Gebbert turns, gesturing for the carnies to follow him. Within the temple's narthex, he stops briefly to issue instructions to another monk.
"Brother," Gebbert says, "please go quickly and tell the sheriff to ensure the wall guards are on alert."
The monks nods and departs at once. Gebbert leads Berm, Kaer, Zantalus, and Crusher through an ornately carved wooden door leading off the narthex and into a narrow hall. Once in the hall, Gebbert speaks again.
"Soon I shall have to tell the people that the scouts aren't likely to return," the dwarf says. "One of the scouts, Huw Padrig, is a druid. About an hour ago, we received an animal messenger from Huw. He reported that he and the other scout were being hunted by goblins and goblin dogs. He thought escape unlikely. He also mentioned that the goblins have occupied the Cracked Bailey."
OOC: Knowledge (local), Knowledge (history), and Knowledge (geography) checks, please.
Gebbert stops to unlock another wooden door at the end of the hallway, pulling a clanking ring of keys from his belt. He pushes the door open, revealing a octagonal chamber. Floor-to-ceiling shelves heavy with books and scrolls occupy seven of the eight walls. A cluttered desk sits in the middle of the stone floor. There is only one chair, a tattered, high-backed leather seat behind the desk.
"Please," Gebbert says, "enter. I have something important to ask of you."