mellored
Legend
Generally true.Okay, but you may want to consider designing to 5e's aesthetic. IMX, D&D isn't all that big on amorphous abilities or "Schrodinger's Effects". Classes in D&D tend to be a bit more evocative having themes and fluff and niches. Just a suggestion...
However, given that HP is fully in the "Schrodinger's effect" territory already, i don't see how healing can be anything but the same. It's also what cure wounds does.
"A creature you touch regains a number of hit points..." Doesn't matter if the damage is psychic, bludgeoning, fire, lighting, cold, disease, poison. It's just all mushed together into "damage" and "regain HP".
No attempt at explaining how it cure's wounds. Or even what kind of wounds it cures. Or how a paladin can put his hands on internal or mental injuries. It's just "my faith is so great that my touch makes you feel better.". The rest is left upto the reader to decide.