That's where you're wrong. Temps are not treated like real HP. Read the Temp HP section. THP are not HP and because of that, they cannot be recovered, keep someone from dying or pick them up. It specifically says if you have temps, if you get new temps, you have to choose if you want to keep the ones you have or replace them with the new ones. They don't stack, and the significance of that rule is aimed at warlocks. If say for example a warlock is a fiend lock, and has armor of Agythas up and kills someone and dark ones blessing kicks in. If he has say 5 thp from AoA, and would get 15 from DOB, if he takes the new temps, AoA will immediately end. THP was explained to me before as kind of like a force field that surrounds you and soaks damage. Since 5th edition got rid of DR, you can say THE took its place.Temp HP are treated just like regular HP when it comes to. The only thing that reduces damage before resistance that I know of is the Abjuration Wizard force field (maybe Shield Guardian damage reduction, but I don't have the rules for that with me). I would like to see where you see that they would be applied before resistance.
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