Viridian Plague: Act II--The Lady of Prophecy & Act III--A Shred of Hope


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Whinoah, knowing she is ineffective against the spirits, will defend herself.

OOC: Full defense, I can't do squat :(
 

*Whinoah maintains a defensive stance near Trayah and the villagers with M'ress.*

*Meanwhile, five of the spectral wraiths fly forward, one attacking Lyssa, one Obscurity, one Trayah, and the other two aiming for helpless villagers. Other than Lyssa's assailant, this group has to get past M'ress, though, and she scores several blows before they make their attacks, failing to hit any of their targets except for the villagers, who both die, mainly because the three adventurers are all protected by magical force armour to deflect their blows.*

*Slagg gets angry and releases a flurry of three axe attacks, two of which connect and dissipate an evil spirit through sheer tenacity and brute power channeled through the magic axe.*

*Five more spirits attack, these heading for Lyssa, Slagg, Obscurity, and two villagers, as Trayah is difficult for them to reach. They manage to kill one of the villagers and enervate Slagg with their dark energy.*

*Trayah's spirit charms are suffused in powerful spiritual energy that is more than enough to banish these enemies, managing to send away five of them.*

*Lyssa doesn't have a good Fireball shot at all, so she delays to see how well the others can handle the remaining nine enemies at the moment.*

(OOC: Two villagers die--more room in the Rope Trick!

One dark spirit slain.

Slagg takes 9 Damage and loses 2 levels

One more villager dies.

Trayah turns five dark spirits.

Obscurity's Turn)
 

(ooc: there goes the fire, and the 8hr rope tricks doh! should've started with more protection spells)

Obscurity back pedals and cast magic missile at her own attackers.
 


*Obscurity fires three missiles at her attacker, and Pleione helps with an offensive use of healing power, causing the spirit wraith to collapse under the assault. Since Whinoah is still just defending herself, Lyssa sighs and uses her expensive magic missile barrage, since there still isn't a good shot for a Fireball. Twelve missiles shoot forth and finish off one of the enemies that had been injured by M'ress, brutally bashing another.*

*Two spirits reach out to attack Obscurity and Lyssa, but both of them are protected by their force armour.*

*Slagg roars and attacks twice with his axe, killing one of the spirits injured by his tag-team partner and missing with the other attack.*

*The final spirits attack Lyssa, Slagg, and Trayah, and for perhaps the first time, Trayah is the only target not hit by the enemies. Lyssa gasps in shock at the nearly-critical attack and grimaces at the leeching away of her lifeforce. To Slagg, though, this is nothing new.*

*Trayah turns four of the remaining six spirits away, hopefully making it easy to finish the last two, as Pleione takes care of one of them with her healing wand, leaving just one for the entire rest of the team to deal with. Slagg obliges everyone by chopping at it, not quite enough to kill, and M'ress's attacks don't hurt, so Lyssa shoots a feeble Magic Missile and finishes it off.*

"Let's either get a move on quickly or maybe restore some of the drained while we are near the staff," Lyssa suggests
 

Trayah, Lacerta Shaman

OOC: Yay, for Trayah! :D

“Yes, quickly back to the staff, as I don’t have the resources to cure everyone, even if I’d prepared the relevant magic,” Trayah agrees, “I just hope the staff has enough power left for the task.”

“I hate to ask, M’ress, but can you and Slagg make sure any villagers who fell won’t be rising to follow us or cause trouble elsewhere, before coming to be healed.”

*Trayah will use the staff to cure as many as he can without depleting it.*
 

"To do that, we'll need to bring them into the golden sphere around the graveyard that protects dead bodies, right?" M'ress asks.

(OOC: Technically, the staff has the power to Reincarnate if you wanted to be nice to the dead guys ;))
 

Trayah, Lacerta Shaman

“Yes, we will, please bring them along, and I’ll begin the restoration of our companions... perhaps I can use the staff to reincarnate them, if there is enough power left.”
 

*Trayah uses the staff to heal his comrades Obscurity, Lyssa, and Slagg, and there is indeed plenty of power left for reincarnation if Trayah wants to spend the 10 minutes per reincarnate.*

(OOC: That's up to 30 minutes to reincarnate the three--is that okay?)
 

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