiar
CE Tiny magical beast
Init +2;
Senses low-light vision;
Perception +47
Aura unnatural aura (30 ft.)
DEFENSE
AC 32, touch 14, flat-footed 30 (+2 Dex, +18 natural, +2 size)
hp 423 (36 HD)
Fort +11,
Ref +22,
Will +22
Defensive Abilities improved evasion;
SR 41
OFFENSE
Speed 10 ft., fly 40 ft. (average)
Melee bite +22 (1d3–4)
Space 2-1/2 ft.;
Reach 0 ft.
STATISTICS
Str 2,
Dex 15,
Con 8,
Int 23,
Wis 15,
Cha 7
Base Atk +18;
CMB +12;
CMD 24
Feats Skill Focus (Perception), Weapon Finesse
Skills Craft (alchemy) +42, Bluff +34, Diplomacy +34, Disguise +34, Fly +41, Heal +38, Intimidate +34, Knowledge (arcane, local, nature, nobility, planes, religion) +42, Perception +47, Sense Motive +38, Spellcraft +42, Use Magic Device +34
Languages Sylvan, speak with animals of its kind, speak with master
SQ alertness, change shape (common cat or medium teenager Forlarren, beast shape II or alter self), deliver touch spells, eidolon evolution (unnatural aura), emphatic link, share spells